示例#1
0
  public override void Draw()
  {
    base.Draw();

    gameObject.transform.parent = parentMesh.parent.gameObject.transform;
    gameObject.transform.position = parentMesh.meshOrigin;

    if (decor != null)
    {
      decor.FindVertices();
      decor.FindTriangles();
      decor.Draw();
    }
  }