void UpdateCamera(float t) { if (camTime >= camDuration) { if (mainTreeBurnt) { kitty.setForwardMovement(WizardKitty.Direction.NoDirection); kitty.setSideMovement(WizardKitty.Direction.NoDirection); drawPressAnyButton = true; } return; } cameraRotate.AddRotationToX(t * camSpeedX); cameraRotate.AddRotationToY(t * camSpeedY); cameraRotate.AddDistance(t * zoomOutSpeed); camTime += t; }