public NPCTalkUI(Vector2 size, string name, string text, Vector2? location = null) { this.Size = size; if (location != null) this.Location = (Vector2)location; else Alignment = ControlAlignment.Center; // Double border for niceness... Container doubleBorderContainer = new Container(); doubleBorderContainer.Size = new Vector2(this.Size.X * .95f, this.Size.Y * .95f); doubleBorderContainer.Alignment = ControlAlignment.Center; Add(doubleBorderContainer); // Header container Container headerContainer = new Container(); headerContainer.Size = new Vector2(doubleBorderContainer.Size.X, doubleBorderContainer.Size.Y * .1f); headerContainer.Alignment = ControlAlignment.Left; headerContainer.Border = null; doubleBorderContainer.Add(headerContainer); // Name of thing talking to you label nameOfNPCLabel = new Label(); nameOfNPCLabel.Text = name; nameOfNPCLabel.Scale = .9f; nameOfNPCLabel.Alignment = ControlAlignment.Center; headerContainer.Add(nameOfNPCLabel); // Text container textContainer = new Container(); textContainer.Size = new Vector2(doubleBorderContainer.Size.X, doubleBorderContainer.Size.Y * .8f); textContainer.Location = new Vector2(0, doubleBorderContainer.Size.Y * .1f); textContainer.Alignment = ControlAlignment.Left; doubleBorderContainer.Add(textContainer); // Text to speak! textToSpeakLabel = new Label(); textToSpeakLabel.WordWrap = true; textToSpeakLabel.Text = text; textToSpeakLabel.Alignment = ControlAlignment.Center; textContainer.Add(textToSpeakLabel); // How to proceed container Container stuffToDoNextContainer = new Container(); stuffToDoNextContainer.Size = new Vector2(doubleBorderContainer.Size.X, doubleBorderContainer.Size.Y * .1f); stuffToDoNextContainer.Location = new Vector2(0, doubleBorderContainer.Size.Y * .9f); stuffToDoNextContainer.Border = null; stuffToDoNextContainer.Alignment = ControlAlignment.Left; doubleBorderContainer.Add(stuffToDoNextContainer); // How to proceed label. proceedingLabel = new Label(); proceedingLabel.Alignment = ControlAlignment.Center; proceedingLabel.Scale = .75f; proceedingLabel.Text = "Space to continue..."; stuffToDoNextContainer.Add(proceedingLabel); KeyClicked += NPCTalkUI_KeyClicked; }
public QuestInfoBarUI(Vector2 size) { // Root control information this.Size = size; // Name container Container nameContainer = new Container(); nameContainer.Size = new Vector2(this.Size.X - 40, this.Size.Y / 3); nameContainer.Location = new Vector2(0, -this.Size.Y / 5); nameContainer.Alignment = ControlAlignment.Center; //nameContainer.parent = this; Add(nameContainer); // Name label questNameLabel = new Label(); questNameLabel.Alignment = ControlAlignment.Center; questNameLabel.Text = "Quest Name"; //questNameLabel.parent = nameContainer; nameContainer.Add(questNameLabel); // Quest Info container Container questInfoContainer = new Container(); questInfoContainer.Size = new Vector2(this.Size.X - 40, this.Size.Y / 3); questInfoContainer.Location = new Vector2(0, this.Size.Y / 5); questInfoContainer.Alignment = ControlAlignment.Center; //questInfoContainer.parent = this; Add(questInfoContainer); // money label questRewardMoneyLabel = new Label(); questRewardMoneyLabel.Location = new Vector2(5, 0); questRewardMoneyLabel.Alignment = ControlAlignment.Left; //questRewardMoneyLabel.Location = new Vector2(0, questInfoContainer.Size.Y / 2); questRewardMoneyLabel.Text = "$0000"; //questRewardMoneyLabel.parent = questInfoContainer; questInfoContainer.Add(questRewardMoneyLabel); // quest point label questRewardPointLabel = new Label(); questRewardPointLabel.Location = new Vector2(5, 0); questRewardPointLabel.Alignment = ControlAlignment.Right; //questRewardPointLabel.Location = new Vector2(0, questInfoContainer.Size.Y / 2); questRewardPointLabel.Text = "@0000"; //questRewardPointLabel.parent = questInfoContainer; questInfoContainer.Add(questRewardPointLabel); // condition label questStatusLabel = new Label(); questStatusLabel.Alignment = ControlAlignment.Center; questStatusLabel.Text = "Unavailable"; //questStatusLabel.parent = questInfoContainer; questInfoContainer.Add(questStatusLabel); }
// Enemy to kill public ObjectivesUI(Vector2 size) { // same size as parent or predefined size (?) this.Size = size; // top half container Container topHalfContainer = new Container(); topHalfContainer.Size = new Vector2(this.Size.X, this.Size.Y / 2); topHalfContainer.Alignment = ControlAlignment.Left; //topHalfContainer.parent = this; Add(topHalfContainer); // win condition label winConditionLabel = new Label(); winConditionLabel.Location = new Vector2(0, -45); winConditionLabel.Text = "Win condition"; winConditionLabel.Alignment = ControlAlignment.Center; //winConditionLabel.parent = topHalfContainer; topHalfContainer.Add(winConditionLabel); // Image container Container actualImageContainer = new Container(); actualImageContainer.Size = new Vector2(64, 64); actualImageContainer.Alignment = ControlAlignment.Center; //actualImageContainer.parent = topHalfContainer; topHalfContainer.Add(actualImageContainer); // The actual image objectiveImageContainer = new Container(); objectiveImageContainer.Size = new Vector2(1, 1); objectiveImageContainer.Border = null; objectiveImageContainer.Alignment = ControlAlignment.Center; //objectiveImageContainer.parent = actualImageContainer; actualImageContainer.Add(objectiveImageContainer); // info container Container nameConditionContainer = new Container(); nameConditionContainer.Size = new Vector2(this.Size.X, this.Size.Y / 2); nameConditionContainer.Location = new Vector2(0, this.Size.Y / 2); nameConditionContainer.Alignment = ControlAlignment.Left; //nameConditionContainer.parent = this; Add(nameConditionContainer); // objective name label objectiveNameLabel = new Label(); objectiveNameLabel.Text = "NAME"; objectiveNameLabel.Alignment = ControlAlignment.Center; objectiveNameLabel.WordWrap = true; //objectiveNameLabel.parent = nameConditionContainer; nameConditionContainer.Add(objectiveNameLabel); }
public ItemStatsUI(Vector2 size) { this.Size = size; // Header label headerLabel = new Label(); headerLabel.Alignment = ControlAlignment.CenterX; headerLabel.Location = new Vector2(0, size.Y * .025f); Add(headerLabel); // Information container informationContainer = new Container(); informationContainer.Alignment = ControlAlignment.Center; informationContainer.Size = new Vector2(size.X * .90f, size.Y * .80f); informationContainer.Location = new Vector2(0, size.Y * .05f); Add(informationContainer); }
public WeaponWheelUI() { this.Size = new Vector2(500, 200); this.Alignment = ControlAlignment.Center; currentActive = null; // Close button Button closeButton = new Button(); closeButton.Size = new Vector2(15, 15); closeButton.Location = new Vector2(5, 5); closeButton.Alignment = ControlAlignment.Right; closeButton.Text = "X"; closeButton.Click += closeButton_Click; //closeButton.parent = this; Add(closeButton); // Weapon Buttons container. weaponButtonsContainer = new Container(); weaponButtonsContainer.Size = new Vector2(450, 150); weaponButtonsContainer.Alignment = ControlAlignment.Center; //weaponButtonsContainer.parent = this; Add(weaponButtonsContainer); }
public WeaponInfoUI() { // Properties for this class this.Alignment = ControlAlignment.Left; this.Size = new Vector2(180, 100); // Init other things. // Holds weapon and ammo info Container weaponAmmoContainer = new Container(); weaponAmmoContainer.Size = new Vector2(this.Size.X - 10, this.Size.Y - 10); weaponAmmoContainer.Alignment = ControlAlignment.Center; //weaponAmmoContainer.parent = this; Add(weaponAmmoContainer); // Holds weapon img and name Container weaponImgInfoContainer = new Container(); weaponImgInfoContainer.Size = new Vector2(100, 90); //weaponImgInfoContainer.Border = new BorderInfo(Sprites.guiSpritesDictionary["circle_border"]); //weaponImgInfoContainer.parent = weaponAmmoContainer; weaponAmmoContainer.Add(weaponImgInfoContainer); // Weapon image weaponImageContainer = new Container(); weaponImageContainer.Fill = null; //weaponImageContainer.Border = new BorderInfo(Sprites.guiSpritesDictionary["circle_border"]); weaponImageContainer.Size = new Vector2(64, 64); weaponImageContainer.Location = new Vector2(0, -5); weaponImageContainer.Alignment = ControlAlignment.Center; //weaponImageContainer.parent = weaponImgInfoContainer; weaponImgInfoContainer.Add(weaponImageContainer); // Weapon name weaponNameLbl = new Label(); weaponNameLbl.Location = new Vector2(0, 35); //weaponNameLbl.Text = ""; weaponNameLbl.Alignment = ControlAlignment.Center; //weaponNameLbl.parent = weaponImgInfoContainer; weaponImgInfoContainer.Add(weaponNameLbl); // Ammo container Container ammoInfoContainer = new Container(); ammoInfoContainer.Size = new Vector2(75, 90); ammoInfoContainer.Alignment = ControlAlignment.Right; //ammoInfoContainer.parent = weaponAmmoContainer; weaponAmmoContainer.Add(ammoInfoContainer); // Ammo top ammoCurrentInClipLbl = new Label(); ammoCurrentInClipLbl.Location = new Vector2(0, -20); ammoCurrentInClipLbl.Text = ""; ammoCurrentInClipLbl.Alignment = ControlAlignment.Center; //ammoCurrentInClipLbl.parent = ammoInfoContainer; ammoInfoContainer.Add(ammoCurrentInClipLbl); // Ammo divider reloadBar = new ProgressBar(new Vector2(75, 10)); reloadBar.ProgressColor = Color.Black; reloadBar.MaxValue = 100; reloadBar.CurrentValue = 0; reloadBar.IncludeText = String.Empty; reloadBar.Alignment = ControlAlignment.Center; //reloadBar.parent = ammoInfoContainer; ammoInfoContainer.Add(reloadBar); isReloadingLbl = new Label(); isReloadingLbl.Scale = .5f; isReloadingLbl.Alignment = ControlAlignment.Center; isReloadingLbl.Text = ""; //isReloadingLbl.parent = reloadBar; reloadBar.Add(isReloadingLbl); /* Container ammoDivisorContainer = new Container(); ammoDivisorContainer.Size = new Vector2(75, 10); ammoDivisorContainer.Location = new Vector2(0, 0); ammoDivisorContainer.Alignment = ControlAlignment.Center; ammoDivisorContainer.parent = ammoInfoContainer; ammoInfoContainer.Add(ammoDivisorContainer); */ // Ammo bottom ammoTotalLbl = new Label(); ammoTotalLbl.Location = new Vector2(0, 20); ammoTotalLbl.Text = ""; ammoTotalLbl.Alignment = ControlAlignment.Center; //ammoTotalLbl.parent = ammoInfoContainer; ammoInfoContainer.Add(ammoTotalLbl); }
public DialogBox(Vector2 size, DialogBoxType type, string header, string description, Vector2? location = null) { this.Size = size; this.type = type; //eventsCompleted = false; if (location != null) this.Location = (Vector2)location; else this.Alignment = ControlAlignment.Center; // Header container Container headerContainer = new Container(); headerContainer.Size = new Vector2(this.Size.X, this.Size.Y * .13f); Add(headerContainer); // Header lbl Label headerLabel = new Label(); headerLabel.Alignment = ControlAlignment.Center; headerLabel.Text = header; headerContainer.Add(headerLabel); // Close dialog button. Button closeButton = new Button(); closeButton.Alignment = ControlAlignment.Right; closeButton.Size = new Vector2(this.Size.Y * .10f, this.Size.Y * .10f); closeButton.Click += closeButton_Click; closeButton.Text = "X"; headerContainer.Add(closeButton); // Fill (description) Container fillContainer = new Container(); fillContainer.Fill = new FillInfo(Color.DarkGray); fillContainer.Border = null; fillContainer.Alignment = ControlAlignment.Center; fillContainer.Size = new Vector2(this.Size.X * .90f, this.Size.Y * .72f); //fillContainer.Location = new Vector2(0, headerContainer.Size.Y); Add(fillContainer); // Fill description Label dialogDescriptionLabel = new Label(); dialogDescriptionLabel.WordWrap = true; dialogDescriptionLabel.Text = description; dialogDescriptionLabel.Alignment = ControlAlignment.Center; fillContainer.Add(dialogDescriptionLabel); // Button container Container buttonsContainer = new Container(); buttonsContainer.Size = new Vector2(this.Size.X, this.Size.Y * .15f); buttonsContainer.Location = new Vector2(0, headerContainer.Size.Y + fillContainer.Size.Y); Add(buttonsContainer); // Buttons Button firstActionButton; Button secondActionButton; switch(type) { case DialogBoxType.Ok: firstActionButton = new Button(); firstActionButton.Text = "OK"; firstActionButton.Alignment = ControlAlignment.Center; firstActionButton.Size = new Vector2(buttonsContainer.Size.X * .50f, buttonsContainer.Size.Y * .80f); firstActionButton.Click += firstActionButton_Click; buttonsContainer.Add(firstActionButton); break; case DialogBoxType.OkCancel: firstActionButton = new Button(); firstActionButton.Text = "OK"; firstActionButton.Alignment = ControlAlignment.Center; firstActionButton.Location = new Vector2(-buttonsContainer.Size.X * .25f, 0); firstActionButton.Size = new Vector2(buttonsContainer.Size.X * .25f, buttonsContainer.Size.Y * .80f); firstActionButton.Click += firstActionButton_Click; buttonsContainer.Add(firstActionButton); secondActionButton = new Button(); secondActionButton.Text = "Cancel"; secondActionButton.Alignment = ControlAlignment.Center; secondActionButton.Location = new Vector2(buttonsContainer.Size.X * .25f, 0); secondActionButton.Size = new Vector2(buttonsContainer.Size.X * .25f, buttonsContainer.Size.Y * .80f); secondActionButton.Click += secondActionButton_Click; buttonsContainer.Add(secondActionButton); break; case DialogBoxType.YesNo: firstActionButton = new Button(); firstActionButton.Text = "Yes"; firstActionButton.Alignment = ControlAlignment.Center; firstActionButton.Location = new Vector2(-buttonsContainer.Size.X * .25f, 0); firstActionButton.Size = new Vector2(buttonsContainer.Size.X * .25f, buttonsContainer.Size.Y * .80f); firstActionButton.Click += firstActionButton_Click; buttonsContainer.Add(firstActionButton); secondActionButton = new Button(); secondActionButton.Text = "No"; secondActionButton.Alignment = ControlAlignment.Center; secondActionButton.Location = new Vector2(buttonsContainer.Size.X * .25f, 0); secondActionButton.Size = new Vector2(buttonsContainer.Size.X * .25f, buttonsContainer.Size.Y * .80f); secondActionButton.Click += secondActionButton_Click; buttonsContainer.Add(secondActionButton); break; } }
public LivingEntityInfoUI() { // Properties for this class this.Alignment = ControlAlignment.Right; this.Size = new Vector2(180, 80); this.Location = new Vector2(0, RenderManager.ViewportHeight - 80); // Holds health label and current health label Container healthInfoContainer = new Container(); healthInfoContainer.Size = new Vector2(this.Size.X - 20, 30); healthInfoContainer.Location = new Vector2(0, -15); healthInfoContainer.Alignment = ControlAlignment.Center; //healthInfoContainer.parent = this; Add(healthInfoContainer); Container healthTxtLblContainer = new Container(); healthTxtLblContainer.Size = new Vector2(50, 30); healthTxtLblContainer.Alignment = ControlAlignment.Left; //healthTxtLblContainer.parent = healthInfoContainer; healthInfoContainer.Add(healthTxtLblContainer); Label healthTxtLbl = new Label(); healthTxtLbl.AutoResize = true; healthTxtLbl.Text = "Health:"; healthTxtLbl.Alignment = ControlAlignment.Center; //healthTxtLbl.parent = healthTxtLblContainer; healthTxtLblContainer.Add(healthTxtLbl); Container healthLblContainer = new Container(); healthLblContainer.Size = new Vector2(80, 30); healthLblContainer.Alignment = ControlAlignment.Right; //healthLblContainer.parent = healthInfoContainer; healthInfoContainer.Add(healthLblContainer); /* healthLbl = new Label(); healthLbl.AutoResize = true; healthLbl.Text = ""; healthLbl.Alignment = ControlAlignment.Center; healthLbl.parent = healthLblContainer; healthLblContainer.Add(healthLbl); */ healthBar = new ProgressBar(healthLblContainer.Size); healthBar.Size = healthLblContainer.Size; healthBar.Alignment = ControlAlignment.Center; healthBar.ProgressColor = Color.Green; healthBar.MaxValue = 4; //healthBar.parent = healthLblContainer; healthLblContainer.Add(healthBar); // Holds money label and current money label Container moneyInfoContainer = new Container(); moneyInfoContainer.Location = new Vector2(0, 15); moneyInfoContainer.Size = new Vector2(this.Size.X - 20, 30); moneyInfoContainer.Alignment = ControlAlignment.Center; Container moneyTxtLblContainer = new Container(); moneyTxtLblContainer.Size = new Vector2(50, 30); moneyTxtLblContainer.Alignment = ControlAlignment.Left; //moneyTxtLblContainer.parent = moneyInfoContainer; moneyInfoContainer.Add(moneyTxtLblContainer); Label moneyTxtLbl = new Label(); moneyTxtLbl.AutoResize = true; moneyTxtLbl.Text = "Money:"; moneyTxtLbl.Alignment = ControlAlignment.Center; //moneyTxtLbl.parent = moneyTxtLblContainer; moneyTxtLblContainer.Add(moneyTxtLbl); Container moneyLblContainer = new Container(); moneyLblContainer.Size = new Vector2(80, 30); moneyLblContainer.Alignment = ControlAlignment.Right; //moneyLblContainer.parent = moneyInfoContainer; moneyInfoContainer.Add(moneyLblContainer); moneyLbl = new Label(); moneyLbl.AutoResize = true; moneyLbl.Text = "$00000000"; moneyLbl.Alignment = ControlAlignment.Center; //moneyLbl.parent = moneyLblContainer; moneyLblContainer.Add(moneyLbl); //moneyInfoContainer.parent = this; Add(moneyInfoContainer); }
public event EventHandler noEvent; // also cancel public DialogBox(Vector2 size, DialogBoxType type, string header, string description, Vector2?location = null) { this.Size = size; this.type = type; //eventsCompleted = false; if (location != null) { this.Location = (Vector2)location; } else { this.Alignment = ControlAlignment.Center; } // Header container Container headerContainer = new Container(); headerContainer.Size = new Vector2(this.Size.X, this.Size.Y * .13f); Add(headerContainer); // Header lbl Label headerLabel = new Label(); headerLabel.Alignment = ControlAlignment.Center; headerLabel.Text = header; headerContainer.Add(headerLabel); // Close dialog button. Button closeButton = new Button(); closeButton.Alignment = ControlAlignment.Right; closeButton.Size = new Vector2(this.Size.Y * .10f, this.Size.Y * .10f); closeButton.Click += closeButton_Click; closeButton.Text = "X"; headerContainer.Add(closeButton); // Fill (description) Container fillContainer = new Container(); fillContainer.Fill = new FillInfo(Color.DarkGray); fillContainer.Border = null; fillContainer.Alignment = ControlAlignment.Center; fillContainer.Size = new Vector2(this.Size.X * .90f, this.Size.Y * .72f); //fillContainer.Location = new Vector2(0, headerContainer.Size.Y); Add(fillContainer); // Fill description Label dialogDescriptionLabel = new Label(); dialogDescriptionLabel.WordWrap = true; dialogDescriptionLabel.Text = description; dialogDescriptionLabel.Alignment = ControlAlignment.Center; fillContainer.Add(dialogDescriptionLabel); // Button container Container buttonsContainer = new Container(); buttonsContainer.Size = new Vector2(this.Size.X, this.Size.Y * .15f); buttonsContainer.Location = new Vector2(0, headerContainer.Size.Y + fillContainer.Size.Y); Add(buttonsContainer); // Buttons Button firstActionButton; Button secondActionButton; switch (type) { case DialogBoxType.Ok: firstActionButton = new Button(); firstActionButton.Text = "OK"; firstActionButton.Alignment = ControlAlignment.Center; firstActionButton.Size = new Vector2(buttonsContainer.Size.X * .50f, buttonsContainer.Size.Y * .80f); firstActionButton.Click += firstActionButton_Click; buttonsContainer.Add(firstActionButton); break; case DialogBoxType.OkCancel: firstActionButton = new Button(); firstActionButton.Text = "OK"; firstActionButton.Alignment = ControlAlignment.Center; firstActionButton.Location = new Vector2(-buttonsContainer.Size.X * .25f, 0); firstActionButton.Size = new Vector2(buttonsContainer.Size.X * .25f, buttonsContainer.Size.Y * .80f); firstActionButton.Click += firstActionButton_Click; buttonsContainer.Add(firstActionButton); secondActionButton = new Button(); secondActionButton.Text = "Cancel"; secondActionButton.Alignment = ControlAlignment.Center; secondActionButton.Location = new Vector2(buttonsContainer.Size.X * .25f, 0); secondActionButton.Size = new Vector2(buttonsContainer.Size.X * .25f, buttonsContainer.Size.Y * .80f); secondActionButton.Click += secondActionButton_Click; buttonsContainer.Add(secondActionButton); break; case DialogBoxType.YesNo: firstActionButton = new Button(); firstActionButton.Text = "Yes"; firstActionButton.Alignment = ControlAlignment.Center; firstActionButton.Location = new Vector2(-buttonsContainer.Size.X * .25f, 0); firstActionButton.Size = new Vector2(buttonsContainer.Size.X * .25f, buttonsContainer.Size.Y * .80f); firstActionButton.Click += firstActionButton_Click; buttonsContainer.Add(firstActionButton); secondActionButton = new Button(); secondActionButton.Text = "No"; secondActionButton.Alignment = ControlAlignment.Center; secondActionButton.Location = new Vector2(buttonsContainer.Size.X * .25f, 0); secondActionButton.Size = new Vector2(buttonsContainer.Size.X * .25f, buttonsContainer.Size.Y * .80f); secondActionButton.Click += secondActionButton_Click; buttonsContainer.Add(secondActionButton); break; } }
/// <summary> /// Constructor: /// - Init size /// - Init location /// - InitializeForms function. /// </summary> public InventoryMenu() { isInventoryLoaded = false; this.Size = new Vector2(650, 450); this.Alignment = ControlAlignment.Center; // Header container Container headerContainer = new Container() { Alignment = ControlAlignment.Left, Size = new Vector2(this.Size.X, this.Size.Y / 16), parent = this }; Add(headerContainer); // Header label Label headerLabel = new Label() { Alignment = ControlAlignment.Center, Text = "INVENTORY", parent = headerContainer }; headerContainer.Add(headerLabel); // Exit inventory button Button xButton = new Button() { Size = new Vector2(15, 15), Location = new Vector2(5, (headerContainer.Size.Y / 2) - 7.5f), Alignment = ControlAlignment.Right, Text = "X", parent = headerContainer }; xButton.Click += closeButton_Click; headerContainer.Add(xButton); // main container Container multiMatContainer = new Container(); multiMatContainer.Size = new Vector2(this.Size.X * .90f, this.Size.Y * .80f); multiMatContainer.Alignment = ControlAlignment.Center; //multiMatContainer.parent = this; // Action button container. Container actionButtonsContainer = new Container() { Size = new Vector2(multiMatContainer.Size.X, this.Size.Y * .10f), Location = new Vector2(0, multiMatContainer.Size.Y / 2 + this.Size.Y * .05f), Alignment = ControlAlignment.Center, parent = this }; Add(actionButtonsContainer); // Close inventory button. Button closeButton = new Button(); closeButton.Size = new Vector2(110, 20); closeButton.Location = new Vector2(10, actionButtonsContainer.Size.Y / 2 - 10); closeButton.Alignment = ControlAlignment.Right; closeButton.Text = "Close Inventory"; closeButton.Click += closeButton_Click; //closeButton.parent = actionButtonsContainer; actionButtonsContainer.Add(closeButton); // Inventory matrix. inventoryMatrix = new DragableMatrixV2(new Vector2(multiMatContainer.Size.X * .80f, multiMatContainer.Size.Y * .75f), 12); inventoryMatrix.Location = new Vector2(10, multiMatContainer.Size.Y / 2 - inventoryMatrix.Size.Y / 2); inventoryMatrix.Alignment = ControlAlignment.Right; //inventoryMatrix.parent = multiMatContainer; multiMatContainer.Add(inventoryMatrix); // Current wep matrix. currentWeaponMatrix = new DragableMatrixV2(new Vector2(inventoryMatrix.ContainerSideLength, inventoryMatrix.ContainerSideLength), 1); currentWeaponMatrix.Location = new Vector2(10, multiMatContainer.Size.Y / 2 - inventoryMatrix.Size.Y / 2); currentWeaponMatrix.Alignment = ControlAlignment.Left; //currentWeaponMatrix.parent = multiMatContainer; multiMatContainer.Add(currentWeaponMatrix); // Add down here for overlap. Add(multiMatContainer); }
public QuestUI(Vector2 size) { // base this.Size = size; this.Alignment = ControlAlignment.Center; // Name and Reward container Container nameRewardContainer = new Container(); nameRewardContainer.Size = new Vector2(this.Size.X, this.Size.Y / 10); //nameRewardContainer.parent = this; Add(nameRewardContainer); // Reward Info Container Container rewardInfoContainer = new Container(); rewardInfoContainer.Size = new Vector2(nameRewardContainer.Size.X / 2, nameRewardContainer.Size.Y); rewardInfoContainer.Alignment = ControlAlignment.Right; //rewardInfoContainer.parent = nameRewardContainer; nameRewardContainer.Add(rewardInfoContainer); // Cash reward container Container cashRewardContainer = new Container(); cashRewardContainer.Size = new Vector2(rewardInfoContainer.Size.X / 2, nameRewardContainer.Size.Y); cashRewardContainer.Alignment = ControlAlignment.Right; //cashRewardContainer.parent = rewardInfoContainer; rewardInfoContainer.Add(cashRewardContainer); // Cash label cashReward = new Label(); cashReward.Alignment = ControlAlignment.Center; cashReward.Text = ""; //cashReward.parent = cashRewardContainer; cashRewardContainer.Add(cashReward); // Quest point reward container Container questPointContainer = new Container(); questPointContainer.Size = new Vector2(rewardInfoContainer.Size.X / 2, nameRewardContainer.Size.Y); questPointContainer.Alignment = ControlAlignment.Left; //questPointContainer.parent = rewardInfoContainer; rewardInfoContainer.Add(questPointContainer); // Quest point label pointReward = new Label(); pointReward.Alignment = ControlAlignment.Center; pointReward.Text = ""; //pointReward.parent = questPointContainer; questPointContainer.Add(pointReward); // Name label container Container nameLabelContainer = new Container(); nameLabelContainer.Size = new Vector2(nameRewardContainer.Size.X / 2, nameRewardContainer.Size.Y); nameLabelContainer.Alignment = ControlAlignment.Left; //nameLabelContainer.parent = nameRewardContainer; nameRewardContainer.Add(nameLabelContainer); // Name Label name = new Label(); name.Alignment = ControlAlignment.Center; name.Text = ""; //name.parent = nameLabelContainer; nameLabelContainer.Add(name); // DescriptionObjective container Container descObjectiveContainer = new Container(); descObjectiveContainer.Size = new Vector2(this.Size.X, this.Size.Y - nameRewardContainer.Size.Y); descObjectiveContainer.Location = new Vector2(0, nameRewardContainer.Size.Y); descObjectiveContainer.Alignment = ControlAlignment.Left; //descObjectiveContainer.parent = this; Add(descObjectiveContainer); // Description container Container descriptionContainer = new Container(); descriptionContainer.Size = new Vector2((this.Size.X / 8) * 5, this.Size.Y - nameRewardContainer.Size.Y); descriptionContainer.Alignment = ControlAlignment.Left; //descriptionContainer.parent = descObjectiveContainer; descObjectiveContainer.Add(descriptionContainer); // Description label description = new Label(); description.Alignment = ControlAlignment.Left; description.Text = "Click on a quest on the left to see information about it here!"; //description.Text = "Description\nDescription Description Description Description Description Description Description Description Description Description Description Description\nDescription Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description "; description.WordWrap = true; //description.parent = descriptionContainer; descriptionContainer.Add(description); // --- THERE COULD BE MULTIPLE OF THESE (stack them or side by side?) --- // Objective container objectivesContainer = new Container(); objectivesContainer.Size = new Vector2((this.Size.X / 8) * 3, this.Size.Y - nameRewardContainer.Size.Y); objectivesContainer.Alignment = ControlAlignment.Right; //objectivesContainer.parent = descObjectiveContainer; descObjectiveContainer.Add(objectivesContainer); // --- THERE COULD BE MULTIPLE OF THESE --- }
public QuestLogUI() { // Quest pages questInfoBars = new List<QuestInfoBarUI>(); //currentIndex = 0; // this info... this.Size = new Vector2(600, 400); this.Alignment = ControlAlignment.Center; // Header container Container headerContainer = new Container(); headerContainer.Size = new Vector2(this.Size.X, 20); headerContainer.Alignment = ControlAlignment.Left; //headerContainer.parent = this; Add(headerContainer); // Exit quest log Button closeButton = new Button(); closeButton.Size = new Vector2(15, 15); closeButton.Location = new Vector2(5, (headerContainer.Size.Y / 2) - 7.5f); closeButton.Alignment = ControlAlignment.Right; closeButton.Text = "X"; closeButton.Click += closeButton_Click; //closeButton.parent = headerContainer; headerContainer.Add(closeButton); // Header questLogHeaderLabel = new Label(); questLogHeaderLabel.Alignment = ControlAlignment.Center; questLogHeaderLabel.Text = "QUEST LOG"; questLogHeaderLabel.Color = Color.Black; //questLogHeaderLabel.parent = headerContainer; headerContainer.Add(questLogHeaderLabel); // Quest bar container questBarsContainer = new Container(); questBarsContainer.Alignment = ControlAlignment.Left; questBarsContainer.Size = new Vector2(this.Size.X / 2, (this.Size.Y - headerContainer.Size.Y) * .85f); questBarsContainer.Location = new Vector2(0, headerContainer.Size.Y); //questBarsContainer.parent = this; Add(questBarsContainer); // Forward backward button container // Quest UI to display more info on the quest. questUI = new QuestUI(new Vector2(this.Size.X / 2, (this.Size.Y - headerContainer.Size.Y) * .85f)); //questUI.Size = new Vector2(this.Size.X / 2, (this.Size.Y - headerContainer.Size.Y) * .80f); questUI.Alignment = ControlAlignment.Right; questUI.Location = new Vector2(0, headerContainer.Size.Y); //questUI.parent = this; Add(questUI); // quest buttons container. questActionsContainer = new Container(); questActionsContainer.Alignment = ControlAlignment.Right; questActionsContainer.Size = new Vector2(this.Size.X / 2, (this.Size.Y - headerContainer.Size.Y) * .15f); questActionsContainer.Location = new Vector2(0, questUI.Size.Y + headerContainer.Size.Y); //questActionsContainer.parent = this; Add(questActionsContainer); // the buttons... startQuestButton = new Button(); startQuestButton.Alignment = ControlAlignment.Center; startQuestButton.Size = new Vector2(100, 50); startQuestButton.Location = new Vector2(-60, 0); startQuestButton.IsActive = false; startQuestButton.Text = "Start Quest"; startQuestButton.Click += startQuestButton_Click; startQuestButton.Click += closeButton_Click; //startQuestButton.parent = questActionsContainer; questActionsContainer.Add(startQuestButton); stopQuestButton = new Button(); stopQuestButton.Alignment = ControlAlignment.Center; stopQuestButton.Size = new Vector2(100, 50); stopQuestButton.Location = new Vector2(60, 0); stopQuestButton.IsActive = false; stopQuestButton.Text = "Stop Quest"; stopQuestButton.Click += stopQuestButton_Click; //stopQuestButton.parent = questActionsContainer; questActionsContainer.Add(stopQuestButton); // page button container Container pageButtonContainer = new Container(); pageButtonContainer.Alignment = ControlAlignment.Left; pageButtonContainer.Size = new Vector2(this.Size.X / 2, (this.Size.Y - headerContainer.Size.Y) * .15f); pageButtonContainer.Location = new Vector2(0, questUI.Size.Y + headerContainer.Size.Y); //pageButtonContainer.parent = this; Add(pageButtonContainer); // forward button pageForwardButton = new Button(); pageForwardButton.Alignment = ControlAlignment.Center; pageForwardButton.Size = new Vector2(100, 50); pageForwardButton.Location = new Vector2(70, 0); pageForwardButton.IsActive = false; pageForwardButton.Text = "Forward >"; pageForwardButton.Click += pageForwardButton_Click; //pageForwardButton.parent = pageButtonContainer; pageButtonContainer.Add(pageForwardButton); // back button pageBackwardButton = new Button(); pageBackwardButton.Alignment = ControlAlignment.Center; pageBackwardButton.Size = new Vector2(100, 50); pageBackwardButton.Location = new Vector2(-70, 0); pageBackwardButton.IsActive = false; pageBackwardButton.Text = "< Backward"; pageBackwardButton.Click += pageBackwardButton_Click; //pageBackwardButton.parent = pageButtonContainer; pageButtonContainer.Add(pageBackwardButton); currentPageLabel = new Label(); currentPageLabel.Alignment = ControlAlignment.Center; currentPageLabel.Text = "{0} / {1}"; pageButtonContainer.Add(currentPageLabel); }