public void Execute()
 {
     new SoundEffects().PlayPowerupAppears();
     Game1.Instance.GameLists.DynamicMasterList.Add(ItemFactory.CreateHealthMushroom(location));
 }
示例#2
0
 public void Execute()
 {
     new SoundEffects().PlayCoin();
     Game1.Instance.GameLists.DynamicMasterList.Add(ItemFactory.CreateCoin(location));
 }