public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 720; //graphics.ToggleFullScreen(); Content.RootDirectory = "Content"; RAM.LoadContentMgr(Content); }
public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 720; //graphics.ToggleFullScreen(); Content.RootDirectory = "Content"; RAM.LoadContentMgr(Content); }