public static void Initialise(InsoGame insoGame) { theGame = insoGame; Backgrounds = new BackgroundObjectLibrary(); TextureLibrary.Initialise(theGame.GraphicsDevice); debugFont = insoGame.Content.Load <SpriteFont>("Spritefonts/debug"); EarthTile.GroundSectionTextures = new SpriteSheet[] { TextureLibrary.GetSpriteSheet("section"), }; ShurikenReceiver.ImpactTexture = TextureLibrary.GetSpriteSheet("shuriken_impacteffect", 1, 4); //Destructible.MiniFireTexture = TextureLibrary.GetSpriteSheet("minifire", 1, 4); //FireworkSpark.SparkTexture = InsoGame.Pixel; //FireworkBlast.ParticleTextures = new SpriteSheet[] { // TextureLibrary.GetSpriteSheet("firework_blastp"), // TextureLibrary.GetSpriteSheet("firework_blastp_2"), // TextureLibrary.GetSpriteSheet("firework_blastp_3"), // TextureLibrary.GetSpriteSheet("firework_blastp_4"), // TextureLibrary.GetSpriteSheet("firework_blastp_5"), //}; //FireworkBlastParticle.BackgroundTexture = TextureLibrary.GetSpriteSheet("firework_blastp_b"); //FireworkBlast.HaloTexture = TextureLibrary.GetSpriteSheet("firework_halo"); //PointDigit.IndicatorTexture = TextureLibrary.GetSpriteSheet("counter_vertical"); //House.GroundTexture = TextureLibrary.GetSpriteSheet("section_1"); //Tpl_Enemy.DefaultThumbnail = TextureLibrary.GetSpriteSheet("thb_default"); //BurnSmoke.SmokeTexture = TextureLibrary.GetSpriteSheet("smoke1"); //Confetti.ConfettiTexture = TextureLibrary.GetSpriteSheet("confetti", 1, 4); Coin.CoinTextures = new SpriteSheet[] { TextureLibrary.GetSpriteSheet("coin_copper", 1, 6), TextureLibrary.GetSpriteSheet("coin_silver", 1, 6), TextureLibrary.GetSpriteSheet("coin_gold", 1, 6), }; //StackCoin.StackCoinTextures = new Texture2D[] //{ // TextureLibrary.GetSpriteSheet("coin_copper_pile"), // TextureLibrary.GetSpriteSheet("coin_silver_pile"), // TextureLibrary.GetSpriteSheet("coin_gold_pile"), //}; //Ts_BaseZombie.ZombieTombStoneTextures = new Texture2D[] //{ // TextureLibrary.GetSpriteSheet("ts_bz_1"), // TextureLibrary.GetSpriteSheet("ts_bz_2"), //}; }
public static void Initialise(InsoGame insoGame) { theGame = insoGame; Backgrounds = new BackgroundObjectLibrary(); TextureLibrary.Initialise(theGame.GraphicsDevice); debugFont = insoGame.Content.Load<SpriteFont>("Spritefonts/debug"); EarthTile.GroundSectionTextures = new SpriteSheet[] { TextureLibrary.GetSpriteSheet("section"), }; ShurikenReceiver.ImpactTexture = TextureLibrary.GetSpriteSheet("shuriken_impacteffect", 1, 4); //Destructible.MiniFireTexture = TextureLibrary.GetSpriteSheet("minifire", 1, 4); //FireworkSpark.SparkTexture = InsoGame.Pixel; //FireworkBlast.ParticleTextures = new SpriteSheet[] { // TextureLibrary.GetSpriteSheet("firework_blastp"), // TextureLibrary.GetSpriteSheet("firework_blastp_2"), // TextureLibrary.GetSpriteSheet("firework_blastp_3"), // TextureLibrary.GetSpriteSheet("firework_blastp_4"), // TextureLibrary.GetSpriteSheet("firework_blastp_5"), //}; //FireworkBlastParticle.BackgroundTexture = TextureLibrary.GetSpriteSheet("firework_blastp_b"); //FireworkBlast.HaloTexture = TextureLibrary.GetSpriteSheet("firework_halo"); //PointDigit.IndicatorTexture = TextureLibrary.GetSpriteSheet("counter_vertical"); //House.GroundTexture = TextureLibrary.GetSpriteSheet("section_1"); //Tpl_Enemy.DefaultThumbnail = TextureLibrary.GetSpriteSheet("thb_default"); //BurnSmoke.SmokeTexture = TextureLibrary.GetSpriteSheet("smoke1"); //Confetti.ConfettiTexture = TextureLibrary.GetSpriteSheet("confetti", 1, 4); Coin.CoinTextures = new SpriteSheet[] { TextureLibrary.GetSpriteSheet("coin_copper", 1, 6), TextureLibrary.GetSpriteSheet("coin_silver", 1, 6), TextureLibrary.GetSpriteSheet("coin_gold", 1, 6), }; //StackCoin.StackCoinTextures = new Texture2D[] //{ // TextureLibrary.GetSpriteSheet("coin_copper_pile"), // TextureLibrary.GetSpriteSheet("coin_silver_pile"), // TextureLibrary.GetSpriteSheet("coin_gold_pile"), //}; //Ts_BaseZombie.ZombieTombStoneTextures = new Texture2D[] //{ // TextureLibrary.GetSpriteSheet("ts_bz_1"), // TextureLibrary.GetSpriteSheet("ts_bz_2"), //}; }