public WindowTextureContent(ContentManager contentManager) { _innerBevel1 = new WindowTexture(contentManager.Load <Texture2D>(@"Textures\Windows\Inner Bevel 1"), 8, 8); _glow1 = new WindowTexture(contentManager.Load <Texture2D>(@"Textures\Windows\Glow 1"), 4, 4); }
public WindowTextureContent(ContentManager contentManager) { _innerBevel1 = new WindowTexture(contentManager.Load<Texture2D>(@"Textures\Windows\Inner Bevel 1"), 8, 8); _glow1 = new WindowTexture(contentManager.Load<Texture2D>(@"Textures\Windows\Glow 1"), 4, 4); }