示例#1
0
            static VulkanGraphicsContext[] CreateGraphicsContexts(VulkanGraphicsDevice graphicsDevice, int graphicsContextCount)
            {
                var graphicsContexts = new VulkanGraphicsContext[graphicsContextCount];

                for (var index = 0; index < graphicsContexts.Length; index++)
                {
                    graphicsContexts[index] = new VulkanGraphicsContext(graphicsDevice, index);
                }

                return(graphicsContexts);
            }
示例#2
0
            static VulkanGraphicsContext[] CreateGraphicsContexts(VulkanGraphicsDevice device, int contextCount)
            {
                var contexts = new VulkanGraphicsContext[contextCount];

                for (var index = 0; index < contexts.Length; index++)
                {
                    contexts[index] = new VulkanGraphicsContext(device, index);
                }

                return contexts;
            }