protected virtual void GestureInputSystemGestureUpdateEventHandler(TetrisDB.GestureUpdateEvent data)
        {
            var handler = new GestureInputSystemGestureUpdateEventHandler();

            handler.System = this;
            handler.Event  = data;
            StartCoroutine(handler.Execute());
        }
 protected void GestureInputSystemGestureUpdateEventFilter(TetrisDB.GestureUpdateEvent data)
 {
     this.GestureInputSystemGestureUpdateEventHandler(data);
 }