public void MyTestInitialize() { int height = 500; int width = 500; List <PlantSpecies> species = new List <PlantSpecies>() { new PlantSpecies(0) { Radius = 5, Reward = 100, Count = 1 } }; List <Predator> predators = new List <Predator>(); _agent = new ActionListAgent(0, new List <float[]>()) { X = 250, Y = 250 }; List <ForagingAgent> agents = new List <ForagingAgent>() { _agent }; _world = new World(agents, height, width, species, predators, PlantLayoutStrategies.Uniform); _world.SensorLookup = new SensorDictionary((int)_world.AgentHorizon, _world.Width, _world.Height); _world.AgentHorizon = 50; }
public void MyTestInitialize() { int height = 500; int width = 500; List<PlantSpecies> species = new List<PlantSpecies>() { new PlantSpecies(0) { Radius = 5, Reward = 100, Count = 1 } }; List<Predator> predators = new List<Predator>(); _agent = new ActionListAgent(0, new List<float[]>()) { X = 250, Y = 250 }; List<ForagingAgent> agents = new List<ForagingAgent>() { _agent }; _world = new World(agents, height, width, species, predators, PlantLayoutStrategies.Uniform); _world.SensorLookup = new SensorDictionary((int)_world.AgentHorizon, _world.Width, _world.Height); _world.AgentHorizon = 50; }