public void Initialize() { this.map = this.game.Map; this.mapDrawer = this.game.MapDrawer; this.network = this.game.Network; this.networkController = this.game.NetworkController; mapClickController.Initialize(game.Input, map); network.reciveData += ReciveData; networkController.StartPolling(); game.update += Update; mapDrawer.Visible = true; }
public NetworkController(GameXXX game, NetworkManager network) { this.game = game; this.network = network; }