public ChangeName() { instance = this; InitializeComponent(); recognition = TextureRecognition.Instance; }
public CreateSample() { instance = this; InitializeComponent(); recognition = TextureRecognition.Instance; }
public CreateSample() { instance = this; InitializeComponent(); recognition = TextureRecognition.Instance; }
public RecognizeImage() { instance = this; InitializeComponent(); recognition = TextureRecognition.Instance; }
public RecognizeImage() { instance = this; InitializeComponent(); recognition = TextureRecognition.Instance; }
public ChangeName() { instance = this; InitializeComponent(); recognition = TextureRecognition.Instance; }
public OptimizeTeaching() { instance = this; InitializeComponent(); recognition = TextureRecognition.Instance; teachingSamples = new List <List <string> >(); }
public OptimizeTeaching() { instance = this; InitializeComponent(); recognition = TextureRecognition.Instance; teachingSamples = new List<List<string>>(); }
public ManageTextureClasses() { instance = this; InitializeComponent(); regionColor.Color = Color.Red; currentClassImage = new Bitmap(pbColor.Width, pbColor.Height); newClassImage = new Bitmap(pbColor2.Width, pbColor2.Height); UpdateColor(); recognition = TextureRecognition.Instance; }
public ManageTextureClasses() { instance = this; InitializeComponent(); regionColor.Color = Color.Red; currentClassImage = new Bitmap(pbColor.Width, pbColor.Height); newClassImage = new Bitmap(pbColor2.Width, pbColor2.Height); UpdateColor(); recognition = TextureRecognition.Instance; }
public BatchProcessing() { instance = this; InitializeComponent(); recognition = TextureRecognition.Instance; imagesToRecognition = new List<string>(); images = new Dictionary<string, Bitmap>(); imageList = new ImageList(); imageList.ImageSize = new Size(40, 40); imageList.ColorDepth = ColorDepth.Depth16Bit; lwImages.LargeImageList = imageList; }
public BatchProcessing() { instance = this; InitializeComponent(); recognition = TextureRecognition.Instance; imagesToRecognition = new List <string>(); images = new Dictionary <string, Bitmap>(); imageList = new ImageList(); imageList.ImageSize = new Size(40, 40); imageList.ColorDepth = ColorDepth.Depth16Bit; lwImages.LargeImageList = imageList; }
public TeachTextureClass() { instance = this; InitializeComponent(); recognition = TextureRecognition.Instance; filesToTeach = new List <string>(); images = new Dictionary <string, Bitmap>(); imageList = new ImageList(); imageList.ImageSize = new System.Drawing.Size(40, 40); imageList.ColorDepth = ColorDepth.Depth16Bit; lwImages.LargeImageList = imageList; classColor = new Bitmap(16, 16); }
public TeachTextureClass() { instance = this; InitializeComponent(); recognition = TextureRecognition.Instance; filesToTeach = new List<string>(); images = new Dictionary<string, Bitmap>(); imageList = new ImageList(); imageList.ImageSize = new System.Drawing.Size(40, 40); imageList.ColorDepth = ColorDepth.Depth16Bit; lwImages.LargeImageList = imageList; classColor = new Bitmap(16, 16); }
public MainForm() { instance = this; InitializeComponent(); manageTexturesWindow = new ManageTextureClasses(); teachTextureClassWindow = new TeachTextureClass(); recognizeImageWindow = new RecognizeImage(); changeNameWindow = new ChangeName(); recognitionOptionsWindow = new RecognitionOptions(); batchProcessingWindow = new BatchProcessing(); createSample = new CreateSample(); optimizeTeaching = new OptimizeTeaching(); recognition = TextureRecognition.Instance; }
public MainForm() { instance = this; InitializeComponent(); manageTexturesWindow = new ManageTextureClasses(); teachTextureClassWindow = new TeachTextureClass(); recognizeImageWindow = new RecognizeImage(); changeNameWindow = new ChangeName(); recognitionOptionsWindow = new RecognitionOptions(); batchProcessingWindow = new BatchProcessing(); createSample = new CreateSample(); optimizeTeaching = new OptimizeTeaching(); recognition = TextureRecognition.Instance; }
static TextureRecognition() { instance = new TextureRecognition(); }
static TextureRecognition() { instance = new TextureRecognition(); }