示例#1
0
 internal static void OnFinishedStep(ReporterManager reporter)
 {
     RaiseEvent(FinishedStep, new StepEventArgs(reporter));
 }
示例#2
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 internal static void OnFinishedScenarioBlock(ReporterManager reporter)
 {
     RaiseEvent(FinishedScenarioBlock, new ScenarioBlockEventArgs(reporter));
 }
示例#3
0
 internal static void OnStartedStep(ReporterManager reporter)
 {
     RaiseEvent(StartedStep, new StepEventArgs(reporter));
 }
示例#4
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 internal static void OnStartedScenario(ReporterManager reporter)
 {
     RaiseEvent(StartedScenario, new ScenarioEventArgs(reporter));
 }
示例#5
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 internal static void OnFinishedFeature(ReporterManager reporter)
 {
     RaiseEvent(FinishedFeature, new FeatureEventArgs(reporter));
 }
示例#6
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 internal static void OnFinishedReport(ReporterManager reporter)
 {
     RaiseEvent(FinishedReport, new ReportEventArgs(reporter));
 }
示例#7
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 internal static void OnStartedReport(ReporterManager reporter)
 {
     RaiseEvent(StartedReport, new ReportEventArgs(reporter));
 }
示例#8
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 public static ReporterManager Add(ReporterManager reporter)
 {
     reporters.Add(reporter);
     return(reporter);
 }