internal static void HandleFileAssociation(string file) { Console.WriteLine($"Attempting to install {file}"); if (File.Exists(file)) { string modName = Path.GetFileNameWithoutExtension(file); if (ModLoader.ModPath != Path.GetDirectoryName(file)) { File.Copy(file, Path.Combine(ModLoader.ModPath, Path.GetFileName(file)), true); File.Delete(file); Console.WriteLine($"{modName} installed successfully"); } ModLoader.EnableMod(modName); Console.WriteLine($"{modName} enabled"); } Console.WriteLine("Press any key to exit..."); Console.ReadKey(); Environment.Exit(0); }
private void Build(BuildingMod mod) { try { status.SetStatus(Language.GetTextValue("tModLoader.Building", mod.Name)); List <LocalMod> refMods = null; BuildModForPlatform(mod, ref refMods, true); BuildModForPlatform(mod, ref refMods, false); if (Program.LaunchParameters.ContainsKey("-eac")) { mod.properties.eacPath = Path.ChangeExtension(Program.LaunchParameters["-eac"], "pdb"); status.SetStatus(Language.GetTextValue("tModLoader.EnabledEAC", mod.properties.eacPath)); } mod.modFile.AddFile("Info", mod.properties.ToBytes()); status.SetStatus(Language.GetTextValue("tModLoader.Packaging", mod)); status.SetProgress(0, 1); var resources = Directory.GetFiles(mod.path, "*", SearchOption.AllDirectories) .Where(res => !IgnoreResource(mod, res)) .ToList(); status.SetProgress(packedResourceCount = 0, resources.Count); Parallel.ForEach(resources, resource => AddResource(mod, resource)); ModLoader.GetMod(mod.Name)?.File?.Close(); // if the mod is currently loaded, the file-handle needs to be released mod.modFile.Save(); mod.modFile.Close(); ModLoader.EnableMod(mod.Name); } catch (Exception e) { e.Data["mod"] = mod.Name; throw; } }
// Receive a mod when connecting to server internal static void ReceiveMod(BinaryReader reader) { if (downloadingMod == null) { return; } try { if (downloadingFile == null) { Interface.progress.Show(displayText: reader.ReadString(), cancel: CancelDownload); ModLoader.GetMod(downloadingMod.name)?.Close(); downloadingLength = reader.ReadInt64(); downloadingFile = new FileStream(downloadingMod.path, FileMode.Create); return; } var bytes = reader.ReadBytes((int)Math.Min(downloadingLength - downloadingFile.Position, CHUNK_SIZE)); downloadingFile.Write(bytes, 0, bytes.Length); Interface.progress.Progress = downloadingFile.Position / (float)downloadingLength; if (downloadingFile.Position == downloadingLength) { downloadingFile.Close(); var mod = new TmodFile(downloadingMod.path); using (mod.Open()) { } if (!downloadingMod.Matches(mod)) { throw new Exception(Language.GetTextValue("tModLoader.MPErrorModHashMismatch")); } if (downloadingMod.signed && !mod.ValidModBrowserSignature) { throw new Exception(Language.GetTextValue("tModLoader.MPErrorModNotSigned")); } ModLoader.EnableMod(mod.name); if (downloadQueue.Count > 0) { DownloadNextMod(); } else { OnModsDownloaded(true); } } } catch (Exception e) { try { downloadingFile?.Close(); File.Delete(downloadingMod.path); } catch (Exception exc2) { Logging.tML.Error("Unknown error during mod sync", exc2); } var msg = Language.GetTextValue("tModLoader.MPErrorModDownloadError", downloadingMod.name); Logging.tML.Error(msg, e); Interface.errorMessage.Show(msg + e, 0); Netplay.disconnect = true; downloadingMod = null; } }
internal static void ReceiveMod(BinaryReader reader) { if (downloadingMod == null) { return; } try { if (downloadingFile == null) { Interface.downloadMod.SetDownloading(reader.ReadString()); Interface.downloadMod.SetCancel(() => { downloadingFile?.Close(); downloadingMod = null; Netplay.disconnect = true; Main.menuMode = 0; }); Main.menuMode = Interface.downloadModID; downloadingLength = reader.ReadInt64(); downloadingFile = new FileStream(downloadingMod.path, FileMode.Create); return; } var bytes = reader.ReadBytes((int)Math.Min(downloadingLength - downloadingFile.Position, CHUNK_SIZE)); downloadingFile.Write(bytes, 0, bytes.Length); Interface.downloadMod.SetProgress(downloadingFile.Position, downloadingLength); if (downloadingFile.Position == downloadingLength) { downloadingFile.Close(); var mod = new TmodFile(downloadingMod.path); mod.Read(TmodFile.LoadedState.Info); if (!downloadingMod.Matches(mod)) { throw new Exception(Language.GetTextValue("tModLoader.MPErrorModHashMismatch")); } if (downloadingMod.signed && !mod.ValidModBrowserSignature) { throw new Exception(Language.GetTextValue("tModLoader.MPErrorModNotSigned")); } ModLoader.EnableMod(mod.name); if (downloadQueue.Count > 0) { DownloadNextMod(); } else { OnModsDownloaded(true); } } } catch (Exception e) { try { downloadingFile?.Close(); } catch { } File.Delete(downloadingMod.path); ErrorLogger.LogException(e, Language.GetTextValue("tModLoader.MPErrorModDownloadError", downloadingMod.name)); downloadingMod = null; } }
internal static void ServerModMenu() { bool exit = false; while (!exit) { Console.WriteLine("Terraria Server " + Main.versionNumber2 + " - " + ModLoader.versionedName); Console.WriteLine(); TmodFile[] mods = ModLoader.FindMods(); for (int k = 0; k < mods.Length; k++) { BuildProperties properties = BuildProperties.ReadModFile(mods[k]); string name = properties.displayName; name = mods[k].name; string line = (k + 1) + "\t\t" + name + "("; line += (ModLoader.IsEnabled(mods[k]) ? "enabled" : "disabled") + ")"; Console.WriteLine(line); } Console.WriteLine("e\t\tEnable All"); Console.WriteLine("d\t\tDisable All"); Console.WriteLine("r\t\tReload and return to world menu"); Console.WriteLine("Type a number to switch between enabled/disabled"); Console.WriteLine(); Console.WriteLine("Type a command: "); string command = Console.ReadLine(); if (command == null) { command = ""; } command = command.ToLower(); Console.Clear(); if (command == "e") { foreach (TmodFile mod in mods) { ModLoader.EnableMod(mod); } } else if (command == "d") { foreach (TmodFile mod in mods) { ModLoader.DisableMod(mod); } } else if (command == "r") { Console.WriteLine("Unloading mods..."); ModLoader.Unload(); ModLoader.do_Load(null); exit = true; } else { int value; if (Int32.TryParse(command, out value)) { value--; if (value >= 0 && value < mods.Length) { ModLoader.SetModActive(mods[value], !ModLoader.IsEnabled(mods[value])); } } } } }
internal static void ServerModMenu() { bool exit = false; while (!exit) { Console.WriteLine("Terraria Server " + Main.versionNumber2 + " - " + ModLoader.versionedName); Console.WriteLine(); TmodFile[] mods = ModLoader.FindMods(); for (int k = 0; k < mods.Length; k++) { BuildProperties properties = BuildProperties.ReadModFile(mods[k]); string name = properties.displayName; name = mods[k].name; string line = (k + 1) + "\t\t" + name + "("; line += (ModLoader.IsEnabled(mods[k]) ? "enabled" : "disabled") + ")"; Console.WriteLine(line); } if (mods.Length == 0) { Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine($"No mods were found in: \"{ModLoader.ModPath}\"\nIf you are running a dedicated server, you may wish to use the 'modpath' command line switch or server config setting to specify a custom mods directory.\n"); Console.ResetColor(); } Console.WriteLine("e\t\tEnable All"); Console.WriteLine("d\t\tDisable All"); Console.WriteLine("r\t\tReload and return to world menu"); Console.WriteLine("Type a number to switch between enabled/disabled"); Console.WriteLine(); Console.WriteLine("Type a command: "); string command = Console.ReadLine(); if (command == null) { command = ""; } command = command.ToLower(); Console.Clear(); if (command == "e") { foreach (TmodFile mod in mods) { ModLoader.EnableMod(mod); } } else if (command == "d") { foreach (TmodFile mod in mods) { ModLoader.DisableMod(mod); } } else if (command == "r") { Console.WriteLine("Unloading mods..."); ModLoader.Unload(); ModLoader.do_Load(null); exit = true; } else { int value; if (Int32.TryParse(command, out value)) { value--; if (value >= 0 && value < mods.Length) { ModLoader.SetModActive(mods[value], !ModLoader.IsEnabled(mods[value])); } } } } }
internal static void ReceiveMod(BinaryReader reader) { if (downloadingMod == null) { return; } try { if (downloadingFile == null) { // TODO migrate to download UI, create new StreamingDownloadRequest // TODO I hope this works fine without UI for the moment... //Interface.downloadMod.SetDownloading(reader.ReadString()); //Interface.downloadMod.SetCancel(CancelDownload); Main.menuMode = Interface.downloadModID; ModLoader.GetMod(downloadingMod.name)?.File?.Close(); downloadingLength = reader.ReadInt64(); downloadingFile = new FileStream(downloadingMod.path, FileMode.Create); return; } var bytes = reader.ReadBytes((int)Math.Min(downloadingLength - downloadingFile.Position, CHUNK_SIZE)); downloadingFile.Write(bytes, 0, bytes.Length); //Interface.downloadMod.SetProgress(downloadingFile.Position, downloadingLength); if (downloadingFile.Position == downloadingLength) { downloadingFile.Close(); var mod = new TmodFile(downloadingMod.path); mod.Read(); mod.Close(); if (!downloadingMod.Matches(mod)) { throw new Exception(Language.GetTextValue("tModLoader.MPErrorModHashMismatch")); } if (downloadingMod.signed && !mod.ValidModBrowserSignature) { throw new Exception(Language.GetTextValue("tModLoader.MPErrorModNotSigned")); } ModLoader.EnableMod(mod.name); if (downloadQueue.Count > 0) { DownloadNextMod(); } else { OnModsDownloaded(true); } } } catch (Exception e) { try { downloadingFile?.Close(); File.Delete(downloadingMod.path); } catch { } var msg = Language.GetTextValue("tModLoader.MPErrorModDownloadError", downloadingMod.name); Logging.tML.Error(msg, e); Interface.errorMessage.Show(msg + e, 0); Netplay.disconnect = true; downloadingMod = null; } }
internal static void SyncClientMods(BinaryReader reader) { AllowVanillaClients = reader.ReadBoolean(); Main.statusText = "Syncing Mods"; var clientMods = ModLoader.LoadedMods; var modFiles = ModLoader.FindMods(); var needsReload = false; downloadQueue.Clear(); var syncSet = new HashSet <string>(); var blockedList = new List <ModHeader>(); int n = reader.ReadInt32(); for (int i = 0; i < n; i++) { var header = new ModHeader(reader.ReadString(), new Version(reader.ReadString()), reader.ReadBytes(20), reader.ReadBoolean()); syncSet.Add(header.name); var clientMod = clientMods.SingleOrDefault(m => m.Name == header.name); if (clientMod != null) { if (header.Matches(clientMod.File)) { continue; } header.path = clientMod.File.path; } else { var disabledVersions = modFiles.Where(m => m.name == header.name).ToArray(); var matching = disabledVersions.FirstOrDefault(header.Matches); if (matching != null) { ModLoader.EnableMod(matching); needsReload = true; continue; } if (disabledVersions.Length > 0) { header.path = disabledVersions[0].path; } } if (downloadModsFromServers && (header.signed || !onlyDownloadSignedMods)) { downloadQueue.Enqueue(header); } else { blockedList.Add(header); } } foreach (var mod in clientMods) { if (mod.Side == ModSide.Both && !syncSet.Contains(mod.Name)) { ModLoader.DisableMod(mod.File); needsReload = true; } } if (blockedList.Count > 0) { var msg = "The following mods are installed on the server but cannot be downloaded "; msg += downloadModsFromServers ? "because you only accept mods signed by the mod browser" : "because you have disabled automatic mod downloading"; msg += ".\nYou will need to change your settings or acquire the mods from the server owner.\n"; foreach (var mod in blockedList) { msg += "\n " + mod; } ErrorLogger.LogMissingMods(msg); return; } if (downloadQueue.Count > 0) { DownloadNextMod(); } else { OnModsDownloaded(needsReload); } }