public void SetUp() { EventManager.SetIntance(new EventManager()); Database.LoadExperienceTable(); inventory = new Inventory(); bank = new Bank(); skillsController = new SkillsController(inventory, bank); }
public void GetLevelTest() { Database.LoadExperienceTable(); Assert.AreEqual(63, SkillsController.GetLevel(407014)); Assert.AreEqual(64, SkillsController.GetLevel(407015)); Assert.AreEqual(64, SkillsController.GetLevel(407016)); Assert.AreEqual(99, SkillsController.GetLevel(13034431)); Assert.AreEqual(125, SkillsController.GetLevel(171077457)); Assert.AreEqual(126, SkillsController.GetLevel(188884740)); Assert.AreEqual(126, SkillsController.GetLevel(200000000)); }
public void Setup() { Database.LoadExperienceTable(); skillsClasses.Clear(); skillsClasses.Add("Agility", new Agility()); skillsClasses.Add("Construction", new Construction()); skillsClasses.Add("Cooking", new Cooking()); skillsClasses.Add("Crafting", new Crafting()); skillsClasses.Add("Farming", new Farming()); skillsClasses.Add("Firemaking", new Firemaking()); skillsClasses.Add("Fishing", new Fishing()); skillsClasses.Add("Fletching", new Fletching()); skillsClasses.Add("Herblore", new Herblore()); skillsClasses.Add("Hunter", new Hunter()); skillsClasses.Add("Mining", new Mining()); skillsClasses.Add("Prayer", new Prayer()); skillsClasses.Add("Runecraft", new Runecraft()); skillsClasses.Add("Smithing", new Smithing()); skillsClasses.Add("Thieving", new Thieving()); skillsClasses.Add("Woodcutting", new Woodcutting()); }