public GraphicsManager(GameField field, GameManager gameManager, ScoreManager scoreManager) { _field = field; _gameManager = gameManager; _scoreFont = new Font("Courier New", 18); _scoreManager = scoreManager; }
public InputManager(GameField field, GameManager gameManager, GameWindow gameWindow) { _field = field; _gameManager = gameManager; gameWindow.KeyDown += KeyDown; gameWindow.KeyUp += KeyUp; }