示例#1
0
 protected virtual void OnShowed(GameObjectUI arg1)
 {
     Showed?.Invoke(arg1, EventArgs.Empty);
 }
示例#2
0
 protected virtual void OnHidden(GameObjectUI arg1)
 {
     Hidden?.Invoke(arg1, EventArgs.Empty);
 }
示例#3
0
 protected virtual void OnCreater(GameObjectUI arg1)
 {
     Creater?.Invoke(arg1, EventArgs.Empty);
 }