public override void Initialize(ComboProvider combo) { _brandE = combo.GetSkill <BrandE>(); _brandQ = combo.GetSkill <BrandQ>(); Drawing.OnDraw += Draw; base.Initialize(combo); }
public override void Initialize(ComboProvider combo) { _brandE = combo.GetSkill<BrandE>(); _brandQ = combo.GetSkill<BrandQ>(); Drawing.OnDraw += Draw; base.Initialize(combo); }
public override void Initialize(ComboProvider combo) { _brandQ = combo.GetSkill<BrandQ>(); Orbwalker.OnUnkillableMinion += OnMinionUnkillable; Orbwalker.OnPreAttack += Orbwalking_BeforeAttack; base.Initialize(combo); }
public override void Initialize(ComboProvider combo) { _brandQ = combo.GetSkill <BrandQ>(); Orbwalking.OnNonKillableMinion += OnMinionUnkillable; Orbwalking.BeforeAttack += Orbwalking_BeforeAttack; base.Initialize(combo); }
public override void Initialize(ComboProvider combo) { _brandQ = combo.GetSkill<BrandQ>(); PortAIO.OrbwalkerManager.LSOrbwalker.OnNonKillableMinion += OnMinionUnkillable; LSEvents.BeforeAttack += Orbwalking_BeforeAttack; base.Initialize(combo); }
} //TODO: check if TotalMagicDamage is really AP public override void Initialize(ComboProvider combo) { var skills = combo.GetSkills().ToList(); skills.Remove(this); _otherSkills = skills.ToArray(); _brandE = combo.GetSkill <BrandE>(); _brandQ = combo.GetSkill <BrandQ>(); base.Initialize(combo); }
public override void Initialize(ComboProvider combo) { var skills = combo.GetSkills().ToList(); skills.Remove(this); _otherSkills = skills.ToArray(); _brandE = combo.GetSkill<BrandE>(); _brandQ = combo.GetSkill<BrandQ>(); base.Initialize(combo); }