public void ReportDroprates(List <DropRateInfo> drops, DropRateInfoChainFeed ratesInfo) { DropRateInfoChainFeed ratesInfo1 = ratesInfo.With(1f); ratesInfo1.AddCondition((IItemDropRuleCondition) new Conditions.IsExpert()); this._ruleForExpertMode.ReportDroprates(drops, ratesInfo1); DropRateInfoChainFeed ratesInfo2 = ratesInfo.With(1f); ratesInfo2.AddCondition((IItemDropRuleCondition) new Conditions.NotExpert()); this._ruleForNormalMode.ReportDroprates(drops, ratesInfo2); Chains.ReportDroprates(this.ChainedRules, 1f, drops, ratesInfo); }
public void ReportDroprates(List <DropRateInfo> drops, DropRateInfoChainFeed ratesInfo) { DropRateInfoChainFeed ratesInfo2 = ratesInfo.With(1f); ratesInfo2.AddCondition(new Conditions.IsExpert()); _ruleForExpertMode.ReportDroprates(drops, ratesInfo2); DropRateInfoChainFeed ratesInfo3 = ratesInfo.With(1f); ratesInfo3.AddCondition(new Conditions.NotExpert()); _ruleForNormalMode.ReportDroprates(drops, ratesInfo3); Chains.ReportDroprates(ChainedRules, 1f, drops, ratesInfo); }
public void ReportDroprates(List <DropRateInfo> drops, DropRateInfoChainFeed ratesInfo) { DropRateInfoChainFeed ratesInfo1 = ratesInfo.With(1f); ratesInfo1.AddCondition((IItemDropRuleCondition) new Conditions.IsMasterMode()); this._ruleForMasterMode.ReportDroprates(drops, ratesInfo1); DropRateInfoChainFeed ratesInfo2 = ratesInfo.With(1f); ratesInfo2.AddCondition((IItemDropRuleCondition) new Conditions.NotMasterMode()); this._ruleForDefault.ReportDroprates(drops, ratesInfo2); Chains.ReportDroprates(this.ChainedRules, 1f, drops, ratesInfo); }
public void ReportDroprates(List <DropRateInfo> drops, DropRateInfoChainFeed ratesInfo) { DropRateInfoChainFeed ratesInfo2 = ratesInfo.With(1f); ratesInfo2.AddCondition(new Conditions.IsMasterMode()); _ruleForMasterMode.ReportDroprates(drops, ratesInfo2); DropRateInfoChainFeed ratesInfo3 = ratesInfo.With(1f); ratesInfo3.AddCondition(new Conditions.NotMasterMode()); _ruleForDefault.ReportDroprates(drops, ratesInfo3); Chains.ReportDroprates(ChainedRules, 1f, drops, ratesInfo); }
public void ReportDroprates(float personalDropRate, List <DropRateInfo> drops, DropRateInfoChainFeed ratesInfo) { if (!_hideLootReport) { RuleToChain.ReportDroprates(drops, ratesInfo.With(personalDropRate)); } }
public override void ReportDroprates(List <DropRateInfo> drops, DropRateInfoChainFeed ratesInfo) { DropRateInfoChainFeed ratesInfo2 = ratesInfo.With(1f); ratesInfo2.AddCondition(_condition); float num = (float)_dropsXoutOfY / (float)_dropsOutOfY; float dropRate = num * ratesInfo2.parentDroprateChance; drops.Add(new DropRateInfo(_itemId, _amtDroppedMinimum, _amtDroppedMaximum, dropRate, ratesInfo2.conditions)); Chains.ReportDroprates(base.ChainedRules, num, drops, ratesInfo2); }
public override void ReportDroprates(List <DropRateInfo> drops, DropRateInfoChainFeed ratesInfo) { DropRateInfoChainFeed ratesInfo1 = ratesInfo.With(1f); ratesInfo1.AddCondition(this._condition); float personalDropRate = (float)this._dropsXoutOfY / (float)this._dropsOutOfY; float dropRate = personalDropRate * ratesInfo1.parentDroprateChance; drops.Add(new DropRateInfo(this._itemId, this._amtDroppedMinimum, this._amtDroppedMaximum, dropRate, ratesInfo1.conditions)); Chains.ReportDroprates(this.ChainedRules, personalDropRate, drops, ratesInfo1); }
public void ReportDroprates(List <DropRateInfo> drops, DropRateInfoChainFeed ratesInfo) { float personalDropRate = 1f / (float)this._outOfY; float multiplier = 1f / (float)this._options.Length * (personalDropRate * ratesInfo.parentDroprateChance); for (int index = 0; index < this._options.Length; ++index) { this._options[index].ReportDroprates(drops, ratesInfo.With(multiplier)); } Chains.ReportDroprates(this.ChainedRules, personalDropRate, drops, ratesInfo); }
public void ReportDroprates( float personalDropRate, List <DropRateInfo> drops, DropRateInfoChainFeed ratesInfo) { if (this._hideLootReport) { return; } this.RuleToChain.ReportDroprates(drops, ratesInfo.With(1f - personalDropRate)); }
public void ReportDroprates(List <DropRateInfo> drops, DropRateInfoChainFeed ratesInfo) { float num = 1f / (float)_outOfY; float num2 = num * ratesInfo.parentDroprateChance; float multiplier = 1f / (float)_options.Length * num2; for (int i = 0; i < _options.Length; i++) { _options[i].ReportDroprates(drops, ratesInfo.With(multiplier)); } Chains.ReportDroprates(ChainedRules, num, drops, ratesInfo); }