示例#1
0
        void Awake()
        {
            if (bone == null)
            {
                bone = GetComponent <TetraBones> ();
            }

            lastGround = -2 * groundingGrazePeriod;
        }
示例#2
0
 void OnEnable()
 {
     bone     = target as TetraBones;
     lastTool = Tools.current;
 }