//Run to start/reset the game public static void Start() { PlayerBoard = new Board(new Rectangle((screenWidth - (boardWidth * gridSize)) / 2, (screenHeight - (boardHeight * gridSize)) / 2, boardWidth * gridSize, boardHeight * gridSize)); GameBoards.Add(PlayerBoard); gameState = GameState.Play; PlayerBoard.fillUpcomingPieces(); PlayerBoard.changeCurrentPiece(); Highscore.ReadFromFile(); }