protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); //load all content in the contentlibrary class ContentLibrary contentlibrary = new ContentLibrary(Content); }
protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); //load all content in the contentlibrary class ContentLibrary contentlibrary = new ContentLibrary(Content); /* * Set the gameMode, in which Actors using content is creadted * Init is called in this func at last, which adds all actors to actorList that should be shown when playing */ gameMode = GameMode.setGameMode(GameMode.gameModes.PLAYING); }