static void Main(string[] args) { TheWorldBuilder world = new TheWorldBuilder(); //string listEntry = world.Room[0].Name; //Console.WriteLine(listEntry); //TheoGraphics graphics = new TheoGraphics(); TheGame Game = new TheGame(); //start our game loop - we keep running this function until the player quits. while (Game.isRunning) { Game.Update(); } }
private static string[,] DescriptionMap(string field1, string mountain, string forest, string lava, string river, string bridge, string dirt) { TheWorldBuilder world = new TheWorldBuilder(); string spaceShip = world.Room[0].Name + ":\n" + world.Room[0].Description; string outSideSpaceShip = world.Room[1].Name + ": \n" + world.Room[1].Description; return(new string[14, 14] { { null, null, null, null, null, null, null, null, null, null, null, null, null, null, }, { null, null, null, mountain, null, mountain, null, null, null, mountain, mountain, mountain, null, null }, { null, null, mountain, field1, river, field1, mountain, null, mountain, field1, forest, forest, mountain, null }, { null, mountain, field1, field1, bridge, field1, mountain, mountain, forest, forest, forest, forest, mountain, null }, { null, river, river, field1, river, field1, mountain, mountain, forest, field1, field1, field1, mountain, null }, { null, field1, bridge, field1, river, field1, dirt, dirt, field1, field1, field1, field1, mountain, null }, { null, field1, river, river, null, river, mountain, mountain, river, river, bridge, river, mountain, null }, { null, field1, bridge, field1, river, null, null, null, null, mountain, dirt, dirt, mountain, null }, { null, river, river, field1, field1, mountain, null, null, lava, mountain, dirt, dirt, mountain, null }, { null, river, forest, forest, field1, mountain, null, lava, dirt, dirt, dirt, dirt, mountain, null }, { null, forest, forest, forest, forest, mountain, lava, dirt, dirt, lava, mountain, forest, mountain, null }, { null, outSideSpaceShip, forest, forest, river, null, null, lava, lava, null, mountain, forest, mountain, null }, { null, spaceShip, mountain, mountain, null, null, null, null, null, null, mountain, field1, mountain, null, }, { null, null, null, null, null, null, null, null, null, null, null, null, null, null, }, }); }