public void Init() { int valid = 0; foreach (var quest in Data.Data.Quests.Values) { //For debug breakpoint if (quest.QuestId == 1306) { //int x = 0; } QuestProcessor processor = new QuestProcessor(quest); Quests.Add(quest.QuestId, processor); if (quest.StartNpc.Length > 0) { int fullId = int.Parse(quest.StartNpc); if (!NpcStartQuests.ContainsKey(fullId)) { NpcStartQuests.Add(fullId, new List <Quest>()); } NpcStartQuests[fullId].Add(quest); } else { if (!AutoStartQuests.ContainsKey(quest.NeedLevel)) { AutoStartQuests.Add(quest.NeedLevel, new List <Quest>()); } AutoStartQuests[quest.NeedLevel].Add(quest); } valid++; foreach (var step in processor.Steps) { if (step.GetType().Name.Equals("QStepDefault")) { valid--; break; } } } Log.Info("QuestEngine: Valid quests: {0} / {1}", valid, Quests.Count); }
public void Init() { int valid = 0; foreach (var quest in Data.Data.Quests.Values) { //For debug breakpoint if (quest.QuestId == 1306) { //int x = 0; } QuestProcessor processor = new QuestProcessor(quest); Quests.Add(quest.QuestId, processor); if (quest.StartNpc.Length > 0) { int fullId = int.Parse(quest.StartNpc); if (!NpcStartQuests.ContainsKey(fullId)) NpcStartQuests.Add(fullId, new List<Quest>()); NpcStartQuests[fullId].Add(quest); } else { if (!AutoStartQuests.ContainsKey(quest.NeedLevel)) AutoStartQuests.Add(quest.NeedLevel, new List<Quest>()); AutoStartQuests[quest.NeedLevel].Add(quest); } valid++; foreach (var step in processor.Steps) { if (step.GetType().Name.Equals("QStepDefault")) { valid--; break; } } } Logger.WriteLine(LogState.Info,"QuestEngine: Valid quests: {0} / {1}", valid, Quests.Count); }