public FormController(IView theView, Game theGame, FileHandler thefiler, LevelBuilder thebuilder) { view = theView; game = theGame; filer = thefiler; builder = thebuilder; }
public void SetText(string newText) { theFile = newText; if (filer == null) { filer = new FileHandler(); filer.Init(); } mapTested = false; mapValid = false; tbxPreview.Location = new Point(15, 15); tbxPreview.Text = filer.LoadTextFile(theFile); //tbxPreview.Font = new Font("Courier", 15); tbxPreview.ScrollBars = ScrollBars.Both; SetTbxDimensions(); tbxPreview.WordWrap = false; tbxPreview.ReadOnly = true; lblResult.Text = ""; lblResult.Location = new Point(tbxPreview.Location.X, tbxPreview.Location.Y + tbxPreview.Size.Height + 20); btnTestMap.Location = new Point(tbxPreview.Location.X, lblResult.Location.Y + lblResult.Size.Height + 60); }
public void Init(int theList, string newMap) { currentMap = newMap; currentList = theList; filer = new FileHandler(); game = new Game(); mediaPath = @"H:\2015\semester 2\PR 283 C#\Theseus\TheseusFormed - Test\media"; filer.Init(); filer.SetMap(theList, newMap); game.SetFiler(filer); LoadMap(); }
public void Init(int theList, string newMap) { currentMap = newMap; currentList = theList; filer = new FileHandler(); game = new Game(); mediaPath = Painter.SetMediaPath(); filer.Init(); filer.SetMap(theList, newMap); game.SetFiler(filer); LoadMap(); }
public void LoadList() { if (filer == null) { filer = new FileHandler(); } filer.Init(); foreach (string str in filer.GetMapListArray(1)) { lbxUserCreated.Items.Add(str); } }
private void btnTestMap_Click(object sender, EventArgs e) { if (filer == null) { filer = new FileHandler(); filer.Init(); } if (!filer.TestImportedMap(theFile)) { lblResult.Text = "Sorry, the text file was not in one of the correct formats.\nPress 'N' to select a different file to import\nPress Enter to return to the main menu"; mapTested = true; } else { lblResult.Text = "The map was successfully validated.\nPress Spacebar to open the map in the Editor,\nPress 'N' to select a different file to import\nPress Enter to return to the main menu"; mapTested = true; mapValid = true; } }
protected bool IsValid() { if (!builder.IsValid()) { MessageBox.Show("Your map is not valid, you need a Theseus, Minotaur and an Exit"); return false; } if (filer == null) { filer = new FileHandler(); } filer.Init(); if (tbxMapName.Text == "") { MessageBox.Show("Please enter a name for your map"); return false; } if (filer.MapNameUsed(tbxMapName.Text)) { MessageBox.Show("This map name is already used"); DialogResult dialogResult = MessageBox.Show("Do you want to overwrite the existing map?", "Overwrite", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { filer.ConfirmOverwrite(true); return true; } else if (dialogResult == DialogResult.No) { filer.ConfirmOverwrite(false); return false; } } return true; }
static void Main(string[] args) { /*Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form_Splash());*/ //new Controller(new ConsoleView(), new Game(), new FileHandler(), new LevelBuilder()).Init(); FileHandler filer = new FileHandler(); LevelBuilder builder = new LevelBuilder(); /*Game theGame = new Game(); filer.Init(); filer.SetMap(0, "Map 1."); theGame.SetFiler(filer); theGame.SetMap(); foreach (Tile tile in theGame.GetMap()) { Console.WriteLine(tile.Coordinate); } Tile theTile = theGame.GetMap()[3, 2]; Console.WriteLine(theTile.Coordinate); Console.WriteLine(theGame.GetMap().GetLength(0)); Console.WriteLine(theTile.IsOuter(Direction.Left)); int i = 105; Console.WriteLine(i / 50);*/ /* Point p = new Point(4, 4); builder.Init(p); p = new Point(3, 0); builder.SelectTile(p); builder.Exit(); builder.EastWall(); p = new Point(0, 3); builder.SelectTile(p); builder.SetTheseus(); p = new Point(0, 2); builder.SelectTile(p); builder.SetMinotaur(); Console.WriteLine(builder.Test()); builder.Clear(); Console.WriteLine(builder.Test()); /*filer.Init(); filer.SetMap(0, "Map 6"); filer.GetNextMap();*/ //Console.WriteLine(MapCreator.ObjectsToString(filer.GetMap().Tiles, filer.GetMap().TheTheseus, filer.GetMap().TheMinotaur)); Loader loader = new Loader(); Compressor compressor = new Compressor(); Decompressor decompressor; /*string str = filer.LoadTextFile(@"H:\2015\semester 2\PR 283 C#\Theseus\level1.txt"); Console.WriteLine(str); string[] stra = loader.ToStringArray(str); compressor.LoadMap(stra); compressor.FindSpecialCharacters(); compressor.CompressLevel1(); compressor.SetTheResult(); Console.WriteLine(compressor.GetLvl1()); Saver saver = new Saver(); saver.SetFileName("lvl1c1"); saver.SaveSingle(@"H:\2015\semester 2\PR 283 C#\Theseus", compressor.GetLvl1());*/ string newFile = filer.LoadTextFile(@"H:\2015\semester 2\PR 283 C#\Theseus\lvl1c1.txt"); decompressor = new Decompressor(); decompressor.SetCompressed(newFile); //try //{ decompressor.SeparateToArrays(); //} decompressor.DecompressLevel1(); decompressor.SetCharacters(); /*int x = 0; foreach (string st in stra) { Console.WriteLine(x.ToString() + st); Console.WriteLine(st.Length); x++; } Bridger bridger = new Bridger(); AMap newMap = new AMap(); newMap.Map = stra; newMap = bridger.Convert(newMap); Console.WriteLine(newMap.TheMinotaur.Coordinate); Console.WriteLine(newMap.TheTheseus.Coordinate);*/ //filer.IsValid(@"H:\2015\semester 2\PR 283 C#\Theseus\level1.txt"); Console.ReadKey(); }
//int currentMap; /*string mapOne = ".___.___.___. .\n| M | \n. .___. .___.\n| | X \n. .___. .___.\n| T | \n.___.___.___. ."; string mapTwo = ".___.___.___.___.___.___.___.\n| |\n. . . . . . . .\n| M | | T |\n. .___. . . . . .\n| | | |\n. . . . . .___. .\n| |\n.___. .___.___.___.___.___.\n | X | \n. . . . . . . ."; string mapThree = ".___.___.___. .\n| M | \n. .___. .___.\n| T X \n. . . .___.\n| | | \n.___. . . .\n| | \n.___.___.___. ."; string mapFour = ". . . . . .\n | X | \n.___.___.___. .___.\n| | T |\n. . . .___. .\n| | | M |\n. .___. . . .\n| | |\n. .___.___. . .\n| | | |\n. . . .___. .\n| |\n.___.___.___.___.___.\n"; */ /**** Import Map from Filer */ public void Init(IView newView, FileHandler newFiler) { SetFiler(newFiler); SetView(newView); }
/*public void Restart() { theMap = theFiler.GetMap(currentMap); //SetTheseus(theFiler.GetTheseus()); //SetMinotaur(theFiler.GetMinotaur());m, Run(); }*/ /*public void NextMap() { currentMap += 1; theMap = theFiler.GetMap(currentMap); //SetTheseus(theFiler.GetTheseus()); //SetMinotaur(theFiler.GetMinotaur()); Run(); } */ public void SetFiler(FileHandler newFiler) { theFiler = newFiler; }
public Controller(IView theView, Game theGame, FileHandler theFiler, LevelBuilder theBuilder) { view = theView; game = theGame; filer = theFiler; builder = theBuilder; filer.Init(); game.Init(view, filer); }
/*public void Restart() * { * theMap = theFiler.GetMap(currentMap); * //SetTheseus(theFiler.GetTheseus()); * //SetMinotaur(theFiler.GetMinotaur());m, * Run(); * }*/ /*public void NextMap() * { * currentMap += 1; * theMap = theFiler.GetMap(currentMap); * //SetTheseus(theFiler.GetTheseus()); * //SetMinotaur(theFiler.GetMinotaur()); * Run(); * } */ public void SetFiler(FileHandler newFiler) { theFiler = newFiler; }
//int currentMap; /*string mapOne = ".___.___.___. .\n| M | \n. .___. .___.\n| | X \n. .___. .___.\n| T | \n.___.___.___. ."; * string mapTwo = ".___.___.___.___.___.___.___.\n| |\n. . . . . . . .\n| M | | T |\n. .___. . . . . .\n| | | |\n. . . . . .___. .\n| |\n.___. .___.___.___.___.___.\n | X | \n. . . . . . . ."; * string mapThree = ".___.___.___. .\n| M | \n. .___. .___.\n| T X \n. . . .___.\n| | | \n.___. . . .\n| | \n.___.___.___. ."; * string mapFour = ". . . . . .\n | X | \n.___.___.___. .___.\n| | T |\n. . . .___. .\n| | | M |\n. .___. . . .\n| | |\n. .___.___. . .\n| | | |\n. . . .___. .\n| |\n.___.___.___.___.___.\n"; */ /**** Import Map from Filer */ public void Init(IView newView, FileHandler newFiler) { SetFiler(newFiler); SetView(newView); }