public Normal() { _hp = 10; _proximity = new Proximity(); Random rand = new Random(); int randomX = rand.Next(-200, 1110); int randomY = rand.Next(-200, 750); if (randomX <= 960 && randomX >= -50) { if (randomY > 550 || randomY < -50) { position = new Position(randomX, randomY); } else { position = new Position(randomX, -200); } } else { position = new Position(randomX, randomY); } XmlReaderWriter file = new XmlReaderWriter(); file.OpenRead("Preference.xml"); int width = Int32.Parse(file.FindReadNode("width")); int height = Int32.Parse(file.FindReadNode("height")); _soundVolume = float.Parse(file.FindReadNode("SFXvolume")); _soundPitch = float.Parse(file.FindReadNode("SFXpitch")); _soundPan = float.Parse(file.FindReadNode("pan")); file.ReadClose(); timeBeforeSoundPlay = rand.Next(0, 20000); limit = new Vector2(width + _width, height + _height); }
public ChainSaw() { proximity = new Proximity(); LoadPreferenceData(); }