示例#1
0
        private SceneNodeBase GetRootElement()
        {
            var bmps = new Bitmap[5];

            for (int i = 0; i < bmps.Length; i++)
            {
                bmps[i] = new Bitmap(string.Format("{0}.png", i));
            }

            var node = LayeredRectangleNode.Create(bmps);

            node.Scale = new vec3(3, -3, 3);
            this.node  = node;
            return(node);
        }
示例#2
0
        private SceneNodeBase GetRootElement()
        {
            var    bmps   = new Bitmap[5];
            string folder = System.Windows.Forms.Application.StartupPath;

            for (int i = 0; i < bmps.Length; i++)
            {
                bmps[i] = new Bitmap(System.IO.Path.Combine(folder, string.Format("{0}.png", i)));
            }

            var node = LayeredRectangleNode.Create(bmps);

            node.Scale = new vec3(3, -3, 3);
            this.node  = node;
            return(node);
        }