public void ace_of_spades() { Card card = new Card("Ace", "Spades"); Assert.AreEqual("Ace of Spades", card.ToString()); }
public List <CardGroup> Group123(List <CardOnDeck> sortedList) { Debug.Log("> Group 123"); List <CardGroup> groups = new List <CardGroup>(); List <CardOnDeck> normalCards, okeys; ExtractOkeys(sortedList, out normalCards, out okeys); Debug.Log("Normal Cards : " + normalCards.Count); Debug.Log("Okey Cards : " + okeys.Count); for (int i = 0; i < normalCards.Count; i++) { Card card = normalCards[i].card; Debug.Log("for i " + card.ToString()); int number = card.Number; CardGroup temp_group = new CardGroup(); temp_group.members.Add(normalCards[i]); int usedOkeys = 0; for (int j = 1; j < normalCards.Count; j++) { int jindex = (i + j) % normalCards.Count; Card card2 = normalCards[jindex].card; Debug.Log(" - for j " + card2.ToString()); if (card.Color == card2.Color) { if (card2.Number == ((number % 13 + 1) % 13 + 1)) { if (okeys.Count > usedOkeys) // if has usable okey cards { Debug.Log(" - using okey " + okeys[usedOkeys].card.ToString()); // use okey card number = number % 13 + 1; temp_group.members.Add(okeys[usedOkeys]); if (temp_group.members.Count > 2) { groups.Add(temp_group.Copy()); Debug.Log(" - - new group"); } usedOkeys++; } } if (card2.Number == (number % 13 + 1)) { Debug.Log(" - - match " + card2.ToString()); number = (number % 13 + 1); temp_group.members.Add(normalCards[jindex]); if (temp_group.members.Count > 2) { groups.Add(temp_group.Copy()); Debug.Log(" - - new group"); } continue; } if (card2.Number == (number % 13)) { continue; } if (okeys.Count > usedOkeys) // if has usable okey cards { Debug.Log(" - using okey " + okeys[usedOkeys].card.ToString()); // use okey card number = number % 13 + 1; temp_group.members.Add(okeys[usedOkeys]); if (temp_group.members.Count > 2) { groups.Add(temp_group.Copy()); Debug.Log(" - - new group"); } usedOkeys++; continue; } else { break; } } } } return(groups); }
public void card_without_anything() { Card card = new Card(); Assert.AreEqual("Joker", card.ToString()); }