示例#1
0
 public void SendMessage(ClientMessage message)
 {
     SendMessage(message.ToString());
 }
示例#2
0
 public void SendMessage(ClientMessage message, long sessionId)
 {
     SendMessage(message.ToString(), sessionId);
 }
示例#3
0
 public bool RoomRightsBroadcast(ClientMessage message)
 {
     Logging.LogEvent("Rights broadcasting to room " + mRoomID.ToString() + ": " + message.ToString(), Logging.LogLevel.Debug);
     return RoomRightsBroadcast(message.ToString());
 }
示例#4
0
 public void RoomBroadcast(ClientMessage message)
 {
     Logging.LogEvent("Broadcasting to room " + mRoomID.ToString() + ": " + message.ToString(), Logging.LogLevel.Debug);
     RoomBroadcast(message.ToString());
 }
示例#5
0
        private void UpdateRollerUser(RoomUser user, int newX, int newY, float newZ, bool isLastRoller, int rollerId)
        {
            user.NextX = newX;
            user.NextY = newY;
            user.NextZ = newZ;

            ClientMessage mMessage = new ClientMessage();
            mMessage.Init(230); // Cf
            mMessage.appendArgumentInt(user.CurrentX);
            mMessage.appendArgumentInt(user.CurrentY);

            mMessage.appendArgumentInt(user.NextX);
            mMessage.appendArgumentInt(user.NextY);

            mMessage.appendArgumentInt(0);

            mMessage.appendArgumentInt(rollerId);

            mMessage.appendString("J");

            mMessage.appendArgumentInt(user.RoomUserID);

            mMessage.appendString(user.CurrentZ.ToString().Replace(',', '.'));
            mMessage.appendChar(2);
            mMessage.appendString(user.NextZ.ToString().Replace(',', '.'));
            mMessage.appendChar(2);

            mRollerBroadcast.Append(mMessage.ToString());

            mPlayerMap[user.CurrentX, user.CurrentY] = false;
            user.CurrentX = user.NextX;
            user.CurrentY = user.NextY;
            user.CurrentZ = user.NextZ;
            user.MustUpdate = true;
            mPlayerMap[user.CurrentX, user.CurrentY] = true;

            if (isLastRoller)
            {
                CalculateTileStatusForUser(user.CurrentX, user.CurrentY, user, true);
            }
        }
示例#6
0
        private void UpdateRollerFurni(FurniInfo info, int nextX, int nextY, float nextZ, bool isLastRoller, int rollerId)
        {
            ClientMessage mMessage = new ClientMessage();
            mMessage.Init(230); // Cf
            mMessage.appendArgumentInt(info.PosX);
            mMessage.appendArgumentInt(info.PosY);

            mMessage.appendArgumentInt(nextX);
            mMessage.appendArgumentInt(nextY);

            mMessage.appendArgumentInt(1);

            mMessage.appendArgumentInt(info.FurniID);

            mMessage.appendString(info.PosZ.ToString().Replace(',', '.'));
            mMessage.appendChar(2);
            mMessage.appendString(nextZ.ToString().Replace(',', '.'));
            mMessage.appendChar(2);

            mMessage.appendArgumentInt(rollerId);

            mRollerBroadcast.Append(mMessage.ToString());

            info.PosX = nextX;
            info.PosY = nextY;
            info.PosZ = nextZ;
            InstanceManager.Game.Furni.MoveFloorItem(info.FurniID, info.PosX, info.PosY, info.PosZ, info.PosRotation, mRoomInstance.RoomInfo);
        }