public static Tensor operator <=(Tensor lhs, float rhs) { Tensor rhs_t = Tensor.Constant(rhs, lhs.Allocator, lhs.ElementType, lhs.shape); return(TOps.GreaterOrEqual(rhs_t, lhs)); }
public static Tensor operator <=(Tensor lhs, Tensor rhs) { return(TOps.GreaterOrEqual(rhs, lhs)); }
public static Tensor operator >=(Tensor lhs, float rhs) { return(TOps.GreaterOrEqual(lhs, rhs)); }
public static NDArray operator <=(NDArray lhs, float rhs) { NDArray rhs_t = NDArray.Constant(rhs, lhs.Allocator, lhs.ElementType, lhs.shape); return(TOps.GreaterOrEqual(rhs_t, lhs)); }
public static NDArray operator <=(NDArray lhs, NDArray rhs) { return(TOps.GreaterOrEqual(rhs, lhs)); }
public static NDArray operator >=(NDArray lhs, float rhs) { return(TOps.GreaterOrEqual(lhs, rhs)); }