示例#1
0
        public static DesertDescription CreateFromPlacement(Point origin)
        {
            Vector2 defaultBlockScale = DefaultBlockScale;
            float   num  = (float)Main.maxTilesX / 4200f;
            int     num2 = (int)(80f * num);
            int     num3 = (int)((WorldGen.genRand.NextFloat() + 1f) * 170f * num);
            int     num4 = (int)(defaultBlockScale.X * (float)num2);
            int     num5 = (int)(defaultBlockScale.Y * (float)num3);

            origin.X -= num4 / 2;
            SurfaceMap surfaceMap = SurfaceMap.FromArea(origin.X - 5, num4 + 10);

            if (RowHasInvalidTiles(origin.X, surfaceMap.Bottom, num4))
            {
                return(Invalid);
            }
            int num6 = (int)(surfaceMap.Average + (float)surfaceMap.Bottom) / 2;

            origin.Y = num6 + WorldGen.genRand.Next(40, 60);
            return(new DesertDescription
            {
                CombinedArea = new Rectangle(origin.X, num6, num4, origin.Y + num5 - num6),
                Hive = new Rectangle(origin.X, origin.Y, num4, num5),
                Desert = new Rectangle(origin.X, num6, num4, origin.Y + num5 / 2 - num6),
                BlockScale = defaultBlockScale,
                BlockColumnCount = num2,
                BlockRowCount = num3,
                Surface = surfaceMap,
                IsValid = true
            });
        }
示例#2
0
        public static DesertDescription CreateFromPlacement(Point origin)
        {
            Vector2 defaultBlockScale = DesertDescription.DefaultBlockScale;
            float   num1   = (float)Main.maxTilesX / 4200f;
            int     num2   = (int)(80.0 * (double)num1);
            int     num3   = (int)(((double)WorldGen.genRand.NextFloat() + 1.0) * 170.0 * (double)num1);
            int     width  = (int)((double)defaultBlockScale.X * (double)num2);
            int     height = (int)((double)defaultBlockScale.Y * (double)num3);

            origin.X -= width / 2;
            SurfaceMap surfaceMap = SurfaceMap.FromArea(origin.X - 5, width + 10);

            if (DesertDescription.RowHasInvalidTiles(origin.X, surfaceMap.Bottom, width))
            {
                return(DesertDescription.Invalid);
            }
            int y = (int)((double)surfaceMap.Average + (double)surfaceMap.Bottom) / 2;

            origin.Y = y + WorldGen.genRand.Next(40, 60);
            return(new DesertDescription()
            {
                CombinedArea = new Rectangle(origin.X, y, width, origin.Y + height - y),
                Hive = new Rectangle(origin.X, origin.Y, width, height),
                Desert = new Rectangle(origin.X, y, width, origin.Y + height / 2 - y),
                BlockScale = defaultBlockScale,
                BlockColumnCount = num2,
                BlockRowCount = num3,
                Surface = surfaceMap,
                IsValid = true
            });
        }
示例#3
0
 public void UpdateSurfaceMap()
 {
     Surface = SurfaceMap.FromArea(CombinedArea.Left - 5, CombinedArea.Width + 10);
 }
示例#4
0
 public void UpdateSurfaceMap()
 {
     this.Surface = SurfaceMap.FromArea(this.CombinedArea.Left - 5, this.CombinedArea.Width + 10);
 }