private void EndGame(string gameId, string winner, string points, string isWin) { var stat = new GameStatsLogger(); stat.EndGame(Int32.Parse(gameId), winner, Int32.Parse(points), Boolean.Parse(isWin)); }
private int CreateGame(string players) { var result=JsonConvert.DeserializeObject<string[]>(players); var gameStat = new GameStatsLogger(); return gameStat.StartGame(result); }