public static void UpdateModule(ModuleHeader module) { module.is_being_installed_or_removed = true; Helper.SaveValueToFile("update_module_url", module.url, PATH.AFTER_COMPILE_DATA); Helper.SaveValueToFile("update_module_name", module.available_module.name, PATH.AFTER_COMPILE_DATA); RemoveModule(module); }
public static void VRCSDKUpdateCallback(string data) { Helper.SaveValueToFile("update_vrc_sdk", "false", PATH.AFTER_COMPILE_DATA); AssetDatabase.ImportPackage(PATH.TEMP_VRC_SDK_PACKAGE, false); File.Delete(PATH.TEMP_VRC_SDK_PACKAGE); Update(); }
public static void UpdateModule(ModuleHeader module) { module.is_being_installed_or_removed = true; Helper.SaveValueToFile("update_module_url", module.url, ".thry_after_compile_data"); Helper.SaveValueToFile("update_module_name", module.available_module.name, ".thry_after_compile_data"); RemoveModule(module); }
public static void VRCSDKUpdateCallback(string data) { Helper.SaveValueToFile("update_vrc_sdk", "false", ".thry_after_compile_data"); AssetDatabase.ImportPackage(TEMP_VRC_SDK_PACKAGE_PATH, false); File.Delete(TEMP_VRC_SDK_PACKAGE_PATH); Update(); }
static Startup() { string url = Helper.LoadValueFromFile("update_module_url", ".thry_after_compile_data"); string name = Helper.LoadValueFromFile("update_module_name", ".thry_after_compile_data"); if (url != null && url.Length > 0 && name != null && name.Length > 0) { InstallModule(url, name); Helper.SaveValueToFile("update_module_url", "", ".thry_after_compile_data"); Helper.SaveValueToFile("update_module_url", "", ".thry_after_compile_data"); } }
public static void OnCompile() { string url = Helper.LoadValueFromFile("update_module_url", PATH.AFTER_COMPILE_DATA); string name = Helper.LoadValueFromFile("update_module_name", PATH.AFTER_COMPILE_DATA); if (url != null && url.Length > 0 && name != null && name.Length > 0) { InstallModule(url, name); Helper.SaveValueToFile("update_module_url", "", PATH.AFTER_COMPILE_DATA); Helper.SaveValueToFile("update_module_url", "", PATH.AFTER_COMPILE_DATA); } }
private void TextureSettingsGUI() { EditorGUIUtility.labelWidth = 100; EditorGUIUtility.fieldWidth = 150; EditorGUILayout.LabelField("Texture options:", EditorStyles.boldLabel); bool changed = GuiHelper.GUIDataStruct <TextureData>(textureSettings, new string[] { "name" }); if (changed) { Helper.SaveValueToFile("gradient_texture_options_" + prop.name, Parser.ObjectToString(textureSettings), ".thry_persistent_data"); UpdateGradientPreviewTexture(); } }
public void OnDestroy() { if (gradient_has_been_edited) { if (data.preview_texture.GetType() == typeof(Texture2D)) { string file_name = GradientFileName(data.gradient, prop.targets[0].name);; Texture saved = Helper.SaveTextureAsPNG((Texture2D)data.preview_texture, "Assets/Textures/Gradients/" + file_name, textureSettings); file_name = Regex.Replace(file_name, @"\.((png)|(jpg))$", ""); Helper.SaveValueToFile(file_name, Parser.ObjectToString(data.gradient), ".thry_gradients"); prop.textureValue = saved; } } else { UpdatePreviewTexture(privious_preview_texture); } }
private static void DeleteVRCSDKFolder() { if (!Get().sdk_is_installed) { Helper.SaveValueToFile("delete_vrc_sdk", "false", PATH.AFTER_COMPILE_DATA); if (Helper.LoadValueFromFile("update_vrc_sdk", PATH.AFTER_COMPILE_DATA) == "true") { DownloadAndInstallVRCSDK(); } else { Settings.is_changing_vrc_sdk = false; } } if (Get().sdk_path != null && Directory.Exists(Get().sdk_path)) { Directory.Delete(Get().sdk_path, true); AssetDatabase.Refresh(); } Update(); }
public void UpdateVRCSDK() { Helper.SaveValueToFile("update_vrc_sdk", "true", PATH.AFTER_COMPILE_DATA); this.RemoveVRCSDK(); }
public void RemoveVRCSDK(bool refresh) { Helper.SaveValueToFile("delete_vrc_sdk", "true", PATH.AFTER_COMPILE_DATA); Helper.SetDefineSymbol(DEFINE_SYMBOLS.VRC_SDK_INSTALLED, false); AssetDatabase.Refresh(); }
public override void OnGUI(Rect position, MaterialProperty prop, GUIContent label, MaterialEditor editor) { string text = ""; int selectedAlphabet = 0; if (ThryEditor.currentlyDrawing.currentProperty.property_data == null) { ThryEditor.currentlyDrawing.currentProperty.property_data = new TextData { text = Helper.LoadValueFromFile(editor.target.name + ":" + prop.name, PATH.TEXT_INFO_FILE), selectedAlphabet = 0 } } ; text = ((TextData)ThryEditor.currentlyDrawing.currentProperty.property_data).text; selectedAlphabet = ((TextData)ThryEditor.currentlyDrawing.currentProperty.property_data).selectedAlphabet; string[] guids = AssetDatabase.FindAssets("alphabet t:texture"); List <string> alphabetList = new List <string>(); for (int i = 0; i < guids.Length; i++) { string p = AssetDatabase.GUIDToAssetPath(guids[i]); int index = p.LastIndexOf("/") + 1; int indexEnd = p.LastIndexOf("."); string name = p.Substring(index, indexEnd - index); if (!name.StartsWith("alphabet_")) { continue; } alphabetList.Add(name); } string[] alphabets = alphabetList.ToArray(); Rect textPosition = position; textPosition.width *= 3f / 4; EditorGUI.BeginChangeCheck(); text = EditorGUI.DelayedTextField(textPosition, new GUIContent(" " + label.text, label.tooltip), text); Rect popUpPosition = position; popUpPosition.width /= 4f; popUpPosition.x += popUpPosition.width * 3; selectedAlphabet = EditorGUI.Popup(popUpPosition, selectedAlphabet, alphabets); if (EditorGUI.EndChangeCheck()) { foreach (Material m in ThryEditor.currentlyDrawing.materials) { Helper.SaveValueToFile(m.name + ":" + prop.name, text, PATH.TEXT_INFO_FILE); } ThryEditor.currentlyDrawing.currentProperty.property_data = new TextData { text = text, selectedAlphabet = selectedAlphabet }; prop.textureValue = Converter.TextToTexture(text, alphabets[selectedAlphabet]); Debug.Log("text '" + text + "' saved as texture."); } EditorGUI.BeginChangeCheck(); editor.TexturePropertyMiniThumbnail(position, prop, "", ""); if (EditorGUI.EndChangeCheck()) { if (prop.textureValue.name.StartsWith("text_")) { text = prop.textureValue.name.Replace("text_", "").Replace("_", " "); } else { text = "<texture>"; } ThryEditor.currentlyDrawing.currentProperty.property_data = text; foreach (Material m in ThryEditor.currentlyDrawing.materials) { Helper.SaveValueToFile(m.name + ":" + prop.name, "<texture>", PATH.TEXT_INFO_FILE); } } }
public void UpdateVRCSDK() { Helper.SaveValueToFile("update_vrc_sdk", "true", ".thry_after_compile_data"); this.RemoveVRCSDK(); }
public void RemoveVRCSDK(bool refresh) { Helper.SaveValueToFile("delete_vrc_sdk", "true", ".thry_after_compile_data"); Helper.SetDefineSymbol(Settings.DEFINE_SYMBOLE_VRC_SDK_INSTALLED, false); AssetDatabase.Refresh(); }
public override void OnGUI(Rect position, MaterialProperty prop, GUIContent label, MaterialEditor editor) { GradientData data; if (ThryEditor.currentlyDrawing.property_data != null) { data = (GradientData)ThryEditor.currentlyDrawing.property_data; } else { data = new GradientData(); data.saved = true; ThryEditor.currentlyDrawing.property_data = data; } if (data.gradientObj == null) { data.gradientObj = GradientObject.CreateInstance <GradientObject>(); if (prop.textureValue != null) { data.texture = (Texture2D)prop.textureValue; TextureUpdated(ref data); } else { data.texture = new Texture2D(256, 1); data.serializedGradient = new SerializedObject(data.gradientObj); data.colorGradient = data.serializedGradient.FindProperty("gradient"); } data.saved = true; } EditorGUI.BeginChangeCheck(); editor.TexturePropertyMiniThumbnail(position, prop, "", ""); if (EditorGUI.EndChangeCheck()) { data.texture = (Texture2D)prop.textureValue; TextureUpdated(ref data); } EditorGUI.BeginChangeCheck(); EditorGUI.PropertyField(position, data.colorGradient, new GUIContent(" " + label.text, label.tooltip)); string windowName = ""; if (EditorWindow.focusedWindow != null) { windowName = EditorWindow.focusedWindow.titleContent.text; } bool isGradientEditor = windowName == "Gradient Editor"; if (isGradientEditor) { data.gradientWindow = EditorWindow.focusedWindow; } bool changed = EditorGUI.EndChangeCheck(); if (changed) { if (data.texture == prop.textureValue) { data.texture = new Texture2D(256, 1); } data.serializedGradient.ApplyModifiedProperties(); GradientToTexture(ref data); prop.textureValue = data.texture; data.saved = false; } if (data.gradientWindow == null && !data.saved) { byte[] encoding = data.texture.EncodeToPNG(); string gradient_data = GradientToString(ref data); string gradient_name = Config.Get().gradient_name; gradient_name = gradient_name.Replace("<material>", editor.target.name); gradient_name = gradient_name.Replace("<hash>", "" + gradient_data.GetHashCode()); gradient_name = gradient_name.Replace("<prop>", prop.name); string path = "Assets/Textures/Gradients/" + gradient_name; Debug.Log("Gradient saved at \"" + path + "\"."); Helper.writeBytesToFile(encoding, path); Helper.SaveValueToFile(gradient_name, gradient_data, GRADIENT_INFO_FILE_PATH); AssetDatabase.ImportAsset(path); Texture tex = (Texture)EditorGUIUtility.Load(path); tex.wrapMode = TextureWrapMode.Clamp; SetTextureImporterFormat((Texture2D)tex, true); prop.textureValue = tex; data.saved = true; } }