private void DryadInteract(FrameEventData evt) { if (this._dryad == null) { return; } this._dryad.ai[0] = 9f; if (evt.IsFirstFrame) { this._dryad.ai[1] = (float)evt.Duration; } this._dryad.localAI[0] = 0.0f; }
private void SpawnGoblin(FrameEventData evt) { int index = NPC.NewNPC((int)this._portal.Center.X, (int)this._portal.Bottom.Y, 552, 0, 0.0f, 0.0f, 0.0f, 0.0f, (int)byte.MaxValue); NPC npc = Main.npc[index]; npc.knockBackResist = 0.0f; npc.immortal = true; npc.dontTakeDamage = true; npc.takenDamageMultiplier = 0.0f; npc.immune[(int)byte.MaxValue] = 100000; npc.friendly = this._ogre.friendly; this._army.Add(npc); }
// Token: 0x0600130E RID: 4878 RVA: 0x0041A478 File Offset: 0x00418678 private void SpawnGoblin(FrameEventData evt) { int num = NPC.NewNPC((int)this._portal.Center.X, (int)this._portal.Bottom.Y, 552, 0, 0f, 0f, 0f, 0f, 255); NPC nPC = Main.npc[num]; nPC.knockBackResist = 0f; nPC.immortal = true; nPC.dontTakeDamage = true; nPC.takenDamageMultiplier = 0f; nPC.immune[255] = 100000; nPC.friendly = this._ogre.friendly; this._army.Add(nPC); }
private void SpawnJavalinThrower(FrameEventData evt) { var index = NPC.NewNPC((int)_portal.Center.X, (int)_portal.Bottom.Y, 561, 0, 0.0f, 0.0f, 0.0f, 0.0f, byte.MaxValue); var npc = Main.npc[index]; npc.knockBackResist = 0.0f; npc.immortal = true; npc.dontTakeDamage = true; npc.takenDamageMultiplier = 0.0f; npc.immune[byte.MaxValue] = 100000; npc.friendly = _ogre.friendly; _army.Add(npc); }
private void DryadPortalKnock(FrameEventData evt) { if (this._dryad != null) { if (evt.Frame == 20) { // ISSUE: explicit reference operation // ISSUE: variable of a reference type Vector2& local1 = @this._dryad.velocity; // ISSUE: explicit reference operation double num1 = (^ local1).Y - 7.0; // ISSUE: explicit reference operation (^ local1).Y = (__Null)num1; // ISSUE: explicit reference operation // ISSUE: variable of a reference type Vector2& local2 = @this._dryad.velocity; // ISSUE: explicit reference operation double num2 = (^ local2).X - 8.0; // ISSUE: explicit reference operation (^ local2).X = (__Null)num2; Main.PlaySound(3, (int)this._dryad.Center.X, (int)this._dryad.Center.Y, 1, 1f, 0.0f); } if (evt.Frame >= 20) { this._dryad.ai[0] = 1f; this._dryad.ai[1] = (float)evt.Remaining; this._dryad.rotation += 0.05f; } } if (this._ogre == null) { return; } if (evt.Frame > 40) { this._ogre.target = Main.myPlayer; this._ogre.direction = 1; } else { this._ogre.direction = -1; this._ogre.ai[1] = 0.0f; this._ogre.ai[0] = Math.Min(40f, this._ogre.ai[0]); this._ogre.target = 300 + this._dryad.whoAmI; } }
private void DryadPortalFade(FrameEventData evt) { if (this._dryad == null || this._portal == null) { return; } if (evt.IsFirstFrame) { Main.PlaySound(SoundID.DD2_EtherianPortalDryadTouch, this._dryad.Center); } float amount = Math.Max(0.0f, (float)(evt.Frame - 7) / (float)(evt.Duration - 7)); this._dryad.color = new Color(Vector3.Lerp(Vector3.One, new Vector3(0.5f, 0.0f, 0.8f), amount)); this._dryad.Opacity = 1f - amount; this._dryad.rotation += (float)(0.0500000007450581 * ((double)amount * 4.0 + 1.0)); this._dryad.scale = 1f - amount; if ((double)this._dryad.position.X < (double)this._portal.Right.X) { this._dryad.velocity.X *= 0.95f; this._dryad.velocity.Y *= 0.55f; } int num1 = (int)(6.0 * (double)amount); float num2 = this._dryad.Size.Length() / 2f / 20f; for (int index = 0; index < num1; ++index) { if (Main.rand.Next(5) == 0) { Dust dust = Dust.NewDustDirect(this._dryad.position, this._dryad.width, this._dryad.height, 27, this._dryad.velocity.X * 1f, 0.0f, 100, new Color(), 1f); double num3 = 0.550000011920929; dust.scale = (float)num3; double num4 = 0.699999988079071; dust.fadeIn = (float)num4; Vector2 vector2_1 = dust.velocity * (0.1f * num2); dust.velocity = vector2_1; Vector2 vector2_2 = dust.velocity + this._dryad.velocity; dust.velocity = vector2_2; } } }
private void DryadPortalFade(FrameEventData evt) { if (_dryad == null || _portal == null) { return; } if (evt.IsFirstFrame) { Main.PlaySound(SoundID.DD2_EtherianPortalDryadTouch, _dryad.Center); } var amount = Math.Max(0.0f, (evt.Frame - 7) / (float)(evt.Duration - 7)); _dryad.color = new Color(Vector3.Lerp(Vector3.One, new Vector3(0.5f, 0.0f, 0.8f), amount)); _dryad.Opacity = 1f - amount; _dryad.rotation += (float)(0.0500000007450581 * (amount * 4.0 + 1.0)); _dryad.scale = 1f - amount; if (_dryad.position.X < (double)_portal.Right.X) { _dryad.velocity.X *= 0.95f; _dryad.velocity.Y *= 0.55f; } var num1 = (int)(6.0 * amount); var num2 = _dryad.Size.Length() / 2f / 20f; for (var index = 0; index < num1; ++index) { if (Main.rand.Next(5) == 0) { var dust = Dust.NewDustDirect(_dryad.position, _dryad.width, _dryad.height, 27, _dryad.velocity.X * 1f, 0.0f, 100, new Color(), 1f); dust.scale = 0.55f; dust.fadeIn = 0.7f; dust.velocity *= 0.1f * num2; dust.velocity += _dryad.velocity; } } }
private void DryadPortalFade(FrameEventData evt) { if (_dryad == null || _portal == null) { return; } if (evt.IsFirstFrame) { SoundEngine.PlaySound(SoundID.DD2_EtherianPortalDryadTouch, _dryad.Center); } float val = (float)(evt.Frame - 7) / (float)(evt.Duration - 7); val = Math.Max(0f, val); _dryad.color = new Color(Vector3.Lerp(Vector3.One, new Vector3(0.5f, 0f, 0.8f), val)); _dryad.Opacity = 1f - val; _dryad.rotation += 0.05f * (val * 4f + 1f); _dryad.scale = 1f - val; if (_dryad.position.X < _portal.Right.X) { _dryad.velocity.X *= 0.95f; _dryad.velocity.Y *= 0.55f; } int num = (int)(6f * val); float num2 = _dryad.Size.Length() / 2f; num2 /= 20f; for (int i = 0; i < num; i++) { if (Main.rand.Next(5) == 0) { Dust dust = Dust.NewDustDirect(_dryad.position, _dryad.width, _dryad.height, 27, _dryad.velocity.X * 1f, 0f, 100); dust.scale = 0.55f; dust.fadeIn = 0.7f; dust.velocity *= 0.1f * num2; dust.velocity += _dryad.velocity; } } }
// Token: 0x06001314 RID: 4884 RVA: 0x0041A918 File Offset: 0x00418B18 private void DryadPortalFade(FrameEventData evt) { if (this._dryad != null && this._portal != null) { if (evt.IsFirstFrame) { Main.PlaySound(SoundID.DD2_EtherianPortalDryadTouch, this._dryad.Center); } float num = (float)(evt.Frame - 7) / (float)(evt.Duration - 7); num = Math.Max(0f, num); this._dryad.color = new Color(Vector3.Lerp(Vector3.One, new Vector3(0.5f, 0f, 0.8f), num)); this._dryad.Opacity = 1f - num; this._dryad.rotation += 0.05f * (num * 4f + 1f); this._dryad.scale = 1f - num; if (this._dryad.position.X < this._portal.Right.X) { NPC expr_101_cp_0_cp_0 = this._dryad; expr_101_cp_0_cp_0.velocity.X = expr_101_cp_0_cp_0.velocity.X * 0.95f; NPC expr_11A_cp_0_cp_0 = this._dryad; expr_11A_cp_0_cp_0.velocity.Y = expr_11A_cp_0_cp_0.velocity.Y * 0.55f; } int num2 = (int)(6f * num); float num3 = this._dryad.Size.Length() / 2f; num3 /= 20f; for (int i = 0; i < num2; i++) { if (Main.rand.Next(5) == 0) { Dust expr_1BA = Dust.NewDustDirect(this._dryad.position, this._dryad.width, this._dryad.height, 27, this._dryad.velocity.X * 1f, 0f, 100, default(Color), 1f); expr_1BA.scale = 0.55f; expr_1BA.fadeIn = 0.7f; expr_1BA.velocity *= 0.1f * num3; expr_1BA.velocity += this._dryad.velocity; } } } }
private void DryadPortalKnock(FrameEventData evt) { if (_dryad != null) { if (evt.Frame == 20) { _dryad.velocity.Y -= 7f; _dryad.velocity.X -= 8f; Main.PlaySound(3, (int)_dryad.Center.X, (int)_dryad.Center.Y, 1, 1f, 0.0f); } if (evt.Frame >= 20) { _dryad.ai[0] = 1f; _dryad.ai[1] = evt.Remaining; _dryad.rotation += 0.05f; } } if (_ogre == null) { return; } if (evt.Frame > 40) { _ogre.target = Main.myPlayer; _ogre.direction = 1; } else { _ogre.direction = -1; _ogre.ai[1] = 0.0f; _ogre.ai[0] = Math.Min(40f, _ogre.ai[0]); _ogre.target = 300 + _dryad.whoAmI; } }
private static void EmptyFrameEvent(FrameEventData evt) { }
private void PerFrameSettings(FrameEventData evt) { CombatText.clearAll(); }
private void DryadWalk(FrameEventData evt) { this._dryad.ai[0] = 1f; this._dryad.ai[1] = 2f; }
private void CreatePortal(FrameEventData evt) { this._portal = this.PlaceNPCOnGround(549, this._startPoint + new Vector2(-240f, 0.0f)); this._portal.immortal = true; }
private void OgreSwingSound(FrameEventData evt) { Main.PlaySound(SoundID.DD2_OgreAttack, this._ogre.Center); }
private void OgreSwingSound(FrameEventData evt) { SoundEngine.PlaySound(SoundID.DD2_OgreAttack, _ogre.Center); }
private void CreatePortal(FrameEventData evt) { _portal = PlaceNPCOnGround(549, _startPoint + new Vector2(-240f, 0f)); _portal.immortal = true; }