protected virtual void GestureInputSystemGestureUpdateEventHandler(TetrisDB.GestureUpdateEvent data) { var handler = new GestureInputSystemGestureUpdateEventHandler(); handler.System = this; handler.Event = data; StartCoroutine(handler.Execute()); }
protected void GestureInputSystemGestureUpdateEventFilter(TetrisDB.GestureUpdateEvent data) { this.GestureInputSystemGestureUpdateEventHandler(data); }