public FakeGameObject(ITransform transform, TestUpdatableManager manager) : base(transform) { this.manager = manager; manager.RegisterGameobject(this); active = true; }
public void setup() { kernel = createNewKernel(); sceneScope = new object(); mgr = kernel.Get <TestUpdatableManager>(); }
public void setup() { kernel = createNewKernel(); sceneScope = new object(); mgr = kernel.Get<TestUpdatableManager>(); }