public UIModItem(TmodFile mod) { this.mod = mod.Name; this.BorderColor = new Color(89, 116, 213) * 0.7f; this.dividerTexture = TextureManager.Load("Images/UI/Divider"); this.innerPanelTexture = TextureManager.Load("Images/UI/InnerPanelBackground"); this.Height.Set(90f, 0f); this.Width.Set(0f, 1f); base.SetPadding(6f); base.OnClick += new UIElement.MouseEvent(this.ToggleEnabled); BuildProperties properties = ModLoader.LoadBuildProperties(mod); string text = properties.displayName.Length > 0 ? properties.displayName : Path.GetFileNameWithoutExtension(mod.Name); if (properties.version.Length > 0) { text += " " + properties.version; } if (properties.author.Length > 0) { text += " - by " + properties.author; } this.modName = new UIText(text, 1f, false); this.modName.Left.Set(10f, 0f); this.modName.Top.Set(5f, 0f); base.Append(this.modName); this.enabled = ModLoader.IsEnabled(mod.Name); }
public UIModSourceItem(string mod) { this.mod = mod; this.BorderColor = new Color(89, 116, 213) * 0.7f; this.dividerTexture = TextureManager.Load("Images/UI/Divider"); this.Height.Set(90f, 0f); this.Width.Set(0f, 1f); base.SetPadding(6f); this.modName = new UIText(Path.GetFileName(mod), 1f, false); this.modName.Left.Set(10f, 0f); this.modName.Top.Set(5f, 0f); base.Append(this.modName); UITextPanel button = new UITextPanel("Build", 1f, false); button.Width.Set(100f, 0f); button.Height.Set(30f, 0f); button.Left.Set(10f, 0f); button.Top.Set(40f, 0f); button.PaddingTop -= 2f; button.PaddingBottom -= 2f; button.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); button.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); button.OnClick += new UIElement.MouseEvent(this.BuildMod); base.Append(button); UITextPanel button2 = new UITextPanel("Build + Reload", 1f, false); button2.CopyStyle(button); button2.Width.Set(200f, 0f); button2.Left.Set(150f, 0f); button2.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); button2.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); button2.OnClick += new UIElement.MouseEvent(this.BuildAndReload); base.Append(button2); base.OnDoubleClick += new UIElement.MouseEvent(this.BuildAndReload); }
public UIModManageItem(string displayname, string name, string version, string author, string downloads, string downloadsversion, string modloaderversion) { this.displayname = displayname; this.version = version; this.author = author; this.name = name; this.BorderColor = new Color(89, 116, 213) * 0.7f; this.dividerTexture = TextureManager.Load("Images/UI/Divider"); this.Height.Set(90f, 0f); this.Width.Set(0f, 1f); base.SetPadding(6f); string text = displayname + " " + version + " - by " + author + " - " + modloaderversion; this.modName = new UIText(text, 1f, false); this.modName.Left.Set(10f, 0f); this.modName.Top.Set(5f, 0f); base.Append(this.modName); UITextPanel<string> button = new UITextPanel<string>(downloads + " downloads (" + downloadsversion + " latest version)", 1f, false); button.Width.Set(260f, 0f); button.Height.Set(30f, 0f); button.Left.Set(10f, 0f); button.Top.Set(40f, 0f); button.PaddingTop -= 2f; button.PaddingBottom -= 2f; // button.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); // button.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); base.Append(button); button2 = new UITextPanel<string>("Unpublish", 1f, false); button2.CopyStyle(button); button2.Width.Set(150f, 0f); button2.Left.Set(360f, 0f); button2.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); button2.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); button2.OnClick += new UIElement.MouseEvent(this.Unpublish); base.Append(button2); }
public UILoadProgress() { text = new UIText("", 0.75f, true); text.Top.Set(20f, 0f); text.HAlign = 0.5f; base.Append(text); progress = 0f; }
public UICharacterListItem(PlayerFileData data) { BorderColor = new Color(89, 116, 213) * 0.7f; _dividerTexture = TextureManager.Load("Images/UI/Divider"); _innerPanelTexture = TextureManager.Load("Images/UI/InnerPanelBackground"); _buttonCloudActiveTexture = TextureManager.Load("Images/UI/ButtonCloudActive"); _buttonCloudInactiveTexture = TextureManager.Load("Images/UI/ButtonCloudInactive"); _buttonFavoriteActiveTexture = TextureManager.Load("Images/UI/ButtonFavoriteActive"); _buttonFavoriteInactiveTexture = TextureManager.Load("Images/UI/ButtonFavoriteInactive"); _buttonPlayTexture = TextureManager.Load("Images/UI/ButtonPlay"); _buttonDeleteTexture = TextureManager.Load("Images/UI/ButtonDelete"); Height.Set(96f, 0.0f); Width.Set(0.0f, 1f); SetPadding(6f); playerFileData = data; _playerPanel = new UICharacter(data.Player); _playerPanel.Left.Set(4f, 0.0f); _playerPanel.OnDoubleClick += new UIElement.MouseEvent(PlayGame); OnDoubleClick += new UIElement.MouseEvent(PlayGame); Append(_playerPanel); UIImageButton uiImageButton1 = new UIImageButton(_buttonPlayTexture); uiImageButton1.VAlign = 1f; uiImageButton1.Left.Set(4f, 0.0f); uiImageButton1.OnClick += new UIElement.MouseEvent(PlayGame); uiImageButton1.OnMouseOver += new UIElement.MouseEvent(PlayMouseOver); uiImageButton1.OnMouseOut += new UIElement.MouseEvent(ButtonMouseOut); Append(uiImageButton1); UIImageButton uiImageButton2 = new UIImageButton(playerFileData.IsFavorite ? _buttonFavoriteActiveTexture : _buttonFavoriteInactiveTexture); uiImageButton2.VAlign = 1f; uiImageButton2.Left.Set(28f, 0.0f); uiImageButton2.OnClick += new UIElement.MouseEvent(FavoriteButtonClick); uiImageButton2.OnMouseOver += new UIElement.MouseEvent(FavoriteMouseOver); uiImageButton2.OnMouseOut += new UIElement.MouseEvent(ButtonMouseOut); uiImageButton2.SetVisibility(1f, playerFileData.IsFavorite ? 0.8f : 0.4f); Append(uiImageButton2); UIImageButton uiImageButton4 = new UIImageButton(_buttonDeleteTexture); uiImageButton4.VAlign = 1f; uiImageButton4.HAlign = 1f; uiImageButton4.OnClick += new UIElement.MouseEvent(DeleteButtonClick); uiImageButton4.OnMouseOver += new UIElement.MouseEvent(DeleteMouseOver); uiImageButton4.OnMouseOut += new UIElement.MouseEvent(DeleteMouseOut); _deleteButton = uiImageButton4; if (!playerFileData.IsFavorite) Append(uiImageButton4); _buttonLabel = new UIText("", 1f, false); _buttonLabel.VAlign = 1f; _buttonLabel.Left.Set(80f, 0.0f); _buttonLabel.Top.Set(-3f, 0.0f); Append(_buttonLabel); _deleteButtonLabel = new UIText("", 1f, false); _deleteButtonLabel.VAlign = 1f; _deleteButtonLabel.HAlign = 1f; _deleteButtonLabel.Left.Set(-30f, 0.0f); _deleteButtonLabel.Top.Set(-3f, 0.0f); Append(_deleteButtonLabel); }
public UIModItem(TmodFile mod) { this.mod = mod.Name; this.BorderColor = new Color(89, 116, 213) * 0.7f; this.dividerTexture = TextureManager.Load("Images/UI/Divider"); this.innerPanelTexture = TextureManager.Load("Images/UI/InnerPanelBackground"); this.Height.Set(90f, 0f); this.Width.Set(0f, 1f); base.SetPadding(6f); //base.OnClick += new UIElement.MouseEvent(this.ToggleEnabled); properties = BuildProperties.ReadModFile(mod); string text = properties.displayName.Length > 0 ? properties.displayName : Path.GetFileNameWithoutExtension(mod.Name); if (properties.version.Length > 0) { text += " " + properties.version; } if (properties.author.Length > 0) { text += " - by " + properties.author; } this.modName = new UIText(text, 1f, false); this.modName.Left.Set(10f, 0f); this.modName.Top.Set(5f, 0f); base.Append(this.modName); this.enabled = ModLoader.IsEnabled(mod.Name); UITextPanel button = new UITextPanel("More info", 1f, false); button.Width.Set(100f, 0f); button.Height.Set(30f, 0f); button.Left.Set(430f, 0f); button.Top.Set(40f, 0f); button.PaddingTop -= 2f; button.PaddingBottom -= 2f; button.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); button.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); button.OnClick += new UIElement.MouseEvent(this.Moreinfo); base.Append(button); button2 = new UITextPanel(this.enabled ? "Click to Disable" : "Click to Enable", 1f, false); button2.Width.Set(100f, 0f); button2.Height.Set(30f, 0f); button2.Left.Set(275f, 0f); button2.Top.Set(40f, 0f); button2.PaddingTop -= 2f; button2.PaddingBottom -= 2f; button2.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); button2.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); button2.OnClick += new UIElement.MouseEvent(this.ToggleEnabled); base.Append(button2); }
public UIModDownloadItem(string displayname, string name, string version, string author, string description, string homepage, string download, int downloads, string timeStamp, bool update, bool exists) { this.displayname = displayname; this.mod = name; this.version = version; this.author = author; this.description = description; this.homepage = homepage; this.download = download; this.downloads = downloads; this.timeStamp = timeStamp; this.update = update; this.exists = exists; this.BorderColor = new Color(89, 116, 213) * 0.7f; this.dividerTexture = TextureManager.Load("Images/UI/Divider"); this.innerPanelTexture = TextureManager.Load("Images/UI/InnerPanelBackground"); this.Height.Set(90f, 0f); this.Width.Set(0f, 1f); base.SetPadding(6f); string text = displayname + " " + version + " - by " + author; this.modName = new UIText(text, 1f, false); this.modName.Left.Set(10f, 0f); this.modName.Top.Set(5f, 0f); base.Append(this.modName); UITextPanel<string> button = new UITextPanel<string>("More info", 1f, false); button.Width.Set(100f, 0f); button.Height.Set(30f, 0f); button.Left.Set(10f, 0f); button.Top.Set(40f, 0f); button.PaddingTop -= 2f; button.PaddingBottom -= 2f; button.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); button.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); button.OnClick += new UIElement.MouseEvent(this.Moreinfo); base.Append(button); if (update || !exists) { button2 = new UITextPanel<string>(this.update ? "Update" : "Download", 1f, false); button2.CopyStyle(button); button2.Width.Set(200f, 0f); button2.Left.Set(150f, 0f); button2.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); button2.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); button2.OnClick += new UIElement.MouseEvent(this.DownloadMod); base.Append(button2); } base.OnDoubleClick += new UIElement.MouseEvent(this.Moreinfo); }
public UIModSourceItem(string mod) { this.mod = mod; this.BorderColor = new Color(89, 116, 213) * 0.7f; this.dividerTexture = TextureManager.Load("Images/UI/Divider"); this.Height.Set(90f, 0f); this.Width.Set(0f, 1f); base.SetPadding(6f); this.modName = new UIText(Path.GetFileName(mod), 1f, false); this.modName.Left.Set(10f, 0f); this.modName.Top.Set(5f, 0f); base.Append(this.modName); UITextPanel button = new UITextPanel("Build", 1f, false); button.Width.Set(100f, 0f); button.Height.Set(30f, 0f); button.Left.Set(10f, 0f); button.Top.Set(40f, 0f); button.PaddingTop -= 2f; button.PaddingBottom -= 2f; button.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); button.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); button.OnClick += new UIElement.MouseEvent(this.BuildMod); base.Append(button); UITextPanel button2 = new UITextPanel("Build + Reload", 1f, false); button2.CopyStyle(button); button2.Width.Set(200f, 0f); button2.Left.Set(150f, 0f); button2.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); button2.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); button2.OnClick += new UIElement.MouseEvent(this.BuildAndReload); base.Append(button2); TmodFile[] modFiles = ModLoader.FindMods(); foreach (TmodFile file in modFiles) { if (Path.GetFileNameWithoutExtension(file.Name).Equals(Path.GetFileName(mod))) { UITextPanel button3 = new UITextPanel("Publish", 1f, false); button3.CopyStyle(button2); button3.Width.Set(100f, 0f); button3.Left.Set(390f, 0f); button3.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); button3.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); button3.OnClick += new UIElement.MouseEvent(this.Publish); base.Append(button3); } } base.OnDoubleClick += new UIElement.MouseEvent(this.BuildAndReload); }
public UIModItem(string mod) { this.mod = mod; this.BorderColor = new Color(89, 116, 213) * 0.7f; this.dividerTexture = TextureManager.Load("Images/UI/Divider"); this.innerPanelTexture = TextureManager.Load("Images/UI/InnerPanelBackground"); this.Height.Set(90f, 0f); this.Width.Set(0f, 1f); base.SetPadding(6f); base.OnClick += new UIElement.MouseEvent(this.ToggleEnabled); this.modName = new UIText(Path.GetFileNameWithoutExtension(mod), 1f, false); this.modName.Left.Set(10f, 0f); this.modName.Top.Set(5f, 0f); base.Append(this.modName); string path = Path.GetDirectoryName(mod) + Path.DirectorySeparatorChar + "enabled.txt"; this.enabled = !File.Exists(path) || File.ReadAllText(path) != "false"; }
public PUITextBox() { this._bgTexture = new NineSliceTexture(Main.inventoryBack13Texture, new RectOffset(8, 8, 8, 8)); _bgTexture.Color *= 0.85f; this.Text = string.Empty; this.MaxCharacters = 30; this.Numeric = false; this.OverflowHidden = true; this.PaddingLeft = 10f; this.PaddingRight = 10f; this.Width.Set(200f, 0f); this.Height.Set(HEIGHT, 0f); this.OnClick += Clicked; _textElement = new UIText(Text, 1f, false); _textElement.VAlign = .5f; this.Append(_textElement); }
public UISettingsItem(string name) { fileName = name; this.BorderColor = new Color(89, 116, 213) * 0.7f; this.dividerTexture = TextureManager.Load("Images/UI/Divider"); this.innerPanelTexture = TextureManager.Load("Images/UI/InnerPanelBackground"); this.Height.Set(90f, 0f); this.Width.Set(0f, 1f); base.SetPadding(6f); this.listName = new UIText(name, 1f, false); this.listName.Left.Set(10f, 0f); this.listName.Top.Set(5f, 0f); base.Append(this.listName); loadThisSettingButton = new UITextPanel("Enable this List", 1f, false); loadThisSettingButton.Width.Set(100f, 0f); loadThisSettingButton.Height.Set(30f, 0f); loadThisSettingButton.Left.Set(75f, 0f); loadThisSettingButton.Top.Set(40f, 0f); loadThisSettingButton.PaddingTop -= 2f; loadThisSettingButton.PaddingBottom -= 2f; loadThisSettingButton.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); loadThisSettingButton.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); loadThisSettingButton.OnClick += new UIElement.MouseEvent(LoadThisSetting); base.Append(loadThisSettingButton); deleteThisSettingButton = new UITextPanel("Delete this List", 1f, false); deleteThisSettingButton.Width.Set(100f, 0f); deleteThisSettingButton.Height.Set(30f, 0f); deleteThisSettingButton.Left.Set(275f, 0f); deleteThisSettingButton.Top.Set(40f, 0f); deleteThisSettingButton.PaddingTop -= 2f; deleteThisSettingButton.PaddingBottom -= 2f; deleteThisSettingButton.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); deleteThisSettingButton.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); deleteThisSettingButton.OnClick += new UIElement.MouseEvent(DeleteThisSetting); base.Append(deleteThisSettingButton); }
public UIBestiaryEntryButton(BestiaryEntry entry, bool isAPrettyPortrait) { Entry = entry; Height.Set(72f, 0f); Width.Set(72f, 0f); SetPadding(0f); UIElement uIElement = new UIElement { Width = new StyleDimension(-4f, 1f), Height = new StyleDimension(-4f, 1f), IgnoresMouseInteraction = true, OverflowHidden = true, HAlign = 0.5f, VAlign = 0.5f }; uIElement.SetPadding(0f); uIElement.Append(new UIImage(Main.Assets.Request <Texture2D>("Images/UI/Bestiary/Slot_Back", (AssetRequestMode)1)) { VAlign = 0.5f, HAlign = 0.5f }); if (isAPrettyPortrait) { Asset <Texture2D> val = TryGettingBackgroundImageProvider(entry); if (val != null) { uIElement.Append(new UIImage(val) { HAlign = 0.5f, VAlign = 0.5f }); } } UIBestiaryEntryIcon uIBestiaryEntryIcon = new UIBestiaryEntryIcon(entry, isAPrettyPortrait); uIElement.Append(uIBestiaryEntryIcon); Append(uIElement); _icon = uIBestiaryEntryIcon; int?num = TryGettingDisplayIndex(entry); if (num.HasValue) { UIText element = new UIText(num.Value.ToString(), 0.9f) { Top = new StyleDimension(10f, 0f), Left = new StyleDimension(10f, 0f), IgnoresMouseInteraction = true }; Append(element); } _bordersGlow = new UIImage(Main.Assets.Request <Texture2D>("Images/UI/Bestiary/Slot_Selection", (AssetRequestMode)1)) { VAlign = 0.5f, HAlign = 0.5f, IgnoresMouseInteraction = true }; _bordersOverlay = new UIImage(Main.Assets.Request <Texture2D>("Images/UI/Bestiary/Slot_Overlay", (AssetRequestMode)1)) { VAlign = 0.5f, HAlign = 0.5f, IgnoresMouseInteraction = true, Color = Color.White * 0.6f }; Append(_bordersOverlay); UIImage uIImage = new UIImage(Main.Assets.Request <Texture2D>("Images/UI/Bestiary/Slot_Front", (AssetRequestMode)1)) { VAlign = 0.5f, HAlign = 0.5f, IgnoresMouseInteraction = true }; Append(uIImage); _borders = uIImage; if (isAPrettyPortrait) { RemoveChild(_bordersOverlay); } if (!isAPrettyPortrait) { base.OnMouseOver += MouseOver; base.OnMouseOut += MouseOut; } }
public UIModPackItem(string name, string[] mods) { this.filename = name; this.mods = mods; this.numMods = mods.Length; modMissing = new bool[mods.Length]; numModsEnabled = 0; numModsDisabled = 0; numModsMissing = 0; for (int i = 0; i < mods.Length; i++) { string modname = mods[i]; bool found = false; foreach (var item in UIModPacks.mods) { if (item.name == modname) { found = true; if (ModLoader.IsEnabled(item)) { numModsEnabled++; } else { numModsDisabled++; } break; } } if (!found) { modMissing[i] = true; numModsMissing++; } } this.BorderColor = new Color(89, 116, 213) * 0.7f; this.dividerTexture = TextureManager.Load("Images/UI/Divider"); this.innerPanelTexture = TextureManager.Load("Images/UI/InnerPanelBackground"); this.Height.Set(90f, 0f); this.Width.Set(0f, 1f); base.SetPadding(6f); this.modName = new UIText(name, 1f, false); this.modName.Left.Set(10f, 0f); this.modName.Top.Set(5f, 0f); base.Append(this.modName); UITextPanel<string> viewListButton = new UITextPanel<string>("View List", 1f, false); viewListButton.Width.Set(100f, 0f); viewListButton.Height.Set(30f, 0f); viewListButton.Left.Set(430f, 0f); viewListButton.Top.Set(40f, 0f); viewListButton.PaddingTop -= 2f; viewListButton.PaddingBottom -= 2f; viewListButton.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); viewListButton.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); viewListButton.OnClick += new UIElement.MouseEvent(ViewListInfo); base.Append(viewListButton); enableListButton = new UITextPanel<string>("Enable this List", 1f, false); enableListButton.Width.Set(100f, 0f); enableListButton.Height.Set(30f, 0f); enableListButton.Left.Set(275f, 0f); enableListButton.Top.Set(40f, 0f); enableListButton.PaddingTop -= 2f; enableListButton.PaddingBottom -= 2f; enableListButton.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); enableListButton.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); enableListButton.OnClick += new UIElement.MouseEvent(EnableList); base.Append(enableListButton); enableListOnlyButton = new UITextPanel<string>("Enable only this List", 1f, false); enableListOnlyButton.Width.Set(100f, 0f); enableListOnlyButton.Height.Set(30f, 0f); enableListOnlyButton.Left.Set(75f, 0f); enableListOnlyButton.Top.Set(40f, 0f); enableListOnlyButton.PaddingTop -= 2f; enableListOnlyButton.PaddingBottom -= 2f; enableListOnlyButton.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); enableListOnlyButton.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); enableListOnlyButton.OnClick += new UIElement.MouseEvent(EnableListOnly); base.Append(enableListOnlyButton); deleteButton = new UIImageButton(TextureManager.Load("Images/UI/ButtonDelete")); deleteButton.Top.Set(40f, 0f); deleteButton.OnClick += new UIElement.MouseEvent(this.DeleteButtonClick); base.Append(deleteButton); }
public EmotesGroupListItem( LocalizedText groupTitle, int groupIndex, int maxEmotesPerRow, params int[] emotes) { maxEmotesPerRow = 14; this.SetPadding(0.0f); this._groupIndex = groupIndex; this._maxEmotesPerRow = maxEmotesPerRow; this._tempTex = (Asset <Texture2D>)Main.Assets.Request <Texture2D>("Images/UI/ButtonFavoriteInactive", (AssetRequestMode)1); int num1 = emotes.Length / this._maxEmotesPerRow; if (emotes.Length % this._maxEmotesPerRow != 0) { ++num1; } this.Height.Set((float)(30 + 36 * num1), 0.0f); this.Width.Set(0.0f, 1f); UIElement element = new UIElement() { Height = StyleDimension.FromPixels(30f), Width = StyleDimension.FromPixelsAndPercent(-20f, 1f), HAlign = 0.5f }; element.SetPadding(0.0f); this.Append(element); UIHorizontalSeparator horizontalSeparator1 = new UIHorizontalSeparator(2, true); horizontalSeparator1.Width = StyleDimension.FromPixelsAndPercent(0.0f, 1f); horizontalSeparator1.VAlign = 1f; horizontalSeparator1.HAlign = 0.5f; horizontalSeparator1.Color = Color.Lerp(Color.White, new Color(63, 65, 151, (int)byte.MaxValue), 0.85f) * 0.9f; UIHorizontalSeparator horizontalSeparator2 = horizontalSeparator1; element.Append((UIElement)horizontalSeparator2); UIText uiText1 = new UIText(groupTitle, 1f, false); uiText1.VAlign = 1f; uiText1.HAlign = 0.5f; uiText1.Top = StyleDimension.FromPixels(-6f); UIText uiText2 = uiText1; element.Append((UIElement)uiText2); float num2 = 6f; for (int id = 0; id < emotes.Length; ++id) { int emote = emotes[id]; int num3 = id / this._maxEmotesPerRow; int num4 = id % this._maxEmotesPerRow; int num5 = emotes.Length % this._maxEmotesPerRow; if (emotes.Length / this._maxEmotesPerRow != num3) { num5 = this._maxEmotesPerRow; } if (num5 == 0) { num5 = this._maxEmotesPerRow; } float num6 = (float)(36.0 * ((double)num5 / 2.0)) - 16f; float num7 = -16f; EmoteButton emoteButton1 = new EmoteButton(emote); emoteButton1.HAlign = 0.0f; emoteButton1.VAlign = 0.0f; emoteButton1.Top = StyleDimension.FromPixels((float)(30 + num3 * 36) + num2); emoteButton1.Left = StyleDimension.FromPixels((float)(36 * num4) - num7); EmoteButton emoteButton2 = emoteButton1; this.Append((UIElement)emoteButton2); emoteButton2.SetSnapPoint("Group " + (object)groupIndex, id, new Vector2?(), new Vector2?()); } }
public UIWorldListItem(WorldFileData data, int snapPointIndex) { this._data = data; this.LoadTextures(); this.InitializeAppearance(); this._worldIcon = new UIImage(this.GetIcon()); this._worldIcon.Left.Set(4f, 0.0f); this._worldIcon.OnDoubleClick += new UIElement.MouseEvent(this.PlayGame); this.Append((UIElement)this._worldIcon); float pixels1 = 4f; UIImageButton uiImageButton1 = new UIImageButton(this._buttonPlayTexture); uiImageButton1.VAlign = 1f; uiImageButton1.Left.Set(pixels1, 0.0f); uiImageButton1.OnClick += new UIElement.MouseEvent(this.PlayGame); this.OnDoubleClick += new UIElement.MouseEvent(this.PlayGame); uiImageButton1.OnMouseOver += new UIElement.MouseEvent(this.PlayMouseOver); uiImageButton1.OnMouseOut += new UIElement.MouseEvent(this.ButtonMouseOut); this.Append((UIElement)uiImageButton1); float pixels2 = pixels1 + 24f; UIImageButton uiImageButton2 = new UIImageButton(this._data.IsFavorite ? this._buttonFavoriteActiveTexture : this._buttonFavoriteInactiveTexture); uiImageButton2.VAlign = 1f; uiImageButton2.Left.Set(pixels2, 0.0f); uiImageButton2.OnClick += new UIElement.MouseEvent(this.FavoriteButtonClick); uiImageButton2.OnMouseOver += new UIElement.MouseEvent(this.FavoriteMouseOver); uiImageButton2.OnMouseOut += new UIElement.MouseEvent(this.ButtonMouseOut); uiImageButton2.SetVisibility(1f, this._data.IsFavorite ? 0.8f : 0.4f); this.Append((UIElement)uiImageButton2); float pixels3 = pixels2 + 24f; if (SocialAPI.Cloud != null) { UIImageButton uiImageButton3 = new UIImageButton(this._data.IsCloudSave ? this._buttonCloudActiveTexture : this._buttonCloudInactiveTexture); uiImageButton3.VAlign = 1f; uiImageButton3.Left.Set(pixels3, 0.0f); uiImageButton3.OnClick += new UIElement.MouseEvent(this.CloudButtonClick); uiImageButton3.OnMouseOver += new UIElement.MouseEvent(this.CloudMouseOver); uiImageButton3.OnMouseOut += new UIElement.MouseEvent(this.ButtonMouseOut); uiImageButton3.SetSnapPoint("Cloud", snapPointIndex, new Vector2?(), new Vector2?()); this.Append((UIElement)uiImageButton3); pixels3 += 24f; } if (Main.UseSeedUI && (long)this._data.WorldGeneratorVersion != 0L) { UIImageButton uiImageButton3 = new UIImageButton(this._buttonSeedTexture); uiImageButton3.VAlign = 1f; uiImageButton3.Left.Set(pixels3, 0.0f); uiImageButton3.OnClick += new UIElement.MouseEvent(this.SeedButtonClick); uiImageButton3.OnMouseOver += new UIElement.MouseEvent(this.SeedMouseOver); uiImageButton3.OnMouseOut += new UIElement.MouseEvent(this.ButtonMouseOut); uiImageButton3.SetSnapPoint("Seed", snapPointIndex, new Vector2?(), new Vector2?()); this.Append((UIElement)uiImageButton3); pixels3 += 24f; } UIImageButton uiImageButton4 = new UIImageButton(this._buttonDeleteTexture); uiImageButton4.VAlign = 1f; uiImageButton4.HAlign = 1f; uiImageButton4.OnClick += new UIElement.MouseEvent(this.DeleteButtonClick); uiImageButton4.OnMouseOver += new UIElement.MouseEvent(this.DeleteMouseOver); uiImageButton4.OnMouseOut += new UIElement.MouseEvent(this.DeleteMouseOut); this._deleteButton = uiImageButton4; if (!this._data.IsFavorite) { this.Append((UIElement)uiImageButton4); } float pixels4 = pixels3 + 4f; this._buttonLabel = new UIText("", 1f, false); this._buttonLabel.VAlign = 1f; this._buttonLabel.Left.Set(pixels4, 0.0f); this._buttonLabel.Top.Set(-3f, 0.0f); this.Append((UIElement)this._buttonLabel); this._deleteButtonLabel = new UIText("", 1f, false); this._deleteButtonLabel.VAlign = 1f; this._deleteButtonLabel.HAlign = 1f; this._deleteButtonLabel.Left.Set(-30f, 0.0f); this._deleteButtonLabel.Top.Set(-3f, 0.0f); this.Append((UIElement)this._deleteButtonLabel); uiImageButton1.SetSnapPoint("Play", snapPointIndex, new Vector2?(), new Vector2?()); uiImageButton2.SetSnapPoint("Favorite", snapPointIndex, new Vector2?(), new Vector2?()); uiImageButton4.SetSnapPoint("Delete", snapPointIndex, new Vector2?(), new Vector2?()); }
public UICharacterListItem(PlayerFileData data, int snapPointIndex) { this.BorderColor = new Color(89, 116, 213) * 0.7f; this._dividerTexture = TextureManager.Load("Images/UI/Divider"); this._innerPanelTexture = TextureManager.Load("Images/UI/InnerPanelBackground"); this._buttonCloudActiveTexture = TextureManager.Load("Images/UI/ButtonCloudActive"); this._buttonCloudInactiveTexture = TextureManager.Load("Images/UI/ButtonCloudInactive"); this._buttonFavoriteActiveTexture = TextureManager.Load("Images/UI/ButtonFavoriteActive"); this._buttonFavoriteInactiveTexture = TextureManager.Load("Images/UI/ButtonFavoriteInactive"); this._buttonPlayTexture = TextureManager.Load("Images/UI/ButtonPlay"); this._buttonDeleteTexture = TextureManager.Load("Images/UI/ButtonDelete"); this.Height.Set(96f, 0.0f); this.Width.Set(0.0f, 1f); this.SetPadding(6f); this._data = data; this._playerPanel = new UICharacter(data.Player); this._playerPanel.Left.Set(4f, 0.0f); this._playerPanel.OnDoubleClick += new UIElement.MouseEvent(this.PlayGame); this.OnDoubleClick += new UIElement.MouseEvent(this.PlayGame); this.Append((UIElement)this._playerPanel); UIImageButton uiImageButton1 = new UIImageButton(this._buttonPlayTexture); uiImageButton1.VAlign = 1f; uiImageButton1.Left.Set(4f, 0.0f); uiImageButton1.OnClick += new UIElement.MouseEvent(this.PlayGame); uiImageButton1.OnMouseOver += new UIElement.MouseEvent(this.PlayMouseOver); uiImageButton1.OnMouseOut += new UIElement.MouseEvent(this.ButtonMouseOut); this.Append((UIElement)uiImageButton1); UIImageButton uiImageButton2 = new UIImageButton(this._data.IsFavorite ? this._buttonFavoriteActiveTexture : this._buttonFavoriteInactiveTexture); uiImageButton2.VAlign = 1f; uiImageButton2.Left.Set(28f, 0.0f); uiImageButton2.OnClick += new UIElement.MouseEvent(this.FavoriteButtonClick); uiImageButton2.OnMouseOver += new UIElement.MouseEvent(this.FavoriteMouseOver); uiImageButton2.OnMouseOut += new UIElement.MouseEvent(this.ButtonMouseOut); uiImageButton2.SetVisibility(1f, this._data.IsFavorite ? 0.8f : 0.4f); this.Append((UIElement)uiImageButton2); if (SocialAPI.Cloud != null) { UIImageButton uiImageButton3 = new UIImageButton(this._data.IsCloudSave ? this._buttonCloudActiveTexture : this._buttonCloudInactiveTexture); uiImageButton3.VAlign = 1f; uiImageButton3.Left.Set(52f, 0.0f); uiImageButton3.OnClick += new UIElement.MouseEvent(this.CloudButtonClick); uiImageButton3.OnMouseOver += new UIElement.MouseEvent(this.CloudMouseOver); uiImageButton3.OnMouseOut += new UIElement.MouseEvent(this.ButtonMouseOut); this.Append((UIElement)uiImageButton3); uiImageButton3.SetSnapPoint("Cloud", snapPointIndex, new Vector2?(), new Vector2?()); } UIImageButton uiImageButton4 = new UIImageButton(this._buttonDeleteTexture); uiImageButton4.VAlign = 1f; uiImageButton4.HAlign = 1f; uiImageButton4.OnClick += new UIElement.MouseEvent(this.DeleteButtonClick); uiImageButton4.OnMouseOver += new UIElement.MouseEvent(this.DeleteMouseOver); uiImageButton4.OnMouseOut += new UIElement.MouseEvent(this.DeleteMouseOut); this._deleteButton = uiImageButton4; if (!this._data.IsFavorite) { this.Append((UIElement)uiImageButton4); } this._buttonLabel = new UIText("", 1f, false); this._buttonLabel.VAlign = 1f; this._buttonLabel.Left.Set(80f, 0.0f); this._buttonLabel.Top.Set(-3f, 0.0f); this.Append((UIElement)this._buttonLabel); this._deleteButtonLabel = new UIText("", 1f, false); this._deleteButtonLabel.VAlign = 1f; this._deleteButtonLabel.HAlign = 1f; this._deleteButtonLabel.Left.Set(-30f, 0.0f); this._deleteButtonLabel.Top.Set(-3f, 0.0f); this.Append((UIElement)this._deleteButtonLabel); uiImageButton1.SetSnapPoint("Play", snapPointIndex, new Vector2?(), new Vector2?()); uiImageButton2.SetSnapPoint("Favorite", snapPointIndex, new Vector2?(), new Vector2?()); uiImageButton4.SetSnapPoint("Delete", snapPointIndex, new Vector2?(), new Vector2?()); }
public UIWorldListItem(WorldFileData data) { this.BorderColor = new Color(89, 116, 213) * 0.7f; this._dividerTexture = TextureManager.Load("Images/UI/Divider"); this._innerPanelTexture = TextureManager.Load("Images/UI/InnerPanelBackground"); this._buttonCloudActiveTexture = TextureManager.Load("Images/UI/ButtonCloudActive"); this._buttonCloudInactiveTexture = TextureManager.Load("Images/UI/ButtonCloudInactive"); this._buttonFavoriteActiveTexture = TextureManager.Load("Images/UI/ButtonFavoriteActive"); this._buttonFavoriteInactiveTexture = TextureManager.Load("Images/UI/ButtonFavoriteInactive"); this._buttonPlayTexture = TextureManager.Load("Images/UI/ButtonPlay"); this._buttonDeleteTexture = TextureManager.Load("Images/UI/ButtonDelete"); this.Height.Set(96f, 0f); this.Width.Set(0f, 1f); base.SetPadding(6f); this._data = data; this._worldIcon = new UIImage(this.GetIcon()); this._worldIcon.Left.Set(4f, 0f); this._worldIcon.OnDoubleClick += new UIElement.MouseEvent(this.PlayGame); base.Append(this._worldIcon); UIImageButton uIImageButton = new UIImageButton(this._buttonPlayTexture); uIImageButton.VAlign = 1f; uIImageButton.Left.Set(4f, 0f); uIImageButton.OnClick += new UIElement.MouseEvent(this.PlayGame); base.OnDoubleClick += new UIElement.MouseEvent(this.PlayGame); uIImageButton.OnMouseOver += new UIElement.MouseEvent(this.PlayMouseOver); uIImageButton.OnMouseOut += new UIElement.MouseEvent(this.ButtonMouseOut); base.Append(uIImageButton); UIImageButton uIImageButton2 = new UIImageButton(this._data.IsFavorite ? this._buttonFavoriteActiveTexture : this._buttonFavoriteInactiveTexture); uIImageButton2.VAlign = 1f; uIImageButton2.Left.Set(28f, 0f); uIImageButton2.OnClick += new UIElement.MouseEvent(this.FavoriteButtonClick); uIImageButton2.OnMouseOver += new UIElement.MouseEvent(this.FavoriteMouseOver); uIImageButton2.OnMouseOut += new UIElement.MouseEvent(this.ButtonMouseOut); uIImageButton2.SetVisibility(1f, this._data.IsFavorite ? 0.8f : 0.4f); base.Append(uIImageButton2); if (SocialAPI.Cloud != null) { UIImageButton uIImageButton3 = new UIImageButton(this._data.IsCloudSave ? this._buttonCloudActiveTexture : this._buttonCloudInactiveTexture); uIImageButton3.VAlign = 1f; uIImageButton3.Left.Set(52f, 0f); uIImageButton3.OnClick += new UIElement.MouseEvent(this.CloudButtonClick); uIImageButton3.OnMouseOver += new UIElement.MouseEvent(this.CloudMouseOver); uIImageButton3.OnMouseOut += new UIElement.MouseEvent(this.ButtonMouseOut); base.Append(uIImageButton3); } UIImageButton uIImageButton4 = new UIImageButton(this._buttonDeleteTexture); uIImageButton4.VAlign = 1f; uIImageButton4.HAlign = 1f; uIImageButton4.OnClick += new UIElement.MouseEvent(this.DeleteButtonClick); uIImageButton4.OnMouseOver += new UIElement.MouseEvent(this.DeleteMouseOver); uIImageButton4.OnMouseOut += new UIElement.MouseEvent(this.DeleteMouseOut); this._deleteButton = uIImageButton4; if (!this._data.IsFavorite) { base.Append(uIImageButton4); } this._buttonLabel = new UIText("", 1f, false); this._buttonLabel.VAlign = 1f; this._buttonLabel.Left.Set(80f, 0f); this._buttonLabel.Top.Set(-3f, 0f); base.Append(this._buttonLabel); this._deleteButtonLabel = new UIText("", 1f, false); this._deleteButtonLabel.VAlign = 1f; this._deleteButtonLabel.HAlign = 1f; this._deleteButtonLabel.Left.Set(-30f, 0f); this._deleteButtonLabel.Top.Set(-3f, 0f); base.Append(this._deleteButtonLabel); }
private void BuildSacrificeMenuContents(UIElement totalContainer) { UIPanel basicPanel = UICreativeInfiniteItemsDisplay.CreateBasicPanel(); basicPanel.VAlign = 0.5f; basicPanel.Height = new StyleDimension(170f, 0.0f); basicPanel.Width = new StyleDimension(170f, 0.0f); basicPanel.Top = new StyleDimension(); totalContainer.Append((UIElement)basicPanel); basicPanel.OnUpdate += new UIElement.ElementEvent(this.Hover_OnUpdate); basicPanel.OnMouseOver += new UIElement.MouseEvent(this.Hover_OnMouseOver); basicPanel.OnMouseOut += new UIElement.MouseEvent(this.Hover_OnMouseOut); this.AddCogsForSacrificeMenu((UIElement)basicPanel); this._pistonParticleAsset = (Asset <Texture2D>)Main.Assets.Request <Texture2D>("Images/UI/Creative/Research_Spark", (AssetRequestMode)1); float pixels = 0.0f; UIImage uiImage1 = new UIImage((Asset <Texture2D>)Main.Assets.Request <Texture2D>("Images/UI/Creative/Research_Slots", (AssetRequestMode)1)); uiImage1.HAlign = 0.5f; uiImage1.VAlign = 0.5f; uiImage1.Top = new StyleDimension(-20f, 0.0f); uiImage1.Left = new StyleDimension(pixels, 0.0f); UIImage uiImage2 = uiImage1; basicPanel.Append((UIElement)uiImage2); Asset <M0> asset = Main.Assets.Request <Texture2D>("Images/UI/Creative/Research_FramedPistons", (AssetRequestMode)1); UIImageFramed uiImageFramed1 = new UIImageFramed((Asset <Texture2D>)asset, ((Asset <Texture2D>)asset).Frame(1, 9, 0, 0, 0, 0)); uiImageFramed1.HAlign = 0.5f; uiImageFramed1.VAlign = 0.5f; uiImageFramed1.Top = new StyleDimension(-20f, 0.0f); uiImageFramed1.Left = new StyleDimension(pixels, 0.0f); uiImageFramed1.IgnoresMouseInteraction = true; UIImageFramed uiImageFramed2 = uiImageFramed1; basicPanel.Append((UIElement)uiImageFramed2); this._sacrificePistons = uiImageFramed2; UIParticleLayer uiParticleLayer = new UIParticleLayer(); uiParticleLayer.Width = new StyleDimension(0.0f, 1f); uiParticleLayer.Height = new StyleDimension(0.0f, 1f); uiParticleLayer.AnchorPositionOffsetByPercents = Vector2.One / 2f; uiParticleLayer.AnchorPositionOffsetByPixels = Vector2.Zero; this._pistonParticleSystem = uiParticleLayer; uiImageFramed2.Append((UIElement)this._pistonParticleSystem); UIElement element = Main.CreativeMenu.ProvideItemSlotElement(0); element.HAlign = 0.5f; element.VAlign = 0.5f; element.Top = new StyleDimension(-15f, 0.0f); element.Left = new StyleDimension(pixels, 0.0f); element.SetSnapPoint("CreativeSacrificeSlot", 0, new Vector2?(), new Vector2?()); uiImage2.Append(element); UIText uiText1 = new UIText("(0/50)", 0.8f, false); uiText1.Top = new StyleDimension(10f, 0.0f); uiText1.Left = new StyleDimension(pixels, 0.0f); uiText1.HAlign = 0.5f; uiText1.VAlign = 0.5f; uiText1.IgnoresMouseInteraction = true; UIText uiText2 = uiText1; uiText2.OnUpdate += new UIElement.ElementEvent(this.descriptionText_OnUpdate); basicPanel.Append((UIElement)uiText2); UIPanel uiPanel1 = new UIPanel(); uiPanel1.Top = new StyleDimension(0.0f, 0.0f); uiPanel1.Left = new StyleDimension(pixels, 0.0f); uiPanel1.HAlign = 0.5f; uiPanel1.VAlign = 1f; uiPanel1.Width = new StyleDimension(124f, 0.0f); uiPanel1.Height = new StyleDimension(30f, 0.0f); UIPanel uiPanel2 = uiPanel1; UIText uiText3 = new UIText(Language.GetText("CreativePowers.ConfirmInfiniteItemSacrifice"), 0.8f, false); uiText3.IgnoresMouseInteraction = true; uiText3.HAlign = 0.5f; uiText3.VAlign = 0.5f; UIText uiText4 = uiText3; uiPanel2.Append((UIElement)uiText4); uiPanel2.SetSnapPoint("CreativeSacrificeConfirm", 0, new Vector2?(), new Vector2?()); uiPanel2.OnClick += new UIElement.MouseEvent(this.sacrificeButton_OnClick); uiPanel2.OnMouseOver += new UIElement.MouseEvent(this.FadedMouseOver); uiPanel2.OnMouseOut += new UIElement.MouseEvent(this.FadedMouseOut); uiPanel2.OnUpdate += new UIElement.ElementEvent(this.research_OnUpdate); basicPanel.Append((UIElement)uiPanel2); basicPanel.OnUpdate += new UIElement.ElementEvent(this.sacrificeWindow_OnUpdate); }
public UIWorldListItem(WorldFileData data, int orderInList, bool canBePlayed) { _orderInList = orderInList; _data = data; _canBePlayed = canBePlayed; LoadTextures(); InitializeAppearance(); _worldIcon = new UIImage(GetIcon()); _worldIcon.Left.Set(4f, 0f); _worldIcon.OnDoubleClick += PlayGame; Append(_worldIcon); float num = 4f; UIImageButton uIImageButton = new UIImageButton(_buttonPlayTexture); uIImageButton.VAlign = 1f; uIImageButton.Left.Set(num, 0f); uIImageButton.OnClick += PlayGame; base.OnDoubleClick += PlayGame; uIImageButton.OnMouseOver += PlayMouseOver; uIImageButton.OnMouseOut += ButtonMouseOut; Append(uIImageButton); num += 24f; UIImageButton uIImageButton2 = new UIImageButton(_data.IsFavorite ? _buttonFavoriteActiveTexture : _buttonFavoriteInactiveTexture); uIImageButton2.VAlign = 1f; uIImageButton2.Left.Set(num, 0f); uIImageButton2.OnClick += FavoriteButtonClick; uIImageButton2.OnMouseOver += FavoriteMouseOver; uIImageButton2.OnMouseOut += ButtonMouseOut; uIImageButton2.SetVisibility(1f, _data.IsFavorite ? 0.8f : 0.4f); Append(uIImageButton2); num += 24f; if (SocialAPI.Cloud != null) { UIImageButton uIImageButton3 = new UIImageButton(_data.IsCloudSave ? _buttonCloudActiveTexture : _buttonCloudInactiveTexture); uIImageButton3.VAlign = 1f; uIImageButton3.Left.Set(num, 0f); uIImageButton3.OnClick += CloudButtonClick; uIImageButton3.OnMouseOver += CloudMouseOver; uIImageButton3.OnMouseOut += ButtonMouseOut; uIImageButton3.SetSnapPoint("Cloud", orderInList); Append(uIImageButton3); num += 24f; } if (_data.WorldGeneratorVersion != 0L) { UIImageButton uIImageButton4 = new UIImageButton(_buttonSeedTexture); uIImageButton4.VAlign = 1f; uIImageButton4.Left.Set(num, 0f); uIImageButton4.OnClick += SeedButtonClick; uIImageButton4.OnMouseOver += SeedMouseOver; uIImageButton4.OnMouseOut += ButtonMouseOut; uIImageButton4.SetSnapPoint("Seed", orderInList); Append(uIImageButton4); num += 24f; } UIImageButton uIImageButton5 = new UIImageButton(_buttonDeleteTexture) { VAlign = 1f, HAlign = 1f }; if (!_data.IsFavorite) { uIImageButton5.OnClick += DeleteButtonClick; } uIImageButton5.OnMouseOver += DeleteMouseOver; uIImageButton5.OnMouseOut += DeleteMouseOut; _deleteButton = uIImageButton5; Append(uIImageButton5); num += 4f; _buttonLabel = new UIText(""); _buttonLabel.VAlign = 1f; _buttonLabel.Left.Set(num, 0f); _buttonLabel.Top.Set(-3f, 0f); Append(_buttonLabel); _deleteButtonLabel = new UIText(""); _deleteButtonLabel.VAlign = 1f; _deleteButtonLabel.HAlign = 1f; _deleteButtonLabel.Left.Set(-30f, 0f); _deleteButtonLabel.Top.Set(-3f, 0f); Append(_deleteButtonLabel); uIImageButton.SetSnapPoint("Play", orderInList); uIImageButton2.SetSnapPoint("Favorite", orderInList); uIImageButton5.SetSnapPoint("Delete", orderInList); }
public UIWorldListItem(WorldFileData data) { BorderColor = new Color(89, 116, 213) * 0.7f; _dividerTexture = TextureManager.Load("Images/UI/Divider"); _innerPanelTexture = TextureManager.Load("Images/UI/InnerPanelBackground"); _buttonCloudActiveTexture = TextureManager.Load("Images/UI/ButtonCloudActive"); _buttonCloudInactiveTexture = TextureManager.Load("Images/UI/ButtonCloudInactive"); _buttonFavoriteActiveTexture = TextureManager.Load("Images/UI/ButtonFavoriteActive"); _buttonFavoriteInactiveTexture = TextureManager.Load("Images/UI/ButtonFavoriteInactive"); _buttonPlayTexture = TextureManager.Load("Images/UI/ButtonPlay"); _buttonDeleteTexture = TextureManager.Load("Images/UI/ButtonDelete"); Height.Set(96f, 0f); Width.Set(0f, 1f); SetPadding(6f); _data = data; _worldIcon = new UIImage(GetIcon()); _worldIcon.Left.Set(4f, 0f); _worldIcon.OnDoubleClick += PlayGame; Append(_worldIcon); UIImageButton uIImageButton = new UIImageButton(_buttonPlayTexture); uIImageButton.VAlign = 1f; uIImageButton.Left.Set(4f, 0f); uIImageButton.OnClick += PlayGame; base.OnDoubleClick += PlayGame; uIImageButton.OnMouseOver += PlayMouseOver; uIImageButton.OnMouseOut += ButtonMouseOut; Append(uIImageButton); UIImageButton uIImageButton2 = new UIImageButton(_data.IsFavorite ? _buttonFavoriteActiveTexture : _buttonFavoriteInactiveTexture); uIImageButton2.VAlign = 1f; uIImageButton2.Left.Set(28f, 0f); uIImageButton2.OnClick += FavoriteButtonClick; uIImageButton2.OnMouseOver += FavoriteMouseOver; uIImageButton2.OnMouseOut += ButtonMouseOut; uIImageButton2.SetVisibility(1f, _data.IsFavorite ? 0.8f : 0.4f); Append(uIImageButton2); if (SocialAPI.Cloud != null) { UIImageButton uIImageButton3 = new UIImageButton(_data.IsCloudSave ? _buttonCloudActiveTexture : _buttonCloudInactiveTexture); uIImageButton3.VAlign = 1f; uIImageButton3.Left.Set(52f, 0f); uIImageButton3.OnClick += CloudButtonClick; uIImageButton3.OnMouseOver += CloudMouseOver; uIImageButton3.OnMouseOut += ButtonMouseOut; Append(uIImageButton3); } UIImageButton uIImageButton4 = new UIImageButton(_buttonDeleteTexture); uIImageButton4.VAlign = 1f; uIImageButton4.HAlign = 1f; uIImageButton4.OnClick += DeleteButtonClick; uIImageButton4.OnMouseOver += DeleteMouseOver; uIImageButton4.OnMouseOut += DeleteMouseOut; _deleteButton = uIImageButton4; if (!_data.IsFavorite) { Append(uIImageButton4); } _buttonLabel = new UIText(""); _buttonLabel.VAlign = 1f; _buttonLabel.Left.Set(80f, 0f); _buttonLabel.Top.Set(-3f, 0f); Append(_buttonLabel); _deleteButtonLabel = new UIText(""); _deleteButtonLabel.VAlign = 1f; _deleteButtonLabel.HAlign = 1f; _deleteButtonLabel.Left.Set(-30f, 0f); _deleteButtonLabel.Top.Set(-3f, 0f); Append(_deleteButtonLabel); }
public UIBestiaryEntryButton(BestiaryEntry entry, bool isAPrettyPortrait) { this.Entry = entry; this.Height.Set(72f, 0.0f); this.Width.Set(72f, 0.0f); this.SetPadding(0.0f); UIElement element = new UIElement() { Width = new StyleDimension(-4f, 1f), Height = new StyleDimension(-4f, 1f), IgnoresMouseInteraction = true, OverflowHidden = true, HAlign = 0.5f, VAlign = 0.5f }; element.SetPadding(0.0f); UIImage uiImage1 = new UIImage((Asset <Texture2D>)Main.Assets.Request <Texture2D>("Images/UI/Bestiary/Slot_Back", (AssetRequestMode)1)); uiImage1.VAlign = 0.5f; uiImage1.HAlign = 0.5f; element.Append((UIElement)uiImage1); if (isAPrettyPortrait) { Asset <Texture2D> texture = this.TryGettingBackgroundImageProvider(entry); if (texture != null) { UIElement uiElement = element; UIImage uiImage2 = new UIImage(texture); uiImage2.HAlign = 0.5f; uiImage2.VAlign = 0.5f; uiElement.Append((UIElement)uiImage2); } } UIBestiaryEntryIcon bestiaryEntryIcon = new UIBestiaryEntryIcon(entry, isAPrettyPortrait); element.Append((UIElement)bestiaryEntryIcon); this.Append(element); this._icon = bestiaryEntryIcon; int?nullable = this.TryGettingDisplayIndex(entry); if (nullable.HasValue) { UIText uiText = new UIText(nullable.Value.ToString(), 0.9f, false); uiText.Top = new StyleDimension(10f, 0.0f); uiText.Left = new StyleDimension(10f, 0.0f); uiText.IgnoresMouseInteraction = true; this.Append((UIElement)uiText); } UIImage uiImage3 = new UIImage((Asset <Texture2D>)Main.Assets.Request <Texture2D>("Images/UI/Bestiary/Slot_Selection", (AssetRequestMode)1)); uiImage3.VAlign = 0.5f; uiImage3.HAlign = 0.5f; uiImage3.IgnoresMouseInteraction = true; this._bordersGlow = uiImage3; UIImage uiImage4 = new UIImage((Asset <Texture2D>)Main.Assets.Request <Texture2D>("Images/UI/Bestiary/Slot_Overlay", (AssetRequestMode)1)); uiImage4.VAlign = 0.5f; uiImage4.HAlign = 0.5f; uiImage4.IgnoresMouseInteraction = true; uiImage4.Color = Color.White * 0.6f; this._bordersOverlay = uiImage4; this.Append((UIElement)this._bordersOverlay); UIImage uiImage5 = new UIImage((Asset <Texture2D>)Main.Assets.Request <Texture2D>("Images/UI/Bestiary/Slot_Front", (AssetRequestMode)1)); uiImage5.VAlign = 0.5f; uiImage5.HAlign = 0.5f; uiImage5.IgnoresMouseInteraction = true; this.Append((UIElement)uiImage5); this._borders = uiImage5; if (isAPrettyPortrait) { this.RemoveChild((UIElement)this._bordersOverlay); } if (isAPrettyPortrait) { return; } this.OnMouseOver += new UIElement.MouseEvent(this.MouseOver); this.OnMouseOut += new UIElement.MouseEvent(this.MouseOut); }
public UIWorldListItem(WorldFileData data) { BorderColor = new Color(89, 116, 213) * 0.7f; _dividerTexture = TextureManager.Load("Images/UI/Divider"); _innerPanelTexture = TextureManager.Load("Images/UI/InnerPanelBackground"); _buttonCloudActiveTexture = TextureManager.Load("Images/UI/ButtonCloudActive"); _buttonCloudInactiveTexture = TextureManager.Load("Images/UI/ButtonCloudInactive"); _buttonFavoriteActiveTexture = TextureManager.Load("Images/UI/ButtonFavoriteActive"); _buttonFavoriteInactiveTexture = TextureManager.Load("Images/UI/ButtonFavoriteInactive"); _buttonPlayTexture = TextureManager.Load("Images/UI/ButtonPlay"); _buttonDeleteTexture = TextureManager.Load("Images/UI/ButtonDelete"); Height.Set(96f, 0.0f); Width.Set(0.0f, 1f); SetPadding(6f); _data = data; _worldIcon = new UIImage(GetIcon()); _worldIcon.Left.Set(4f, 0.0f); _worldIcon.OnDoubleClick += new UIElement.MouseEvent(PlayGame); Append(_worldIcon); UIImageButton uiImageButton1 = new UIImageButton(_buttonPlayTexture); uiImageButton1.VAlign = 1f; uiImageButton1.Left.Set(4f, 0.0f); uiImageButton1.OnClick += new UIElement.MouseEvent(PlayGame); OnDoubleClick += new UIElement.MouseEvent(PlayGame); uiImageButton1.OnMouseOver += new UIElement.MouseEvent(PlayMouseOver); uiImageButton1.OnMouseOut += new UIElement.MouseEvent(ButtonMouseOut); Append(uiImageButton1); UIImageButton uiImageButton2 = new UIImageButton(_data.IsFavorite ? _buttonFavoriteActiveTexture : _buttonFavoriteInactiveTexture); uiImageButton2.VAlign = 1f; uiImageButton2.Left.Set(28f, 0.0f); uiImageButton2.OnClick += new UIElement.MouseEvent(FavoriteButtonClick); uiImageButton2.OnMouseOver += new UIElement.MouseEvent(FavoriteMouseOver); uiImageButton2.OnMouseOut += new UIElement.MouseEvent(ButtonMouseOut); uiImageButton2.SetVisibility(1f, this._data.IsFavorite ? 0.8f : 0.4f); Append(uiImageButton2); UIImageButton uiImageButton4 = new UIImageButton(_buttonDeleteTexture); uiImageButton4.VAlign = 1f; uiImageButton4.HAlign = 1f; uiImageButton4.OnClick += new UIElement.MouseEvent(DeleteButtonClick); uiImageButton4.OnMouseOver += new UIElement.MouseEvent(DeleteMouseOver); uiImageButton4.OnMouseOut += new UIElement.MouseEvent(DeleteMouseOut); _deleteButton = uiImageButton4; if (!_data.IsFavorite) { Append(uiImageButton4); } _buttonLabel = new UIText("", 1f, false); _buttonLabel.VAlign = 1f; _buttonLabel.Left.Set(80f, 0.0f); _buttonLabel.Top.Set(-3f, 0.0f); Append(_buttonLabel); _deleteButtonLabel = new UIText("", 1f, false); _deleteButtonLabel.VAlign = 1f; _deleteButtonLabel.HAlign = 1f; _deleteButtonLabel.Left.Set(-30f, 0.0f); _deleteButtonLabel.Top.Set(-3f, 0.0f); Append(_deleteButtonLabel); }
public EmotesGroupListItem(LocalizedText groupTitle, int groupIndex, int maxEmotesPerRow, params int[] emotes) { maxEmotesPerRow = 14; SetPadding(0f); _groupIndex = groupIndex; _maxEmotesPerRow = maxEmotesPerRow; _tempTex = Main.Assets.Request <Texture2D>("Images/UI/ButtonFavoriteInactive", (AssetRequestMode)1); int num = emotes.Length / _maxEmotesPerRow; if (emotes.Length % _maxEmotesPerRow != 0) { num++; } Height.Set(30 + 36 * num, 0f); Width.Set(0f, 1f); UIElement uIElement = new UIElement { Height = StyleDimension.FromPixels(30f), Width = StyleDimension.FromPixelsAndPercent(-20f, 1f), HAlign = 0.5f }; uIElement.SetPadding(0f); Append(uIElement); UIHorizontalSeparator element = new UIHorizontalSeparator { Width = StyleDimension.FromPixelsAndPercent(0f, 1f), VAlign = 1f, HAlign = 0.5f, Color = Color.Lerp(Color.White, new Color(63, 65, 151, 255), 0.85f) * 0.9f }; uIElement.Append(element); UIText element2 = new UIText(groupTitle) { VAlign = 1f, HAlign = 0.5f, Top = StyleDimension.FromPixels(-6f) }; uIElement.Append(element2); float num2 = 6f; for (int i = 0; i < emotes.Length; i++) { int emoteIndex = emotes[i]; int num3 = i / _maxEmotesPerRow; int num4 = i % _maxEmotesPerRow; int num5 = emotes.Length % _maxEmotesPerRow; if (emotes.Length / _maxEmotesPerRow != num3) { num5 = _maxEmotesPerRow; } if (num5 == 0) { num5 = _maxEmotesPerRow; } float num6 = 36f * ((float)num5 / 2f); num6 -= 16f; num6 = -16f; EmoteButton emoteButton = new EmoteButton(emoteIndex) { HAlign = 0f, VAlign = 0f, Top = StyleDimension.FromPixels((float)(30 + num3 * 36) + num2), Left = StyleDimension.FromPixels((float)(36 * num4) - num6) }; Append(emoteButton); emoteButton.SetSnapPoint("Group " + groupIndex, i); } }
public UICharacterListItem(PlayerFileData data, int snapPointIndex) { BorderColor = new Color(89, 116, 213) * 0.7f; _dividerTexture = Main.Assets.Request <Texture2D>("Images/UI/Divider", Main.content, (AssetRequestMode)1); _innerPanelTexture = Main.Assets.Request <Texture2D>("Images/UI/InnerPanelBackground", Main.content, (AssetRequestMode)1); _buttonCloudActiveTexture = Main.Assets.Request <Texture2D>("Images/UI/ButtonCloudActive", Main.content, (AssetRequestMode)1); _buttonCloudInactiveTexture = Main.Assets.Request <Texture2D>("Images/UI/ButtonCloudInactive", Main.content, (AssetRequestMode)1); _buttonFavoriteActiveTexture = Main.Assets.Request <Texture2D>("Images/UI/ButtonFavoriteActive", Main.content, (AssetRequestMode)1); _buttonFavoriteInactiveTexture = Main.Assets.Request <Texture2D>("Images/UI/ButtonFavoriteInactive", Main.content, (AssetRequestMode)1); _buttonPlayTexture = Main.Assets.Request <Texture2D>("Images/UI/ButtonPlay", Main.content, (AssetRequestMode)1); _buttonDeleteTexture = Main.Assets.Request <Texture2D>("Images/UI/ButtonDelete", Main.content, (AssetRequestMode)1); Height.Set(96f, 0f); Width.Set(0f, 1f); SetPadding(6f); _data = data; _playerPanel = new UICharacter(data.Player); _playerPanel.Left.Set(4f, 0f); _playerPanel.OnDoubleClick += PlayGame; base.OnDoubleClick += PlayGame; Append(_playerPanel); UIImageButton uIImageButton = new UIImageButton(_buttonPlayTexture); uIImageButton.VAlign = 1f; uIImageButton.Left.Set(4f, 0f); uIImageButton.OnClick += PlayGame; uIImageButton.OnMouseOver += PlayMouseOver; uIImageButton.OnMouseOut += ButtonMouseOut; Append(uIImageButton); UIImageButton uIImageButton2 = new UIImageButton(_data.IsFavorite ? _buttonFavoriteActiveTexture : _buttonFavoriteInactiveTexture); uIImageButton2.VAlign = 1f; uIImageButton2.Left.Set(28f, 0f); uIImageButton2.OnClick += FavoriteButtonClick; uIImageButton2.OnMouseOver += FavoriteMouseOver; uIImageButton2.OnMouseOut += ButtonMouseOut; uIImageButton2.SetVisibility(1f, _data.IsFavorite ? 0.8f : 0.4f); Append(uIImageButton2); if (SocialAPI.Cloud != null) { UIImageButton uIImageButton3 = new UIImageButton(_data.IsCloudSave ? _buttonCloudActiveTexture : _buttonCloudInactiveTexture); uIImageButton3.VAlign = 1f; uIImageButton3.Left.Set(52f, 0f); uIImageButton3.OnClick += CloudButtonClick; uIImageButton3.OnMouseOver += CloudMouseOver; uIImageButton3.OnMouseOut += ButtonMouseOut; Append(uIImageButton3); uIImageButton3.SetSnapPoint("Cloud", snapPointIndex); } UIImageButton uIImageButton4 = new UIImageButton(_buttonDeleteTexture) { VAlign = 1f, HAlign = 1f }; if (!_data.IsFavorite) { uIImageButton4.OnClick += DeleteButtonClick; } uIImageButton4.OnMouseOver += DeleteMouseOver; uIImageButton4.OnMouseOut += DeleteMouseOut; _deleteButton = uIImageButton4; Append(uIImageButton4); _buttonLabel = new UIText(""); _buttonLabel.VAlign = 1f; _buttonLabel.Left.Set(80f, 0f); _buttonLabel.Top.Set(-3f, 0f); Append(_buttonLabel); _deleteButtonLabel = new UIText(""); _deleteButtonLabel.VAlign = 1f; _deleteButtonLabel.HAlign = 1f; _deleteButtonLabel.Left.Set(-30f, 0f); _deleteButtonLabel.Top.Set(-3f, 0f); Append(_deleteButtonLabel); uIImageButton.SetSnapPoint("Play", snapPointIndex); uIImageButton2.SetSnapPoint("Favorite", snapPointIndex); uIImageButton4.SetSnapPoint("Delete", snapPointIndex); }
public UIModItem(TmodFile mod) { this.mod = mod; this.BorderColor = new Color(89, 116, 213) * 0.7f; this.dividerTexture = TextureManager.Load("Images/UI/Divider"); this.innerPanelTexture = TextureManager.Load("Images/UI/InnerPanelBackground"); this.Height.Set(90f, 0f); this.Width.Set(0f, 1f); base.SetPadding(6f); //base.OnClick += new UIElement.MouseEvent(this.ToggleEnabled); properties = BuildProperties.ReadModFile(mod); string text = properties.displayName.Length > 0 ? properties.displayName : mod.name; text += " v" + mod.version; if (properties.author.Length > 0) { text += " - by " + properties.author; } this.modName = new UIText(text, 1f, false); this.modName.Left.Set(10f, 0f); this.modName.Top.Set(5f, 0f); base.Append(this.modName); this.enabled = ModLoader.IsEnabled(mod); UITextPanel button = new UITextPanel("More info", 1f, false); button.Width.Set(100f, 0f); button.Height.Set(30f, 0f); button.Left.Set(430f, 0f); button.Top.Set(40f, 0f); button.PaddingTop -= 2f; button.PaddingBottom -= 2f; button.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); button.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); button.OnClick += new UIElement.MouseEvent(this.Moreinfo); base.Append(button); button2 = new UITextPanel(this.enabled ? "Click to Disable" : "Click to Enable", 1f, false); button2.Width.Set(100f, 0f); button2.Height.Set(30f, 0f); button2.Left.Set(275f, 0f); button2.Top.Set(40f, 0f); button2.PaddingTop -= 2f; button2.PaddingBottom -= 2f; button2.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver); button2.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut); button2.OnClick += new UIElement.MouseEvent(this.ToggleEnabled); base.Append(button2); if (mod.ValidModBrowserSignature) { keyImage = new UIHoverImage(Main.itemTexture[ID.ItemID.GoldenKey], "This mod originated from the Mod Browser"); keyImage.Left.Set(-20, 1f); base.Append(keyImage); } if (ModLoader.ModLoaded(mod.name)) { Mod loadedMod = ModLoader.GetMod(mod.name); int[] values = { loadedMod.items.Count, loadedMod.npcs.Count, loadedMod.tiles.Count, loadedMod.walls.Count, loadedMod.buffs.Count, loadedMod.mountDatas.Count }; string[] strings = { " items", " NPCs", " tiles", " walls", " buffs", " mounts"}; int xOffset = -40; for (int i = 0; i < values.Length; i++) { if(values[i] > 0) { Texture2D iconTexture = ModLoader.GetTexture("Terraria/UI" + Path.DirectorySeparatorChar + "InfoIcon_" + i); keyImage = new UIHoverImage(iconTexture, values[i] + strings[i]); keyImage.Left.Set(xOffset, 1f); base.Append(keyImage); xOffset -= 18; } } } }
private void BuildSacrificeMenuContents(UIElement totalContainer) { UIPanel uIPanel = CreateBasicPanel(); uIPanel.VAlign = 0.5f; uIPanel.Height = new StyleDimension(170f, 0f); uIPanel.Width = new StyleDimension(170f, 0f); uIPanel.Top = default(StyleDimension); totalContainer.Append(uIPanel); uIPanel.OnUpdate += Hover_OnUpdate; uIPanel.OnMouseOver += Hover_OnMouseOver; uIPanel.OnMouseOut += Hover_OnMouseOut; AddCogsForSacrificeMenu(uIPanel); _pistonParticleAsset = Main.Assets.Request <Texture2D>("Images/UI/Creative/Research_Spark", Main.content, (AssetRequestMode)1); float pixels = 0f; UIImage uIImage = new UIImage(Main.Assets.Request <Texture2D>("Images/UI/Creative/Research_Slots", Main.content, (AssetRequestMode)1)) { HAlign = 0.5f, VAlign = 0.5f, Top = new StyleDimension(-20f, 0f), Left = new StyleDimension(pixels, 0f) }; uIPanel.Append(uIImage); Asset <Texture2D> obj = Main.Assets.Request <Texture2D>("Images/UI/Creative/Research_FramedPistons", Main.content, (AssetRequestMode)1); UIImageFramed uIImageFramed = new UIImageFramed(obj, obj.Frame(1, 9)) { HAlign = 0.5f, VAlign = 0.5f, Top = new StyleDimension(-20f, 0f), Left = new StyleDimension(pixels, 0f), IgnoresMouseInteraction = true }; uIPanel.Append(uIImageFramed); _sacrificePistons = uIImageFramed; UIParticleLayer uIParticleLayer = (_pistonParticleSystem = new UIParticleLayer { Width = new StyleDimension(0f, 1f), Height = new StyleDimension(0f, 1f), AnchorPositionOffsetByPercents = Vector2.One / 2f, AnchorPositionOffsetByPixels = Vector2.Zero }); uIImageFramed.Append(_pistonParticleSystem); UIElement uIElement = Main.CreativeMenu.ProvideItemSlotElement(0); uIElement.HAlign = 0.5f; uIElement.VAlign = 0.5f; uIElement.Top = new StyleDimension(-15f, 0f); uIElement.Left = new StyleDimension(pixels, 0f); uIElement.SetSnapPoint("CreativeSacrificeSlot", 0); uIImage.Append(uIElement); UIText uIText = new UIText("(0/50)", 0.8f) { Top = new StyleDimension(10f, 0f), Left = new StyleDimension(pixels, 0f), HAlign = 0.5f, VAlign = 0.5f, IgnoresMouseInteraction = true }; uIText.OnUpdate += descriptionText_OnUpdate; uIPanel.Append(uIText); UIPanel uIPanel2 = new UIPanel { Top = new StyleDimension(0f, 0f), Left = new StyleDimension(pixels, 0f), HAlign = 0.5f, VAlign = 1f, Width = new StyleDimension(124f, 0f), Height = new StyleDimension(30f, 0f) }; UIText element = new UIText(Language.GetText("CreativePowers.ConfirmInfiniteItemSacrifice"), 0.8f) { IgnoresMouseInteraction = true, HAlign = 0.5f, VAlign = 0.5f }; uIPanel2.Append(element); uIPanel2.SetSnapPoint("CreativeSacrificeConfirm", 0); uIPanel2.OnClick += sacrificeButton_OnClick; uIPanel2.OnMouseOver += FadedMouseOver; uIPanel2.OnMouseOut += FadedMouseOut; uIPanel2.OnUpdate += research_OnUpdate; uIPanel.Append(uIPanel2); uIPanel.OnUpdate += sacrificeWindow_OnUpdate; }