/// <summary> /// Create a new Premiere object. /// </summary> /// <param name="premiereID">Initial value of the PremiereID property.</param> /// <param name="name">Initial value of the Name property.</param> /// <param name="price">Initial value of the Price property.</param> /// <param name="ticketCapacity">Initial value of the TicketCapacity property.</param> /// <param name="genreID">Initial value of the GenreID property.</param> public static Premiere CreatePremiere(global::System.Int32 premiereID, global::System.String name, global::System.Decimal price, global::System.Int32 ticketCapacity, global::System.Int32 genreID) { Premiere premiere = new Premiere(); premiere.PremiereID = premiereID; premiere.Name = name; premiere.Price = price; premiere.TicketCapacity = ticketCapacity; premiere.GenreID = genreID; return(premiere); }
/// <summary> /// Create a new Premiere object. /// </summary> /// <param name="premiereID">Initial value of the PremiereID property.</param> /// <param name="name">Initial value of the Name property.</param> /// <param name="price">Initial value of the Price property.</param> /// <param name="ticketCapacity">Initial value of the TicketCapacity property.</param> /// <param name="genreID">Initial value of the GenreID property.</param> public static Premiere CreatePremiere(global::System.Int32 premiereID, global::System.String name, global::System.Decimal price, global::System.Int32 ticketCapacity, global::System.Int32 genreID) { Premiere premiere = new Premiere(); premiere.PremiereID = premiereID; premiere.Name = name; premiere.Price = price; premiere.TicketCapacity = ticketCapacity; premiere.GenreID = genreID; return premiere; }
/// <summary> /// Deprecated Method for adding a new object to the Premiere EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToPremiere(Premiere premiere) { base.AddObject("Premiere", premiere); }