示例#1
0
 public void CleanSplatTextures(TCUnityTerrain sTerrain = null)
 {
     if (sTerrain == null)
     {
         sTerrain = this;
     }
     for (int i = 0; i < sTerrain.splatPrototypes.Count; i++)
     {
         if (sTerrain.splatPrototypes[i].texture == null)
         {
             sTerrain.EraseSplatTexture(i); --i;
         }
     }
 }