示例#1
0
 public News(DeepOne p_deepone, GraphicsDeviceManager p_graphics, SpriteBatch p_spriteBatch, ContentManager content, Souls p_souls, Buttons p_buttons)
 {
     Content     = content;
     deepone     = p_deepone;
     graphics    = p_graphics;
     spriteBatch = p_spriteBatch;
     souls       = p_souls;
     buttons     = p_buttons;
 }
示例#2
0
 public Upgrades(DeepOne p_deepone, GraphicsDeviceManager p_graphics, SpriteBatch p_spriteBatch, ContentManager content, Souls p_souls, News p_news, Images p_images)
 {
     Content     = content;
     deepone     = p_deepone;
     graphics    = p_graphics;
     spriteBatch = p_spriteBatch;
     souls       = p_souls;
     news        = p_news;
     images      = p_images;
 }