public void CanMoveTetrimino_WithSpace_ReturnTrue(int byX, int byY) { Block[] blocks = { new Block(), new Block() }; Tetrimino tetrimino = new Tetrimino(Direction.UP, blocks); _tetrisBoard.AddTetriminoAt(tetrimino, new Point(2, 2)); bool result = _tetrisBoard.CanMoveTetrimino(tetrimino, new Point(byX, byY)); Assert.True(result); }