示例#1
0
 public void AddScene(Scene scene)
 {
     if (!scenes.Contains(scene))
     {
         scenes.Add(scene);
     }
 }
示例#2
0
 /// <summary>
 /// Change scene by object
 /// </summary>
 /// <param name="scene"></param>
 public void SetScene(Scene scene)
 {
     AddScene(scene);
     currentScene = scene;
     LoadCurrrentScene();
 }
示例#3
0
 /// <summary>
 /// Change scene by name
 /// </summary>
 /// <param name="sceneName"></param>
 public void SetScene(string sceneName)
 {
     for (int i = 0; i < scenes.Count; ++i)
     {
         if (scenes[i].Name == sceneName)
         {
             currentScene = scenes[i];
             currentScene.ResumeScene();
             break;
         }
     }
 }
示例#4
0
 public void DeleteScene(Scene scene)
 {
     if (scenes.Contains(scene))
     {
         scenes.Remove(scene);
     }
 }