示例#1
0
        public void PublishInactiveConsumerComponent()
        {
            ActiveCollisionsContainer.EventData eventData = new ActiveCollisionsContainer.EventData();
            GameObject oneContainer;

            CollisionNotifier.EventData oneData     = CollisionNotifierHelper.GetEventData(out oneContainer);
            ActiveCollisionConsumerMock oneConsumer = oneContainer.AddComponent <ActiveCollisionConsumerMock>();
            GameObject twoContainer;

            CollisionNotifier.EventData twoData     = CollisionNotifierHelper.GetEventData(out twoContainer);
            ActiveCollisionConsumerMock twoConsumer = twoContainer.AddComponent <ActiveCollisionConsumerMock>();

            twoConsumer.enabled = false;
            eventData.ActiveCollisions.Add(oneData);
            eventData.ActiveCollisions.Add(twoData);
            subject.SetActiveCollisions(eventData);

            Assert.IsFalse(oneConsumer.received);
            Assert.IsFalse(twoConsumer.received);

            subject.Publish();

            Assert.IsTrue(oneConsumer.received);
            Assert.IsFalse(twoConsumer.received);

            Object.DestroyImmediate(oneContainer);
            Object.DestroyImmediate(twoContainer);
        }
        public void PublishInactiveComponent()
        {
            UnityEventListenerMock registeredMock = new UnityEventListenerMock();
            UnityEventListenerMock publishedMock  = new UnityEventListenerMock();

            subject.Registered.AddListener(registeredMock.Listen);
            subject.Published.AddListener(publishedMock.Listen);


            ActiveCollisionConsumerMock oneConsumer = containingObject.AddComponent <ActiveCollisionConsumerMock>();

            Assert.IsFalse(registeredMock.Received);
            Assert.AreEqual(0, subject.RegisteredConsumers.Count);

            subject.Register(oneConsumer, null);

            Assert.IsTrue(registeredMock.Received);
            Assert.AreEqual(1, subject.RegisteredConsumers.Count);

            registeredMock.Reset();

            Assert.IsFalse(oneConsumer.received);
            Assert.IsFalse(publishedMock.Received);

            subject.enabled = false;
            subject.Publish();

            Assert.IsFalse(publishedMock.Received);
            Assert.IsFalse(oneConsumer.received);
        }
        public void Publish()
        {
            ActiveCollisionsContainer.EventData eventData = new ActiveCollisionsContainer.EventData();
            GameObject oneContainer;

            CollisionNotifier.EventData oneData     = CollisionNotifierHelper.GetEventData(out oneContainer);
            ActiveCollisionConsumerMock oneConsumer = oneContainer.AddComponent <ActiveCollisionConsumerMock>();
            GameObject twoContainer;

            CollisionNotifier.EventData twoData     = CollisionNotifierHelper.GetEventData(out twoContainer);
            ActiveCollisionConsumerMock twoConsumer = twoContainer.AddComponent <ActiveCollisionConsumerMock>();

            eventData.ActiveCollisions.Add(oneData);
            eventData.ActiveCollisions.Add(twoData);
            subject.SetActiveCollisions(eventData);

            Assert.IsFalse(oneConsumer.received);
            Assert.IsFalse(twoConsumer.received);

            subject.Publish();

            Assert.IsTrue(oneConsumer.received);
            Assert.IsTrue(twoConsumer.received);
            Assert.AreEqual("{ SourceContainer = [null] | PublisherContainer = New Game Object (UnityEngine.GameObject) }", subject.Payload.ToString());

            Object.DestroyImmediate(oneContainer);
            Object.DestroyImmediate(twoContainer);
        }
        public void RegisterUnregister()
        {
            UnityEventListenerMock registeredMock   = new UnityEventListenerMock();
            UnityEventListenerMock unregisteredMock = new UnityEventListenerMock();

            subject.Registered.AddListener(registeredMock.Listen);
            subject.Unregistered.AddListener(unregisteredMock.Listen);

            ActiveCollisionConsumerMock oneConsumer = containingObject.AddComponent <ActiveCollisionConsumerMock>();

            Assert.IsFalse(registeredMock.Received);
            Assert.IsFalse(unregisteredMock.Received);
            Assert.AreEqual(0, subject.RegisteredConsumers.Count);

            subject.Register(oneConsumer, null);

            Assert.IsTrue(registeredMock.Received);
            Assert.IsFalse(unregisteredMock.Received);
            Assert.AreEqual(1, subject.RegisteredConsumers.Count);

            registeredMock.Reset();
            unregisteredMock.Reset();

            ActiveCollisionConsumerMock twoConsumer = containingObject.AddComponent <ActiveCollisionConsumerMock>();

            subject.Register(twoConsumer, null);

            Assert.IsTrue(registeredMock.Received);
            Assert.IsFalse(unregisteredMock.Received);
            Assert.AreEqual(2, subject.RegisteredConsumers.Count);

            registeredMock.Reset();
            unregisteredMock.Reset();

            subject.Unregister(oneConsumer);

            Assert.IsFalse(registeredMock.Received);
            Assert.IsTrue(unregisteredMock.Received);
            Assert.AreEqual(1, subject.RegisteredConsumers.Count);

            registeredMock.Reset();
            unregisteredMock.Reset();

            subject.IgnoredRegisteredConsumers.Add(twoConsumer);

            Assert.AreEqual(1, subject.IgnoredRegisteredConsumers.Count);

            subject.Unregister(twoConsumer);

            Assert.IsFalse(registeredMock.Received);
            Assert.IsTrue(unregisteredMock.Received);
            Assert.AreEqual(0, subject.RegisteredConsumers.Count);
            Assert.AreEqual(0, subject.IgnoredRegisteredConsumers.Count);
        }
        public void RegisterInactiveGameObject()
        {
            UnityEventListenerMock registeredMock = new UnityEventListenerMock();
            UnityEventListenerMock publishedMock  = new UnityEventListenerMock();

            subject.Registered.AddListener(registeredMock.Listen);
            subject.Published.AddListener(publishedMock.Listen);

            subject.gameObject.SetActive(false);

            ActiveCollisionConsumerMock oneConsumer = containingObject.AddComponent <ActiveCollisionConsumerMock>();

            Assert.IsFalse(registeredMock.Received);
            Assert.AreEqual(0, subject.RegisteredConsumers.Count);

            subject.Register(oneConsumer, null);

            Assert.IsFalse(registeredMock.Received);
            Assert.AreEqual(0, subject.RegisteredConsumers.Count);
        }
示例#6
0
        public void PublishWithRegisteredConsumerContainer()
        {
            ActiveCollisionsContainer.EventData eventData = new ActiveCollisionsContainer.EventData();
            GameObject oneContainer;

            CollisionNotifier.EventData oneData     = CollisionNotifierHelper.GetEventData(out oneContainer);
            ActiveCollisionConsumerMock oneConsumer = oneContainer.AddComponent <ActiveCollisionConsumerMock>();
            GameObject twoContainer;

            CollisionNotifier.EventData twoData     = CollisionNotifierHelper.GetEventData(out twoContainer);
            ActiveCollisionConsumerMock twoConsumer = twoContainer.AddComponent <ActiveCollisionConsumerMock>();

            eventData.ActiveCollisions.Add(oneData);
            eventData.ActiveCollisions.Add(twoData);
            subject.SetActiveCollisions(eventData);

            ActiveCollisionRegisteredConsumerContainerMock reigsteredConsumerContainer = containingObject.AddComponent <ActiveCollisionRegisteredConsumerContainerMock>();

            subject.RegisteredConsumerContainer = reigsteredConsumerContainer;

            Assert.AreEqual(0, reigsteredConsumerContainer.ConsumerCount);
            Assert.AreEqual(0, reigsteredConsumerContainer.IgnoredConsumerCount);

            subject.Publish();

            Assert.AreEqual(2, reigsteredConsumerContainer.ConsumerCount);
            Assert.AreEqual(2, reigsteredConsumerContainer.IgnoredConsumerCount);

            subject.UnregisterRegisteredConsumer(twoConsumer);

            Assert.AreEqual(1, reigsteredConsumerContainer.ConsumerCount);
            Assert.AreEqual(1, reigsteredConsumerContainer.IgnoredConsumerCount);

            subject.UnregisterRegisteredConsumer(oneConsumer);

            Assert.AreEqual(0, reigsteredConsumerContainer.ConsumerCount);
            Assert.AreEqual(0, reigsteredConsumerContainer.IgnoredConsumerCount);

            Object.DestroyImmediate(oneContainer);
            Object.DestroyImmediate(twoContainer);
        }
        public void RegisterAndPublish()
        {
            UnityEventListenerMock registeredMock = new UnityEventListenerMock();
            UnityEventListenerMock publishedMock  = new UnityEventListenerMock();

            subject.Registered.AddListener(registeredMock.Listen);
            subject.Published.AddListener(publishedMock.Listen);

            ActiveCollisionConsumerMock oneConsumer = containingObject.AddComponent <ActiveCollisionConsumerMock>();

            Assert.IsFalse(registeredMock.Received);
            Assert.AreEqual(0, subject.RegisteredConsumers.Count);

            subject.Register(oneConsumer, null);

            Assert.IsTrue(registeredMock.Received);
            Assert.AreEqual(1, subject.RegisteredConsumers.Count);

            registeredMock.Reset();

            ActiveCollisionConsumerMock twoConsumer = containingObject.AddComponent <ActiveCollisionConsumerMock>();

            subject.Register(twoConsumer, null);

            Assert.IsTrue(registeredMock.Received);
            Assert.AreEqual(2, subject.RegisteredConsumers.Count);

            registeredMock.Reset();

            Assert.IsFalse(oneConsumer.received);
            Assert.IsFalse(twoConsumer.received);
            Assert.IsFalse(publishedMock.Received);

            subject.Publish();

            Assert.IsTrue(publishedMock.Received);
            Assert.IsTrue(oneConsumer.received);
            Assert.IsTrue(twoConsumer.received);
            Assert.AreEqual("{ Consumer = New Game Object (Test.Zinnia.Tracking.Collision.Active.ActiveCollisionConsumerMock) | Payload = [null] }", subject.GetEventData().ToString());
        }
        public void RegisterUnregisterOnConsumerContainer()
        {
            UnityEventListenerMock registeredMock   = new UnityEventListenerMock();
            UnityEventListenerMock unregisteredMock = new UnityEventListenerMock();

            subject.Registered.AddListener(registeredMock.Listen);
            subject.Unregistered.AddListener(unregisteredMock.Listen);

            GameObject containerOne = new GameObject();
            GameObject containerTwo = new GameObject();

            ActiveCollisionConsumerMock oneConsumerA = containerOne.AddComponent <ActiveCollisionConsumerMock>();
            ActiveCollisionConsumerMock oneConsumerB = containerOne.AddComponent <ActiveCollisionConsumerMock>();
            ActiveCollisionConsumerMock twoConsumer  = containerTwo.AddComponent <ActiveCollisionConsumerMock>();

            oneConsumerA.SetConsumerContainer(containerOne);
            oneConsumerB.SetConsumerContainer(containerOne);
            twoConsumer.SetConsumerContainer(containerTwo);

            subject.Register(oneConsumerA, null);
            subject.Register(oneConsumerB, null);
            subject.Register(twoConsumer, null);

            Assert.IsFalse(unregisteredMock.Received);
            Assert.AreEqual(3, subject.RegisteredConsumers.Count);

            registeredMock.Reset();
            unregisteredMock.Reset();

            subject.UnregisterConsumersOnContainer(containerOne);

            Assert.IsFalse(registeredMock.Received);
            Assert.IsTrue(unregisteredMock.Received);
            Assert.AreEqual(1, subject.RegisteredConsumers.Count);

            Object.DestroyImmediate(containerOne);
            Object.DestroyImmediate(containerTwo);
        }