public void Open(AmmoContainer container) { if (container.ammo.Count != 0) { foreach (KeyValuePair <AmmoType, int> pair in container.ammo) { if (pair.Value > 0) { ammoInSlots.Add(Instantiate(HangarData.instance.ammunitionPrefabs[(int)pair.Key], transform.GetChild(lastVacantSlot))); ammoInSlots.Last().GetComponent <Item>().Init(); ammoInSlots.Last().GetComponent <AmmoClip>().Quantity = pair.Value; lastVacantSlot++; } } } for (int i = 0; i < transform.childCount; i++) { if (transform.GetChild(i).childCount > 0) { transform.GetComponentsInChildren <Slot>()[i].isVacant = false; } else { transform.GetComponentsInChildren <Slot>()[i].isVacant = true; } } HangarData.instance.properties.SetActive(true); }
public void OnPointerDown(PointerEventData eventData) { if (Input.GetKey(KeyCode.Mouse0)) { HangarData.instance.description.SetActive(false); } if (Input.GetKey(KeyCode.Mouse1) && transform.parent.GetComponent <Slot>().slotType == SlotType.HardwarePosition) { if (hw.GetComponent <AmmoContainer>()) { activeContainer = hw.GetComponent <AmmoContainer>(); HangarData.instance.properties.GetComponentInChildren <AmmoSlots>().Open(hw.GetComponent <AmmoContainer>()); } } }