private Player AddPlayer()
 {
     MapPosition playerLocation = new MapPosition(0, 0);
     Player myPlayer = new Player(
         "Bonzo",
         Player.GenderNames.Male,
         Player.RaceNames.Human,
         playerLocation
         );
     return myPlayer;
 }
        public GameController()
        {
            _myPlayer = AddPlayer();

            ConsoleView userConsoleView = new ConsoleView(_gameMap);

            userConsoleView.InitializeConsoleWindow();
            userConsoleView.DisplayMap();
            userConsoleView.DisplayPlayer(_myPlayer);

            userConsoleView.DisplayCellInfo(_myPlayer.Location);

            Console.ReadLine();
        }
        public void DisplayPlayer(Player myPlayer)
        {
            int cursorRow = (myPlayer.Location.Row * NUMBER_OF_CELL_ROWS) + 2 + DISPALY_VERITCAL_MARGIN;
            int cursorColumn = (myPlayer.Location.Column * NUMBER_OF_CELL_COLOMNS) + 2 + DISPLAY_HORIZONTAL_MARGIN;

            Console.ForegroundColor = ConsoleColor.Red;
            Console.SetCursorPosition(cursorColumn, cursorRow);
            Console.Write("@");
            Console.ForegroundColor = ConsoleColor.White;
            Console.CursorVisible = false;
        }