/// <summary> /// This function is called when the MonoBehaviour will be destroyed. /// </summary> private void OnDestroy() { if (m_TextureReaderApi != null) { m_TextureReaderApi.Destroy(); m_TextureReaderApi = null; } }
/// <summary> /// Start is called on the frame when a script is enabled just before /// any of the Update methods is called the first time. /// </summary> public void Start() { if (m_TextureReaderApi == null) { m_TextureReaderApi = new TextureReaderApi(); m_Command = CommandType.Create; m_ImageBufferIndex = -1; } }