IEnumerator ConnectToScenario()
        {
            while (TestFlightManagerScenario.Instance == null)
            {
                yield return(null);
            }

            tfScenario = TestFlightManagerScenario.Instance;
            while (!tfScenario.isReady)
            {
                yield return(null);
            }

            while (TestFlightRnDScenario.Instance == null)
            {
                yield return(null);
            }

            tfRnDScenario = TestFlightRnDScenario.Instance;
            while (!tfRnDScenario.isReady)
            {
                yield return(null);
            }
            Startup();
        }
示例#2
0
        IEnumerator ConnectToScenario()
        {
            while (TestFlightManagerScenario.Instance == null)
            {
                yield return null;
            }

            tfScenario = TestFlightManagerScenario.Instance;
            while (!tfScenario.isReady)
            {
                yield return null;
            }

            while (TestFlightRnDScenario.Instance == null)
            {
                yield return null;
            }

            tfRnDScenario = TestFlightRnDScenario.Instance;
            while (!tfRnDScenario.isReady)
            {
                yield return null;
            }

            Startup();
        }
 public void Startup()
 {
     CreateTeams();
     isReady  = true;
     Instance = this;
 }
 public void Startup()
 {
     CreateTeams();
     isReady = true;
     Instance = this;
 }