public static void BanList(Sender sender, string[] commands) { // /ban <player> // /unban <player> if (sender is Player) { Player player = ((Player)sender); if (!player.isOp()) { NetMessage.SendData(25, player.whoAmi, -1, "You Cannot Perform That Action.", 255, 238f, 130f, 238f); return; } } if (commands != null && commands.Length > 1) { if (commands[0] != null && commands[1].Length > 0) { int caseType = -1; if (commands[0].Trim().ToLower().Equals("ban")) { caseType = 0; } else if (commands[0].Trim().ToLower().Equals("unban")) { caseType = 1; } switch (caseType) { case 0: { Program.server.getBanList().addException(commands[1]); //We now should check to make sure they are off the server... Player banee = Program.server.GetPlayerByName(commands[1]); if (banee == null) { foreach (Player player in Program.server.getPlayerList()) { if (NetPlay.serverSock[player.whoAmi].tcpClient.Client.RemoteEndPoint.ToString() .Split(':')[0].Equals(commands[1])) { banee = player; } } } if (banee != null) { banee.Kick("You have been banned from this Server."); } break; } case 1: { Program.server.getBanList().removeException(commands[1]); break; } default: { goto ERROR; } } string Message = sender.getName() + " used Ban command case " + caseType + " for: " + commands[1]; Program.server.notifyOps(Message); sender.sendMessage(Message); if (!Program.server.getWhiteList().Save()) { Program.server.notifyOps("BanList Failed to Save due to " + sender.getName() + "'s command"); } return; } } ERROR: sender.sendMessage("Command Error!"); }
public static void LoadScript(Sender sender, string file) { if (sender is Player) { if (sender.isOp()) { if (file.Length > 1 && file != null && file.Trim().Length > 0) { try { _manager.DoFile(file); sender.sendMessage("Lua script loaded."); _initialised = true; } catch { sender.sendMessage("Loading lua script failed."); _initialised = false; } } else { sender.sendMessage("Lua script not found"); _initialised = false; } } else { sender.sendMessage("You Cannot Perform That Action.", 255, 238f, 130f, 238f); } } }
public static void WhiteList(Sender sender, string[] commands) { // /whitelist <add:remove> <player> // arg 0 1 2 if (sender is Player) { Player player = ((Player)sender); if (!player.isOp()) { NetMessage.SendData(25, player.whoAmi, -1, "You Cannot Perform That Action.", 255, 238f, 130f, 238f); return; } } if (commands != null && commands.Length > 2) { if (commands[1] != null && commands[2] != null && commands[1].Length > 0 && commands[2].Length > 0) { string caseType = "ADD"; switch (commands[1].Trim().ToUpper()) { case "ADD": { Program.server.getWhiteList().addException(commands[2]); break; } case "REMOVE": { Program.server.getWhiteList().removeException(commands[2]); caseType = "REMOVE"; break; } default: { goto ERROR; } } string Message = sender.getName() + " used WhiteList command " + caseType + " for: " + commands[2]; Program.server.notifyOps(Message); sender.sendMessage(Message); if (!Program.server.getWhiteList().Save()) { Program.server.notifyOps("WhiteList Failed to Save due to " + sender.getName() + "'s command"); } return; } } ERROR: sender.sendMessage("Command args Error!"); }
public static void ReloadScript(Sender sender) { if (sender is Player) { if (sender.isOp()) { try { _manager.DoFile(_filename); sender.sendMessage("Reloaded current lua script."); _initialised = true; } catch { sender.sendMessage("Failed to reload current lua script."); _initialised = false; } } } else { sender.sendMessage("You Cannot Perform That Action.", 255, 238f, 130f, 238f); } }