public void init(int width, int height, int scaleFactor) { mScalingFactor = scaleFactor; Globals.setValue("4D", "true", true); m_iSynthWidth = width; m_iSynthHeight = height; m_Quad = new D3DQuad(true); m_QuadDual = new D3DQuad(false); allocateBuffers(m_iSynthWidth * mScalingFactor, m_iSynthHeight * mScalingFactor); loadPrograms(); clearJacobianMap(); createControlPackets(); // load splat texture for painting m_d3dSplat = BRenderDevice.getTextureManager().getTexture(AppDomain.CurrentDomain.BaseDirectory + "textures\\splatBrushMask.png"); // set miscellaneous render states BRenderDevice.getDevice().SetRenderState(RenderStates.DitherEnable, false); BRenderDevice.getDevice().SetRenderState(RenderStates.SpecularEnable, false); BRenderDevice.getDevice().SetRenderState(RenderStates.Lighting, false); BRenderDevice.getDevice().SetRenderState(RenderStates.ZEnable, false); BRenderDevice.getDevice().SetRenderState(RenderStates.CullMode, (int)Cull.None); // set the world matrix BRenderDevice.getDevice().Transform.World = Matrix.Identity; BRenderDevice.getDevice().Transform.View = Matrix.Identity; BRenderDevice.getDevice().Transform.Projection = Matrix.OrthoOffCenterRH(0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f); }
public void init(String filename) { mShader = ShaderManager.loadShader(filename, null); s_Quad = new D3DQuad(false); // call FxShader constructor mShader = ShaderManager.loadShader(filename, null); // init default parameters m_fxViewport = mShader.GetParameter(null, "Viewport"); m_fxDestRegionCoord = mShader.GetParameter(null, "DestRegionCoord"); m_fxDestRegionSize = mShader.GetParameter(null, "DestRegionSize"); m_fxInvDestRegionSize = mShader.GetParameter(null, "InvDestRegionSize"); m_fxTechMain = mShader.GetTechnique("t_main"); mShader.Technique = m_fxTechMain; }
public void destroy() { for (int i = 0; i < mSynthNodes.Count; i++) { mSynthNodes[i].destroy(); } mSynthNodes.Clear(); m_Quad = null; m_QuadDual = null; if (mJacobianMapSrf != null) { mJacobianMapSrf.Dispose(); } if (mJacobianMap != null) { mJacobianMap.Dispose(); } if (mJacobianMapInverseSrf != null) { mJacobianMapInverseSrf.Dispose(); } if (mJacobianMapInverse != null) { mJacobianMapInverse.Dispose(); } if (m_d3dPaintLayerSrf != null) { m_d3dPaintLayerSrf.Dispose(); } if (m_d3dPaintLayer != null) { m_d3dPaintLayer.Dispose(); } }