public void PrintPath(Path a) { foreach (var point in listOfPoints) { System.Console.WriteLine("Step: " + point); } }
public static void Main() { Point3D point = new Point3D(3, 5, 6); Point3D secondpoint = new Point3D(1, 2, 3); Console.WriteLine("Distance: " + Calculate3DDistance.CalculateDistance(point, secondpoint)); PathStorage.LoadPath(); Path path = new Path(); path.AddPoint(point); path.AddPoint(secondpoint); PathStorage.SavePath(path); }
public static void ClearPath() { Path path = new Path(); listOfPoints.Clear(); }