public void GetPlayersToNotify()
        {
            var mapName = "illinois";

            server.Galaxy.Players[0].ReminderLevel           = ReminderLevel.MyPlanet;
            server.Galaxy.Players[0].ReminderEvent           = ReminderEvent.OnBattlePreparing;
            server.Galaxy.Players[0].ReminderRoundInitiative = ReminderRoundInitiative.Offense |
                                                               ReminderRoundInitiative.Defense;
            var players = server.GetPlayersToNotify(springieAuth, mapName, ReminderEvent.OnBattlePreparing);

            Assert.That(players, Has.Member("Barack"));
            Assert.That(players, Has.Length(1));
        }